#71505: "Undo"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
I think during your turn there should be an undo button especially when your actions don't remove a stone
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v105
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I think during your turn there should be an undo button especially when your actions don't remove a stone
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v105
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I think during your turn there should be an undo button especially when your actions don't remove a stone
• Which browser are you using?
Google Chrome v105
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I think during your turn there should be an undo button especially when your actions don't remove a stone
• Which browser are you using?
Google Chrome v105
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• Which part of the rules was not followed by the BGA adaptation?
I think during your turn there should be an undo button especially when your actions don't remove a stone
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v105
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• What was the game action you wanted to do?
I think during your turn there should be an undo button especially when your actions don't remove a stone
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v105
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• At which step of the game did the problem occur? What was the current game instruction?
I think during your turn there should be an undo button especially when your actions don't remove a stone
-
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v105
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I think during your turn there should be an undo button especially when your actions don't remove a stone
• Which browser are you using?
Google Chrome v105
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I think during your turn there should be an undo button especially when your actions don't remove a stone
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v105
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I think during your turn there should be an undo button especially when your actions don't remove a stone
• Which browser are you using?
Google Chrome v105
Report history
Again, accessibility is not coddling. I can see this discussion won't get anywhere more productive so let's leave it there.
When programming for BGA, I try to make the playing pieces as large as possible and select colors for them that contrast well with each other and against the background. Look at Cephalopod. You'd have to be totally blind not to find it accessible. Legal move highlight colors aren't so critical. There might be a green translucent shading over a tan wood background - invisible to some with color issues.
You may have noticed that most of my games are relatively simple. Some extremely so. Dodo: Move forward until you can't. Hadron: Place a tile next to an equal number of friendly and enemy tiles. In my interfaces, I like to maintain an overarching theme of simplicity. If your game has rings, balls, cones, meeples, and a map of medeival Europe, a confirm button or undo button won't increase the clutter much. But in my games it will.
Every programmer has to decide how to compromise between aesthetic and accessibility - where to draw the line. You can't destroy the aesthetic because 98 year olds can't play on their Motorola Razr. At some point it's time to upgrade to a tablet. And then to a PC.
What if your befuddled uncle accidentally presses the confirm button instead of the undo button? Now you need an undo confirm button. You have to draw the line somewhere.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
