TorselliWelcome to *Sea Salt & Paper*, a hand management game with a push-your-luck twist - and amazing art!
The goal of the game is to have *the most points*. When a player reaches a determined amount of points (40/35/30 for 2/3/4 players) the endgame is triggered, and the player with most points is *the winner*!
The game is played in *rounds*, and points are scored at the end of each round. 1archivecontrol_editmode_centercomment000
TorselliOn your turn you do the following actions:
*[blue]1. Draw (mandatory)[/blue]*
You can draw *1 card* from *one* of the discard piles
*OR*
You can draw *2 cards* from the deck and discard one.
[blue]*2. Play duo cards (optional)*[/blue]
You can play *duo* cards and trigger their effect.
[blue]*3. End the round (optional)*[/blue]2archivecontrol_editmode_centercomment000
TorselliThe deck has 4 kinds of cards:
[green]*Duo Cards*[/green]
[green]*Collector Cards*[/green]
[green]*Multiplier Cards*[/green]
[green]*Mermaids Cards*[/green]
We'll explain each kind of card during the tutorial. 3archivecontrol_editmode_centercomment000
TorselliClick on the deck to draw 2 cards. 4deck-and-discards010deck 1
Torselli[green]*Duo Cards*[/green]
Duo Cards are cards that have two distinct functions in the game:
- They're scored *in pairs* - 1 point per pair.
- They can be *played* (also in pairs) to trigger *their effect*.1archivecontrol_editmode_centercomment62ffc96e1c52100
TorselliThese are the *kinds* of [green]*Duo Cards*[/green] and their *effects* when played:
*Crab:* draw a card from a discard pile;
*Boat:* take another turn;
*Fish:* draw the top card of the deck;
*Shark/Swimmer:* steal a card from another player.
[tip] You can see a summary of each card hovering the cursor over it, and of *all* cards by clicking on the *?* at the bottom-left of the screen.
2archivecontrol_editmode_centercomment62ffc96e1c52100
TorselliClick on the *yellow boat* card to keep it.3card-162ffc96e1c52110
TorselliWhen you draw cards from the deck, you have to choose in which discard pile you want to place the card you didn't keep.
The [red]*highlighted*[/red] numbers show how many cards there are in each discard pile.
!!! If one of the discard piles is empty, you *must* place the card on it. 1discard1-counter62ffc97a9a23400discard1-counter 1 discard2-counter 1
TorselliChoose the *left* discard pile to place the card.2card-662ffc97a9a23410
TorselliDuring the tutorial, we're gonna *skip* some moves, unless they're necessary to explain some of the game features. Just sit back and relax until the next comment... 1archivecontrol_editmode_centercomment62ffc982ef70000
Torselli[green]*Collector Cards*[/green]
These cards give you *points* at the end of the round based on the number of *copies* you have.
There are 4 kinds of collector cards: *Shell*, *Octopus*, *Penguin* and *Sailor*.
!!! The numbers on the left shows the points for 1/2/3... cards of the same type.
1card-1362ffc98bdbbf600
TorselliTake the *gray octopus* card.2card-1362ffc98bdbbf610
TorselliThe other card was automatically *discarded* on the empty discard pile. 1archivecontrol_editmode_centercomment62ffc99c2a57300
TorselliThere's another *boat* card on a discard pile. As you already have one boat, you'll be able to play *duo cards*.
Click on the *yellow boat* to take it.1card-562ffc9b7ca0fd10
Torselli[blue]*Playing Duo Cards (Optional)*[/blue]
Now that you have a pair of boats in your hand, you can play it. The *boat* special effect is *to take another turn*.
[tip] The colors of the cards do not matter when playing *[green]duo cards*[/green].1archivecontrol_editmode_centercomment62ffc9bacfdaa00
TorselliSelect *both boat cards* and click on *Play Select cards* button. 2archivecontrol_editmode_centercomment62ffc9bacfdaa10
TorselliNow you have another *[green]Duo Cards*[/green] pair: the fish. When played, you'll *receive the top card of the deck*. 1archivecontrol_editmode_centercomment62ffc9fa8c6b000
TorselliBefore continuing, take a look at the *player area*.
