Spirited: A Hero's Path to Glory
Forge armies, build wonders, and prepare for the final clash. Do you have what it takes to become the most spirited champion of the ancient world?
In Spirited, your goal is to earn the most Spirit (victory points) by forming allegiances, battling for glory, and constructing wonders. Strategically manage your cards across three areas: your hand, the road, and your camps, there to strengthen your position and outshine your rivals.
Card management is at the core of Spirited. New cards are drawn onto your road, a dangerous area where they are vulnerable to attacks. From there, you must carefully decide whether to move them to your hand or your camps. Cards in your hand trigger powerful effects to gain advantages, while camps are vital for marching and building, keys to collect Spirit and secure your path to victory. Balancing these areas is critical for success.
The draw pile contains three Passing of Time’s cards. Each time one is revealed, the game inches closer to the Final Battle, marking the end of your journey. When the hourglass reaches its final space, the ultimate clash begins. The player with the most Spirit emerges victorious, leaving their mark as the champion of this age.
Will your cunning and strategy be enough to forge a legacy? Put it all to the test in the tutorial before facing real spirited enemies with the same goal as yours: https://boardgamearena.com/gamepanel?game=spirited
We would like to thank the game designers, S J Macdonald, Shem Phillips and Zachary Smith, as well as Garphill Games, the game publisher, for allowing us to have their game on our platform. But this game wouldn’t be on BGA without jordijansen: our thanks go to you too.
This was your Wednesday release.
Your legacy awaits, keep you spirits up. Take care and play fair...
