Eternitium
Embark on a journey through time to conquer immortality! In this thrilling deckbuilding game, become a time traveler in search of the enigmatic Eternitium, a precious gem that grants eternal life hidden in a distant era. Showcase your ingenuity and clever tactics to outpace your rivals in this captivating temporal race.
Your quest for eternity begins now!
Use the various portals you can create to search for the gem. A mad race begins between the different time travellers. Use technology to help you find the gem more quickly, gather information or waste the time of other players! No holds barred, only one thing matters: being the first to get your hands on the Eternitium gem!
One after another, players will play Technology cards to discard as many Era cards as possible.
Players will be able to acquire more powerful technologies from the market. Be careful, building these will cause you to lose time by adding Era cards. These technologies will help you to have more prolific turns or to put obstacles in the way of your opponents.
The first player to discard all his Era cards and find the gem wins the game.
Number of players: 2 - 5
Game duration: 16 mn
Complexity: 2 / 5
Play Eternitium and 943 other games online.
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With your friends and thousands of players from the whole world.
Free.
Play Eternitium and 943 other games online.
No download necessary - play directly from your web browser.
With your friends and thousands of players from the whole world.
Free.
Rules summary
Overview
Be the first to remove all the cards in your Era deck, but be aware that cards can be added to it during the game
Setup
To start, each player in turn order takes a basic card, either one of the visible ones or blind from the deck
If a player takes a visible card, draw a replacement
Turn
First, take a Portal card unless there are no more remaining
Then play as many cards as you wish one at a time, before discarding the remainder of your hand
If you play an action card, carry out its effect
If you play a Portal card you may discard the next Era card in your stack if the symbols match. If your next Era card is facedown, you can still play a Portal and take a risk of whether it matches or not. If you turn out to be wrong, shuffle your Era deck, then end the playing cards step and for the refill step, you will only draw 4 cards. If you only had 1 Era card remaining and guess incorrectly, you also gain a new Era card.
If you choose to not play any cards on your turn, you may instead pick any number of cards in your current hand to permanently remove, and can keep 1 card for the next round, then during the refill step you draw to 6 cards (However, you cannot remove cards if this would reduce your total cards in hand/deck/discard to below 6)
Regardless of what you do on your play phase, after discarding the remainder of your hand, you can acquire a Basic or an Advanced technology, either the face up ones or the first facedown one of the relevant deck. In addition, you gain 1 Era card of the two visible if you took a Basic, or both Era cards of the 2 visible if you took an Advanced. You are never required to take a new technology in this phase, it is optional
After you have decided whether or not to take a new Technology, draw up to 5 hand cards, (or 4 or 6 as per the previous situations)
Game End
The end is triggered when a player discards all their Era cards, then let the round play out in full, if they are the only one to get rid of their Eras then they win!
If multiple players get rid of all their Era cards in this final round, then Basic cards held are worth 1VP and Advanced cards are worth 2VP, the player with no Era cards and the most points wins!
If still tied, the player with the most Advanced cards wins!