On top, you have the cards *in your hand*.
On bottom, the cards *on your table* [green]*Duo Cards*[/green] previously played.
In the middle, you have your name and the *total points* you have right now, counting the cards both *in your hand* and *on the table*. 2archivecontrol_editmode_centercomment62ffc9fa8c6b000player-table-84619631-hand-cards 1 player-table-84619631-table-cards 1
TorselliAs you can see, right now you have *2 points* - one for the pair of boats on the table, the other one for the pair of fishes in your hand. Your octopus isn't scoring yet (you need at least 2 to score 3 points).
These *card points* will be *very* important for ending the round - you'll see it in a while... 3archivecontrol_editmode_centercomment62ffc9fa8c6b000
TorselliSelect the *two fishes* and play them. 4archivecontrol_editmode_centercomment62ffc9fa8c6b010
Torselli*[green]The Mermaids*[/green]
You got a Mermaid! The mermaid scores *1 point* for each card of the *color you have the most*. Right now it scores *2 points* for your 2 yellow cards.
If you have 2/3 Mermaids, they will score the 2/3 colors you have the most.
!!! But if at *any moment* you have all the 4 Mermaids, you instantly *win the game*!2archivecontrol_editmode_centercomment62ffca02df37500
Torselli*[green]Multiplier Cards[/green]*
The *Multiplier Cards* will give you points for a specific kind of card. There are four kinds of multipliers:
*The Lighthouse* - 1 point / boat card;
*The Shoal of Fish* - 1 point / fish card;
*The Penguin Colony* - 2 points / penguin card;
*The Captain* - 3 points / sailor card. 1card-4862ffca5c58e9600
TorselliWhen you have *7 or more points* in cards (both in hand and/or on the table), you may *[blue]end the round*[/blue].
There are *three* options:
*Not ending the round* - do you think you can score more points than your opponents with some more turns? You can continue playing - just click on *End Turn* button and the game will continue. 1archivecontrol_editmode_centercomment62ffca8b09abf00
Torselli*End Round - STOP* - The round will end immediately. Each player will score the card points they have in hand/on the table.
*End Round - LAST CHANCE* - You're *betting* that you'll have more points than all the other players.
Each other player will take *one more turn*, and then the scoring will proceed. 2archivecontrol_editmode_centercomment62ffca8b09abf00
TorselliIf you have higher points (or tied higher) than your opponents, you will score your card points and a *color bonus*: 1 point / card you have the most color of. *Your opponents will score just the color bonus*.
If you lose the bet (some other player has more points than you), *you score only your color bonus*, and all the other players score card points normally. 3archivecontrol_editmode_centercomment62ffca8b09abf00
TorselliLet's take a risk of earning some more points this round. Click on *End Turn* and let the game continue.4endTurn_button62ffca8b09abf10
TorselliLet's take some more risk.. (click on *End Turn*)1endTurn_button62ffcabd3359e10
TorselliA little more risk.. (click on *End Turn*)1endTurn_button62ffcae624d2410
TorselliOh no! You took too much risk and our opponent called *End Round - STOP* before you.
You earned 7 points and your opponent 9 points.
Your points are:
- 3 for three *duo cards* pairs: crab, fish, boat.
- 1 for one *collector* penguin card
- 3 for the *mermaid* (1 point/black card).
Your opponent scored *9 points* - look at their cards and try to figure out the scoring!1archivecontrol_editmode_centercomment62ffcb1984e2900
TorselliThe points are added to the *total score*. The deck is shuffled and a new round begins.
!!! If the deck is depleted, there's no scoring. The cards are reshuffled and a new round begins.
When a player reaches the threshold (40 points in two players), the game will be over and *the player with the most points is the winner!*1archivecontrol_editmode_centercomment62ffcb26ec35900player_board_inner_ff0000 1 player_board_inner_ffa500 1
TorselliThat is it for *Sea Salt & Paper*. Now go and give this interesting game a chance. Will you be able to end the round at the best moment? 2archivecontrol_editmode_centercomment62ffcb26ec35900
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