打開遊戲盒...
[取消重播]
載入遊戲美術
載入遊戲歷史紀錄
遊戲桌 #240311700
步數 #0
遊戲進度 %
輪到你了!
不好意思,我可能還要考慮一下
先前於 賽道爭霸 #240311700 ... ([取消重播])
historyrestartnext lognext movenext turnto end
Advanced replay features
Go to move...
Go
Go to next comment • Add a comment
Visitor-573
Please drop your comment here if you don't want to attach it to any element
Drop your image here to remove it
Quit the tutorial
nccc

Let's learn how to play Automobiles!

Unfortunately this tutorial has not been selected and is kept for archive purposes.

Tips:

• You can press the SPACE key to make the tutorial progress instead of using buttons.

• You can use    to minimize tutorial explanations if needed.


This tutorial exists thanks to: nccc
0000
ncccGoal1archivecontrol_editmode_centercomment000AMBSegmentCubeSocket_42 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb194eU1ZV0guanBn/-331/-133
ncccCards2archivecontrol_editmode_centercomment000AMBSegmentCubeSocket_43 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19tV3hNN2UuanBn/-423/-139
ncccThese are your [red]*starting cubes*[/red]. And before you start a game, you can buy some [blue]additional cubes[/blue].3archivecontrol_editmode_centercomment000AMBMultipleCubeSelectionInstructions 2 AMBBagCubes 1
ncccI bought 2 blue cubes in this example.1AMBPlayerDiscardCubes_85221225_item_1462021e455f9f600AMBPlayerDiscardCubes_85221225_item_13 1 AMBPlayerDiscardCubes_85221225_item_14 1
ncccDuring your turn, you *must* take the following five phases in order: 1. Action: Select one or more cubes in your *active pile.* One at a time place each in your *used pile*, then apply its effect. Move cubes to the *track* as appropriate.1archivecontrol_editmode_centercomment620271bc146ee00
ncccLet's try! Click the leftmost 3rd gear cube. !!! If you are stuck anytime in this tutorial, please *restart* the tutorial.2AMBPlayerActiveCubes_85221225_item_1620271bc146ee10AMBPlayerActiveCubes_85221225_item_1 16
ncccIf the cube(s) you use will make your car move, put it on the *track*. But don't move your car yet!!1AMBTrackCube1620271fae0f7900
ncccNow click this [red]cube[/red].2AMBPlayerActiveCubes_85221225_item_2620271fae0f7910AMBPlayerActiveCubes_85221225_item_2 1
ncccAnd this one.1AMBPlayerActiveCubes_85221225_item_3620272002441a10AMBPlayerActiveCubes_85221225_item_3 1
ncccWe still have cubes in *active pile* ,but we can use them as *money* later. So click [red] end action[/red].1EndActionsButton62027201824dc10
nccc2. Buy: Use any leftover cubes in your *active pile as money* to buy one or more cubes from the *stock*. Add cubes you buy to your *used pile*.1AMBPlayerActiveArea_8522122562027202ce77f00
ncccNow we have , so we can buy one or more cubes from the *stock*. You can buy several cubes if you wish, including multiple copies of the same cube, as long as you have enough money to pay for them. Keep in mind, cubes are *limited* to their quantity in the *stock*.2AMBSegmentCubeSocket_11162027202ce77f00
ncccTry hovering your mouse on [blue]hybrid engine[/blue]. You should see: Card effect, cost to buy , value during buy phase and Qty in stock.3AMBCard962027202ce77f00AMBCard4 1
ncccWhen you buy cubes, just click on the cards. (Can't let you do it due to bugs, sorry.)4AMBCard962027202ce77f00
nccc[red]These[/red] are cubes from buy phase, [green]these [/red] are cubes from car phase,what you took back from *track* after your car moved, and [blue]this wear[/blue] is what you got from *decline phase*.1AMBPlayerDiscardCubes_85221225_item_2362027208724d100AMBPlayerDiscardCubes_85221225_item_15 3 AMBPlayerDiscardCubes_85221225_item_16 3 AMBPlayerDiscardCubes_85221225_item_17 3 AMBPlayerDiscardCubes_85221225_item_21 1 AMBPlayerDiscardCubes_85221225_item_22 2 AMBPlayerDiscardCubes_85221225_item_23 1
nccc*Car phase* Move your race car according to your cubes placed by actions on the track.2AMBWearProjectionIndicator62027208724d100AMBSegmentCubeSocket_89 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19aRGdCN0kuanBn/-146/-209
nccc*Decline phase* You must gain wear cubes equal to the *highest color track space you moved on* this turn. Black is considered the highest color and white is the lowest. This is based only on the color of space you *moved on*, [red]not [/red] the color of cubes you used.3archivecontrol_editmode_centercomment62027208724d100
nccceg. If you moved on 3 white spaces,4 light gray spaces and 2 dark gray spaces, you will gain *3* wear cubes. (dark gray is the highest in this case.)4AMBWearProjectionIndicator62027208724d100
