#72018: "Player should have option of moving Doomsday Machine when two colonies are equidistant"
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What happened? Please select from below
What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. -
• Please explain what you wanted to do, what you did and what happened
Turn 31 Doomsday Machine move
• Which browser are you using?
Google Chrome v105
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Turn 31 Doomsday Machine move
• Which browser are you using?
Google Chrome v105
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. • Which browser are you using?
Google Chrome v105
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. • Which browser are you using?
Google Chrome v105
-
• Which part of the rules was not followed by the BGA adaptation?
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. -
• Is the rules violation visible on game replay? If yes, at which move number?
Turn 31 Doomsday Machine move
• Which browser are you using?
Google Chrome v105
-
• What was the game action you wanted to do?
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. -
• What did you try to do to trigger this game action?
Turn 31 Doomsday Machine move
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v105
-
• At which step of the game did the problem occur? What was the current game instruction?
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
Turn 31 Doomsday Machine move
• Which browser are you using?
Google Chrome v105
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. • Which browser are you using?
Google Chrome v105
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Turn 31 Doomsday Machine move
• Which browser are you using?
Google Chrome v105
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
See last sentence:
MOVEMENT GUIDELINES: DMs always move toward the closest
player colony. If two colonies are equidistant, then a DM will
always move toward the colony that is larger (in CPs). If more
than one equidistant colonies are the same size, then the DM will
move toward the colony that brings it closest to the player’s home
planet. If it is still tied, then it is the player’s choice. • Which browser are you using?
Google Chrome v105
Report history
I think it would be ok to lock in the choice when the DM has the choice and not allow the player to change their mind, though.
So I let player vote and will ask Jim an advice.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
