#87473: "The Signpost (of player names) covers the play map."
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
iOS
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
iOS
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Which browser are you using?
iOS
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Which browser are you using?
iOS
-
• Which part of the rules was not followed by the BGA adaptation?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
iOS
-
• What was the game action you wanted to do?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
iOS
-
• At which step of the game did the problem occur? What was the current game instruction?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
iOS
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Which browser are you using?
iOS
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
iOS
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Which browser are you using?
iOS
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Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