nccc*Drafting* Alternatively, if you ended your movement this turn in a space or segment [red]directly behind [/red]another opponent’s race car, you are considered to be *drafting*. If drafting, you do not collect any wear despite what color spaces you moved on this turn. Drafting is good! 5AMBSegmentCubeSocket_5562027208724d100
nccc*End Phase* During this phase, you will place all your cubes from the [blue]track, active pile, and used pile[/blue] into your discard pile. Then randomly draw [red]7[/red] new cubes out of your bag to place in your active pile. This ends your turn. Play then continues with the next player clockwise.6AMBSegmentCubeSocket_11162027208724d100AMBPlayerActiveArea_85221225 1
ncccThis was an example for drafting.1AMBSegmentCubeSocket_86202722c041ce00
ncccPlay this cube.2AMBPlayerActiveCubes_85221225_item_86202722c041ce10AMBPlayerActiveCubes_85221225_item_8 1
ncccAnd this one.1AMBPlayerActiveCubes_85221225_item_962027244b375710AMBPlayerActiveCubes_85221225_item_9 1
ncccEnd action.1EndActionsButton62027246dfe5d10
ncccNow you might ask, why not using other 5 cubes as well? That's because for first 3-5 turns, *focus on buying cubes* than moving your car is better . You'll see why later.1AMBSegmentCubeSocket_5162027248225d900
ncccNow try to use *manager's* ability. Remove this cube.1AMBPlayerActiveCubes_85221225_item_3562031d8b2342010AMBPlayerActiveCubes_85221225_item_35 1
ncccAnd put this purple cube back to bag.1AMBPlayerDiscardCubes_85221225_item_4462031d8c1fcd210AMBPlayerDiscardCubes_85221225_item_44 1
ncccClick purple cube.1AMBPlayerActiveCubes_85221225_item_426203293fc539710AMBPlayerActiveCubes_85221225_item_42 1
ncccThat was a misplay. Should have moved the wear cube to discard zone before playing the cube. (Hover mouse on crew chief to see its ability.)1AMBSegmentCubeSocket_1116203294170c5500AMBPlayerActiveCubes_85221225_item_40 1
ncccTime to show the power of hybrid engine! Click the cube.1AMBPlayerActiveCubes_85221225_item_5262032a728af2c00AMBPlayerActiveCubes_85221225_item_52 1
ncccPlace it here.1AMBTrackCube8262032a73cfefe10AMBTrackCube82 1
ncccNice! Now click this cube.1AMBPlayerActiveCubes_85221225_item_5362032a74bb1c610AMBPlayerActiveCubes_85221225_item_53 1
ncccPlace it here.1AMBTrackCube8662032a75b613f00AMBTrackCube86 1
ncccDo you know the difference between putting the cube at red place with green place? Think before clicking continue.1AMBTrackCube8962032a7a6cbbe00AMBSegmentCubeSocket_13 3 AMBTrackCube89 1
ncccIf you put at red place, you get 3 wears. But if you put at green place, you get 4 wears! Wear cubes are bad, try to avoid getting them when you can.2AMBSegmentCubeSocket_3162032a7a6cbbe00AMBSegmentCubeSocket_13 3 AMBTrackCube89 1
ncccDid you get it now?We were far behind, but now we are leading again! Remember, besides buying cubes, *removing* useless cubes (such as 3rd, 4th gear, and wear cubes) are important too.1archivecontrol_editmode_centercomment62033ccae9e7d00
nccc*[blue]Pit stop[/blue]*(rarely used) You may remove all wear cubes from your *active pile*. If you choose to do this, you must remove *all* the wear cubes in your active pile, you cannot remove only some of them. After removing your wear, proceed to the End Phase. !!! You cannot use pit stop if you have already started performing a standard turn. 1archivecontrol_editmode_centercomment62033cce1367500
nccc[blue]Winning the Game[/blue] If a player’s lap marker is on the Final Lap space and their race car crosses the finish line, the game ends after the current round is completed. This means that each player will have the *same number of turns* in the game. 2archivecontrol_editmode_centercomment62033cce1367500
ncccThe winner is the player whose race car went the *farthest* past the finish line. Ties are broken by whichever race car is in the innermost lane on the track. 3archivecontrol_editmode_centercomment62033cce1367500AMBSegmentCubeSocket_34 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19YZGIwZVcuanBn/-326/-197
ncccClarifications4archivecontrol_editmode_centercomment62033cce1367500AMBSegmentCubeSocket_34 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19ucFNSd2ouanBn/-387/-214
ncccClarifications5archivecontrol_editmode_centercomment62033cce1367500AMBSegmentCubeSocket_34 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19ERnZDMXUuanBn/-373/-171
ncccThanks for watching! :)6archivecontrol_editmode_centercomment62033cce1367500AMBSegmentCubeSocket_51 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb196amtMVFEuanBn/-233/-79
nccc

Now you are ready for your first game!


