Lukeing_goodThe goal of this game is to collect chickens, cows and human dices to obtain at least 25 points. However, sufficient death rays to combat the tanks are needed each turn to score points.1archivecontrol_editmode_centercomment000
Lukeing_goodYou score 1 Point for each Human, each Cow, and each Chicken that you set aside.
3 bonus points if you set aside at least one of all three Earthling types.2archivecontrol_editmode_centercomment000
Lukeing_goodRoll all of the available dice. If there are no available dice, proceed to Scoring. Set aside all Tanks (red box), adding them to any Tanks set aside earlier this turn.
From the remaining dice:
choose one type (Chickens, Cows, Humans, or Death Rays) and set aside all dice of that type.3archivecontrol_editmode_centercomment000die_13 1
Lukeing_goodLet's set aside death rays4archivecontrol_editmode_centercomment010die_1 1 die_2 1 die_3 1
Lukeing_goodLet's continue to roll the dice1archivecontrol_editmode_centercomment61346a1f35f9210reroll 16
Lukeing_goodLet's set aside chickens this time :)1archivecontrol_editmode_centercomment61346a20e043510die_4 1 die_5 1
Lukeing_goodContinue rolling your dice1archivecontrol_editmode_centercomment61346a23effaa10reroll 16
Lukeing_goodOh no! We rolled too many tanks. We can't score any points this round.1archivecontrol_editmode_centercomment61346a259d70210end_turn 1
Lukeing_goodWe can try risking again and set aside humans1archivecontrol_editmode_centercomment61346d889c70b10die_9 1 die_10 1 die_11 1
Lukeing_goodContinue rolling the dice1archivecontrol_editmode_centercomment61346d9c91b5410reroll 16
Lukeing_goodSet aside death rays. Remember, we need at least as many death rays as tanks to score points in each round.1archivecontrol_editmode_centercomment61346d9ea426210die_1 1 die_2 1
Lukeing_goodYou may choose to end your turn and proceed to scoring or continue to roll the dice1archivecontrol_editmode_centercomment61346da45342c10reroll 16
Lukeing_goodAs long as the number of tanks is more than death rays, no points will be given. 1archivecontrol_editmode_centercomment61346da76564700
Lukeing_goodLet's try to score this time!1archivecontrol_editmode_centercomment61346db8216a010die_1 1 die_2 1 die_3 1 die_4 1 die_5 1
Lukeing_goodContinue rolling the dice1archivecontrol_editmode_centercomment61346dc6620c310reroll 16
Lukeing_goodContinue rolling the dice1archivecontrol_editmode_centercomment61346dc95682b10reroll 16
Lukeing_goodChickens, Cows, or Humans may not be chosen if you have already set that type aside this turn. However, Death Rays may always be chosen, and are added to any Death Rays set aside earlier this turn.1archivecontrol_editmode_centercomment61346dcb1b76410die_1 1 die_2 1 die_3 13
Lukeing_goodRoll the last die1archivecontrol_editmode_centercomment61346dcd18e1a10reroll 16
Lukeing_goodThe game end is triggered when one player reaches a total score of 25 points or more. Once this happens, the round is completed so that all players have had the same number of turns. At the end of that round, the player with the most points wins the game! In the case of a tie, each tied player rolls 6 of the Martian Dice, and the player who rolls more Death Rays wins!1archivecontrol_editmode_centercomment61346de02747600
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