#71503: "A lot more automation in production phase through pre-planning"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v102
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Which browser are you using?
Google Chrome v102
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Which browser are you using?
Google Chrome v102
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Which browser are you using?
Google Chrome v102
-
• Which part of the rules was not followed by the BGA adaptation?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v102
-
• What was the game action you wanted to do?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
-
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
-
• At which step of the game did the problem occur? What was the current game instruction?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Which browser are you using?
Google Chrome v102
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Which browser are you using?
Google Chrome v102
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
This is a great game but it has lots of tiny decisions which makes it not very good in turn-based mode.
However, all those decisions in the production phase could be made before hand.
And, in our heads, they usually are made well ahead.
So I would like to be able to order the cards in my construction area (by dragging them around).
There would also be a zone in the construction area for cards "in the freezer".
And a preference to allow auto-allocation:
* During production, cubes produced would be automatically added to cards that require from left to right. Cards in the "freezer" zone would be ignored.
* one of the choices for the preference would also auto-spend managers and joker cubes when they are required and it is possible to finish the construction.
* 3rd choice for the preference would be as above except that joker cubes would also be used for non-joker resources.
* and, of course, a 4th choice would just forbid automation.
If any cubes are left after this, the game would ask for my input or not depending on what cubes remain and what the "skip production" option is set at.
If it does ask for my input, I think, I should be able to cancel my complete turn including the part that was automated.
I know, it's complex but it would make things so much quicker in turn based mode.
• Which browser are you using?
Google Chrome v102
Report history
This could be auto-placement of produced cube if there is only one card that needs it.
Or we could set *one* card to auto-build in priority and cubes would automatically go to it.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
