#70802: "Resolution of Odin's tide does not follow timing rules"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Please explain what you wanted to do, what you did and what happened
game is just an example; It happens here between turn 141 and 143.
• Which browser are you using?
Google Chrome v104
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
game is just an example; It happens here between turn 141 and 143.
• Which browser are you using?
Google Chrome v104
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Which browser are you using?
Google Chrome v104
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Which browser are you using?
Google Chrome v104
-
• Which part of the rules was not followed by the BGA adaptation?
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Is the rules violation visible on game replay? If yes, at which move number?
game is just an example; It happens here between turn 141 and 143.
• Which browser are you using?
Google Chrome v104
-
• What was the game action you wanted to do?
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• What did you try to do to trigger this game action?
game is just an example; It happens here between turn 141 and 143.
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v104
-
• At which step of the game did the problem occur? What was the current game instruction?
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
game is just an example; It happens here between turn 141 and 143.
• Which browser are you using?
Google Chrome v104
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Which browser are you using?
Google Chrome v104
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
game is just an example; It happens here between turn 141 and 143.
• Which browser are you using?
Google Chrome v104
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Which browser are you using?
Google Chrome v104
Report history
Furthermore, odin's tide not triggering until end of battle sometimes makes it hard and confusing to calculate max strength of players in the battle for purposes of playing heimdal eye cards.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
