#80345: "If a ship eneters a Black Hole with enemy MSP and fails the Black Hole roll, the MSP shouldn't die."
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Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." -
• Please explain what you wanted to do, what you did and what happened
Turn 35 hex H0601.
Red's SC-1 enters the black hole and dies to a roll of 0. The Blue MSP is also destroyed.
I asked this on BGG and Jim pointed to the actual rule.
boardgamegeek.com/thread/3019433/if-ship-enters-black-hole-enemy-civilian-ship-mspm • Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Turn 35 hex H0601.
Red's SC-1 enters the black hole and dies to a roll of 0. The Blue MSP is also destroyed.
I asked this on BGG and Jim pointed to the actual rule.
boardgamegeek.com/thread/3019433/if-ship-enters-black-hole-enemy-civilian-ship-mspm • Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." • Which browser are you using?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." • Which browser are you using?
Mozilla v5
-
• Which part of the rules was not followed by the BGA adaptation?
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." -
• Is the rules violation visible on game replay? If yes, at which move number?
Turn 35 hex H0601.
Red's SC-1 enters the black hole and dies to a roll of 0. The Blue MSP is also destroyed.
I asked this on BGG and Jim pointed to the actual rule.
boardgamegeek.com/thread/3019433/if-ship-enters-black-hole-enemy-civilian-ship-mspm • Which browser are you using?
Mozilla v5
-
• What was the game action you wanted to do?
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." -
• What did you try to do to trigger this game action?
Turn 35 hex H0601.
Red's SC-1 enters the black hole and dies to a roll of 0. The Blue MSP is also destroyed.
I asked this on BGG and Jim pointed to the actual rule.
boardgamegeek.com/thread/3019433/if-ship-enters-black-hole-enemy-civilian-ship-mspm -
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• At which step of the game did the problem occur? What was the current game instruction?
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
Turn 35 hex H0601.
Red's SC-1 enters the black hole and dies to a roll of 0. The Blue MSP is also destroyed.
I asked this on BGG and Jim pointed to the actual rule.
boardgamegeek.com/thread/3019433/if-ship-enters-black-hole-enemy-civilian-ship-mspm • Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." • Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Turn 35 hex H0601.
Red's SC-1 enters the black hole and dies to a roll of 0. The Blue MSP is also destroyed.
I asked this on BGG and Jim pointed to the actual rule.
boardgamegeek.com/thread/3019433/if-ship-enters-black-hole-enemy-civilian-ship-mspm • Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Expanded sequence of play from Replicators or Master Rulebook:
From Jim's response on bgg (link in next field).
Black Hole Survival Checks: These happen before Reaction Movement is declared and before non-combat ships are destroyed.
From Master Rule Book, page 50:
NON-COMBAT SHIPS SPECIAL MOVEMENT RULES
"Units without an attack strength are
not destroyed if they are in a Black
Hole hex and all of the enemy units
fail their Black Hole survival
checks." • Which browser are you using?
Mozilla v5
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