Play Automobiles now!

Join Board Game Arena to play 617 different board games online with your friends and 8 699 000 players from around the world :)



7000
3D

怎麼玩?

認輸

提議共同放棄這場遊戲

切換到回合制

3 D 模式

退出遊戲

回到主網站

Express STOP


喜好設定

顯示遊戲紀錄
顯示提示框

遊戲選項

遊戲模式
一般模式
遊戲速度
回合制.每天行動 3 次 (每回合 +28800(最長 86400))
圈數
3
賽季(擴充)
不參加賽季 - 僅單場比賽
賽車手 [僅限單場比賽]
不使用駕駛員
賽道 [僅限單場比賽]
代托納比奇
主題組合
選擇主題組合
卡片集 [僅限選卡模式]
初出茅廬
橫移規則
關
袋子內容顯示設定
顯示你袋子中"準確的"方塊數量
磨損方塊
無上限
-You- 登入
在這場遊戲開始後程式曾更新過,因此本重播為「實驗性」的。
 
  到下一個遊戲桌   [AI 無動作...點此重啟它!]  略過超時玩家的回合
這位玩家停止行動了:我該怎麼辦?
{ARENA_CANNOT_PLAY_EXPLANATION}

是      否

是:

否:

有待決定:

你的思考時間已透支,所有回合都將被略過。


回到遊戲桌


程式載入中... 返回
連線到你的遊戲中...

{TURN_BASED_SPECIFIC_ARENA_ENDING_MSG}

遊戲結果
終局盤面
購買本遊戲

遊戲結果

正在記錄遊戲結果+計算數據...

統計資料

My Cubes
Season Calendar
Final Round
Available Drivers
Season Calendar
My Starting Cubes

My play area

Active
Used
Discard

tails444

Active
Used
Discard

Season Calendar

Race No. Location Status
1
Daytona Beach

Leader Board

Interested Sponsors

Training Mode

-You-:現在輪到你了!

遊玩

感謝你!

你是我們最忠實的玩家之一!

感謝其社群的支援,BGA 提供 免費 娛樂,並僅需少量資金即可營運。

今天就成為會員:


你成為尊榮會員的主要獨享優惠

進行尊榮遊戲
你和好友們都能無限暢遊所有尊榮遊戲。
免等候
當遊戲開始時無須等候。
在同一位置遊玩
與你身旁的好友同樂,使用多種裝置或「熱座」模式。
視訊/語音通話
結合影像或語音通話,讓你與好友同樂時如同面對面。
節省 50%

年度

NT$80 / 月

512 80

(每年收費 NT$960)

邁向尊榮!

 

月度

NT$160 / 月

502 160

 

邁向尊榮!

贈送某人尊榮會員


{OFFER_MEMBERSHIP_EXPLANATION}

({CANNOT_USE_ON_YOURSELF})

{OFFER_MEMBERSHIP_EXPLANATION2}



{I_D_LIKE_TO_OFFER}:

{QUANTITY}:

{TOTAL_PRICE}: NT$

{CONTINUE}

顯示更多付款方式

請選擇付款方式

我們所有帳款皆受到 Stripe 及 Paypal 的防護。 註:你的付款資訊永遠不會傳送至 BGA。


Paypal (限歐元)
WeChat (CNY)
信用卡 (NT$)
信用卡 (Euro)
信用卡 (US Dollar)
信用卡 (Pound Sterling)
信用卡 (Canadian Dollar)
信用卡 (JPY)
Bitcoin




我收到了一組禮品碼:現在使用!

