ncccHi, Gomoku is a stone placing game. Players alternate turns placing a stone of their color on an empty intersection.
Your goal is to line up your 5 stones in either *horizontally, vertically, or diagonally.*1archivecontrol_editmode_centercomment000
ncccMake sure to check the variants before joining a game! (This table uses default settings.) 2archivecontrol_editmode_centercomment000intersection_12_6 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19YdnVRWUUuanBn/-163/-209
ncccWe play with *swap2 opening rule* in this game.
The first player (black) puts *2 black stones and 1 white stone* anywhere on the board. Then, the second player (white) can choose to *swap* colors or not. If white choose to swap, (s)he immediately *becomes black*, and the former first player (black) now becomes white. 3archivecontrol_editmode_centercomment000
ncccWhite now has 3 options:
1. Swap colors, so now (s)he plays black.
2. Don't swap and play a white stone. (S)he is still white.
3. Play 1 white and 1 black stone, and pass the color choice back.4archivecontrol_editmode_centercomment000pagemaintitletext 1
ncccIn this game, white chose *the third option* (play 1 white and 1 black stone, and pass the color choice back). Then, black chose to *swap* color.1archivecontrol_editmode_centercomment61a576a088de100
nccc!!! In friendly games, players often do not use opening rules (no swap at all). But it gives *the first player (black)* a huge advantage. Thus, using swap/swap2 is fairer for competitive games.2archivecontrol_editmode_centercomment61a576a088de100
ncccNow the opening is over. Then players play their stones alternately, one stone each turn.
1intersection_7_661a576a71724a00
ncccTry to place a stone here!1intersection_6_661a576ca72ac310intersection_6_6 1
ncccAnd now here. (I5)1intersection_8_461a591065065710coord_label_9_0 1 coord_label_0_5 1 intersection_8_4 1
ncccSince white already placed a stone at *K3*, then it's almost useless to place a stone at *J4*. So let's place a stone at *I6* instead. 1intersection_8_561a59114088ed10coord_label_9_0 3 coord_label_11_0 1 coord_label_0_3 1 coord_label_0_6 3 intersection_8_5 3 intersection_9_3 13 stone_10_2 1
ncccNow, if white does not make the right move, then black can win by either placing a stone at *F6* or *J6*. 1intersection_13_061a5911bd50a100coord_label_6_0 1 coord_label_10_0 1 coord_label_0_6 1 intersection_5_5 1 intersection_9_5 1
ncccWhite made a mistake! Let's attack by placing a stone at *J6*. 1intersection_9_561a59121d01a510coord_label_10_0 1 coord_label_0_6 1 intersection_9_5 1
ncccSince white can only place one stone each turn, white has already lost. Because no matter white place a stone in *H4, G6, K6, or L8*, black can win by placing a stone at another line. eg: If white plays at *H4*, then black can play at *K6*.1archivecontrol_editmode_centercomment61a591280091900intersection_6_5 1 intersection_7_3 1 stone_10_5 1 intersection_11_7 1
ncccNow, play at *H4* to claim your victory! :)2intersection_7_361a591280091910coord_label_8_0 1 coord_label_0_4 1 intersection_7_3 1
ncccThis is the end of the game. Congrats, you won! You're now ready to play a game yourself, good luck and have fun!1archivecontrol_editmode_centercomment61a5912f9cb5400stone_7_3 1 stone_8_4 1 stone_9_5 1 intersection_10_6 1 stone_11_7 1