#87300: "Update open information points in real time"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Which browser are you using?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Which browser are you using?
Mozilla v5
-
• Which part of the rules was not followed by the BGA adaptation?
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
-
• What was the game action you wanted to do?
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• At which step of the game did the problem occur? What was the current game instruction?
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Which browser are you using?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Which browser are you using?
Mozilla v5
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
