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Anachrony reports
#86096: "Option to undo/prompt to confirm force (or other reversible free actions)"
What is this report about?
What happened? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Would be nice to have a prompt to confirm (or option to undo) the force action (or other reversible free actions), as feels really bad to be locked into unintended misclicks• Which browser are you using?
Safari v16.2
Report history
Apr 12th 2023 9:44 •
Sigzy • This suggestion has not been analyzed by the developers yet:
Apr 26th 2024 17:40 • This just happened to me. First action of the game I decided to use Patriarch Haulani's ability to take a Construct Action. I didn't realize that his ability can only be used for taking local/city actions (non-exosuit). But since it was the first action of the game I didn't have any buildings yet. The only action I could take was Refresh Workers. And there was no Undo. Just a Skip button.
Sigzy • This suggestion has not been analyzed by the developers yet:
Apr 29th 2024 20:02 • I can't even play this game anymore. My friend and I have now abandoned 3 games in a row because of the lousy interface and lack of confirmation/undo. Please fix this.
CJS123 • This suggestion has not been analyzed by the developers yet:
Apr 30th 2024 18:49 • I am Sigzy's friend as referenced on his April 29th comment. Another time we abandoned the game is when I was adding an anomoly and thinking that the confirmation was for the placement for the anomoly... plus doing this from my phone where text is sometimes difficult to read (just small and have to continually scroll)... then not realizing it, I hit the confirm button which was actually for adding exosuits and of course, there were none and I had no option to undo that step. Very frustrating. Please fix as suggested above.
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Please add here anything that seems relevant in order to reproduce this bug or understand your suggestion:
- Another table ID / move ID
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- Did the problem appear several times? Every time? Randomly?
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