{CURRENT_SUBSCRIPTION}

{CURRENT_SUBSCRIPTION_DESCR}

你的尊榮優惠的完整清單。

進行尊榮遊戲
花磚物語, 卡卡頌, 璀璨寶石, 七大奇蹟:對決, 農家樂, 花火, 多米諾王國, 欲罷不能, 東京之王, 七大奇蹟, 蓋亞計劃, 奧丁的盛宴, 文明繪卷, 巫術學院, 拼布藝術, 歡迎來到, 奧法之戰, 太空基地, 失落的城市, 瘟疫危機, 神秘大地, Railroad Ink, 欲罷不能極速版, 葡萄酒莊園, 貓島奇緣, 御竹園, 迴轉壽司, 齋普爾, 情書, 骰越銀河, 血色狂怒, 卡卡頌:獵人與採集者, Beyond the Sun, Nidavellir, 國家公園:自然之旅, 草泥馬, Dice Hospital, 玩命賽道, 加勒多尼亞, 自然法則, Draftosaurus, Railways of the World, Via Magica, 深淵之王, 地產達人, 馬可波羅 II — 可汗的託付, Glow, 印加寶藏, 深淵密謀, 性格靈通, 禁忌之島, Trek 12, New Frontiers, 政變風雲:城邦, 中世紀建築師, Sobek: 2 Players, 米勒山谷狼人, Mr. Jack, 形意棋, 龍之森, Pingimus, BuyWord, Iwari, 北洋船隊, 洪水警報, 古文明建築師, Stir Fry Eighteen, Mercado de Lisboa, Pyramid Poker, The Mother Road: Route 66, Medina, Nicodemus, Samarkand, 我是大老闆, Morocco, Rest In Peace, Con Sonar!, 銀河競逐 (擴充), 波多黎各 (擴充), Chakra (擴充), The Crew: Mission Deep Sea (擴充), 星際探險隊 (擴充), Ultimate Railroads (擴充), Imhotep (擴充), 克洛茲大師:競技場 (擴充), 克洛茲大師:爆炸 (擴充), Dungeon Twister (擴充).
開設尊榮遊戲桌並邀請任何你想同樂者(無論是否為尊榮會員)。

免等候
遊戲開始前,不再有廣告視窗。

在同一位置遊玩
與使用相同網路連線者同樂,或甚至使用同一裝置者(「熱座」模式)。
同地點只需一位尊榮會員,即可與任何人結伴同遊。

視訊/語音通話
結合影像或語音通話,讓你與好友同樂時如同面對面。

統計資料。
每場遊戲結束後查閱遊戲數據,並研究你對手的數據、策略及積分歷程。

選擇你的顏色。
當情況允許時,用你的喜好顏色遊玩。

舉辦錦標賽。
舉辦你自己的錦標賽,與好友或所有人同樂。

隨時取消你的尊榮會員。

關於 桌遊競技場(Board Game Arena)尊榮會員

桌遊競技場(Board Game Arena)的主要宗旨是向大眾推廣桌遊。 這就是本服務對人人免費的原因。

不出你所料,本網站需要大量時間和一些資金方能持續順暢運作。 部分玩家以貢獻或捐款協助我們,全仰賴這些玩家的襄助本網站才得以存續,所以為了表示感謝,我們讓他們成為尊榮會員。


查看其他協助本站的方式。

購買 BGA 週邊商品!

贈送某人尊榮會員

銷售條款 安全及隱私

我同意 銷售條款 並申請立刻啟用尊榮會員。
Credit Card
Calendar
Lock
我同意 銷售條款 並申請立刻啟用尊榮會員。
stripe 0
pk_test_xxxxxxxxxxxxxxxxxxxxxxxx {BRAINTREE_PUBLIC_KEY}

贈送某人尊榮會員


請輸入這名幸運玩家的帳號:



{WE_ALSO_ACCEPT_BITCOINS}



{BITCOIN_FOOTNOTE} bitcoin.org
€24

{ONE_YEAR_MEMBERSHIP}

€18

{HALF_YEAR_MEMBERSHIP}

€8

{TWO_MONTH_MEMBERSHIP}


85221225 twd -You- 0 0


賽道爭霸

怎麼玩?
競賽
錦標賽
策略提示
選項
發行資訊

完整規則:

5
(en)
Rules
3
(en)
Racing Season Expansion
0
(ja)
日本語のルール(BGG)
0
(ja)
オートモービルス レビューと感想
0
(zh-cn)
非官方规则书
2
(es)
Reglas en español
1
(fr)
Règles non officielles (BGG)
0
(it)
regole e partite
0
(cs)
Pravidla

顯示其他 4 項...

遊戲說明:


回到遊戲

排名
當前賽季
當前賽季 不分賽季


  顯示更多...
競技場模式和排名不適用於此遊戲(read more)

我的成就

喜好設定

顯示遊戲紀錄
顯示提示框

遊戲選項

遊戲模式
一般模式
遊戲速度
回合制.每天行動 3 次 (每回合 +28800(最長 86400))
圈數
3
賽季(擴充)
不參加賽季 - 僅單場比賽
賽車手 [僅限單場比賽]
不使用駕駛員
賽道 [僅限單場比賽]
代托納比奇
主題組合
選擇主題組合
卡片集 [僅限選卡模式]
初出茅廬
橫移規則
關
袋子內容顯示設定
顯示你袋子中"準確的"方塊數量
磨損方塊
無上限

publisher

設計者: David Short

美術: Kali Fitzgerald, Marco Primo

開發者: BaronFraser

發佈時間 210816-0750


賽道爭霸 的情境音樂

由我們的夥伴 Melodice.org 所提供的情境音樂



注意:3D 是實驗性的

-You-
•
133
--:--
展示游標
tails444
tails444
•
137
--:--
展示游標
放棄
作廢