#95801: "Objective abundant not scored properly"
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What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. -
• Please explain what you wanted to do, what you did and what happened
Still in game...
• Which browser are you using?
Google Chrome v112
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Still in game...
• Which browser are you using?
Google Chrome v112
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. • Which browser are you using?
Google Chrome v112
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. • Which browser are you using?
Google Chrome v112
-
• Which part of the rules was not followed by the BGA adaptation?
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. -
• Is the rules violation visible on game replay? If yes, at which move number?
Still in game...
• Which browser are you using?
Google Chrome v112
-
• What was the game action you wanted to do?
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. -
• What did you try to do to trigger this game action?
Still in game...
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v112
-
• At which step of the game did the problem occur? What was the current game instruction?
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
Still in game...
• Which browser are you using?
Google Chrome v112
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. • Which browser are you using?
Google Chrome v112
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Still in game...
• Which browser are you using?
Google Chrome v112
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly. • Which browser are you using?
Google Chrome v112
Report history
Move #51
Progression 86%
Opulent still works the old way - i.e. opponent sold a building but it still counted for Gold spent. Cost me the game!!
Thank you
Move #46
Progression 57%
Still counting sold buildings for the Opulent objective
Move #53
Progression 57%
Opulent Did work as intended. Which surprised us as it hadn't worked last game!!
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
