u-topiaWelcome to *Verona Twist*!
Verona Twist is a role-asymmetrical two-player game based on Romeo and Juliet.1archivecontrol_editmode_centercomment000
u-topiaSix well-known Veronese figures make their appearance on the square day by day. But two of them are not the ones they appear to be. One of the players (*Nurse*) disguised Romeo and Juliet in their clothes, her objective being to keep their secret safe from the other player (*Capulet*).2archivecontrol_editmode_centercomment000
u-topia*HOW TO WIN*
Verona Twist is a battle of wits between Juliet's Nurse and Father, Capulet. The Nurse wins if Romeo and Juliet's identity remains hidden for 7 rounds. Capulet must discover their identity before it is too late.3archivecontrol_editmode_centercomment000
u-topia*PREPARING THE GAME* 1/2
One player takes the role of the Nurse and the other player plays as Capulet. The nurse places all six character tokens (hereinafter characters) anywhere on the 4*5 board, only one per square.4archivecontrol_editmode_centercomment000
u-topiaThis time, you are in the role of a nurse.
Let's start placing the six characters. The character to be placed is shown here. To place a character, Just click on the square you want to place on the 4*5 board. Then click "Confirm".5token_20000
u-topiaThis way, you can place them anywhere you want on the board.
What? "I want to operate it too."?
Ok, let's try it! Now, let's place the purple character in the position indicated by the red frame.
*Action*: Click on the [red]*red frame*[/red] and "[red]*confirm!*[/red]".1token_2061829a9b5fbbc10cell_4_3 6
u-topiaWell done. The person playing the nurse will place the character in this way.
It will be the same thing all over again, so I will place the rest.
[tip] If you are playing the role of the Capulet, please wait a moment until the nurse is initially ready. It will take some time before your turn comes.1token_2061829aa07d1f500
u-topia*PREPARING THE GAME* 2/2
After placement, the nurse chooses two of the six characters. These 2 characters represent the *disguised Romeo and Juliet*.1archivecontrol_editmode_centercomment61829aafa322100
u-topiaWho do you think Romeo and Juliet should be disguised as? This time, let's make it the two in the red frame.
*Action*: Click on the [red]*two characters*[/red] in the red frame. Then click "[red]*confirm!*[/red]"2characters61829aafa322110CardN 6 CardQ 6
u-topiaThe nurse will place the characters, choose two people to disguise, and the game is ready!1archivecontrol_editmode_centercomment61829aceab0d200
u-topia*FLOW OF A ROUND*
Each round has two phases. First the players move all the characters (phase I), followed by the Nurse's report (phase II).2archivecontrol_editmode_centercomment61829aceac64600
u-topia*phase I. MOVING THE CHARACTERS*
Each character must be moved, each only once! *In each round Capulet moves first*, then players take turns at moving an active character (one that hasn't been moved in the round) onto an empty square until all characters have moved. In the event that there are no legal moves left for active characters the round ends immediately and these characters are not moved.3archivecontrol_editmode_centercomment61829aceac64600
u-topiaI will explain how the character moves. Many of the characters move similarly to the CHESS pieces, which makes them easier to relate to.
[tip] In the upper right corner of each character, there is a printout of how they move, so you can refer to that as well.4archivecontrol_editmode_centercomment61829aceac64600
u-topia[red]*PRINCE*[/red] (*King* as in chess.)
One square in any direction.
[blue]*PRINCESS*[/blue] (*Queen* as in chess.)
Any number of free squares in any direction.
Can't jump over others.
[green]*BISHOP*[/green] (*Bishop* as in chess...It's the same.)
Any number of free squares diagonally.
Can't jump over others.5D761829aceac64600B 8 P 6 Q 7
u-topia[red]*NOBLE*[/red] (*Rook* as in chess.)
Any number of free squares horizontally or vertically.
Can't jump over others.
[blue]*SERVANT*[/blue] (*Rook, who can only move one square*.)
A single square horizontally or vertically.6D761829aceac64600N 6 S 7
u-topia[red]*FRIAR*[/red] (*This is a pretty special move*.)
Jumps to the first free square behind a character in his path.
He can't jump in a direction where there is no character.
*example*
[_][_][#][o][F][_] F=FRIAR
[_][_][_][o][_][o] o=Other characters
[_][_][o][_][o][_] #=Movable Location
[_][#][_][_][#][_]7D761829aceac64600F 6
u-topiaDid you understand the character's movements?
Now let's move on from the person playing the Capulet.8D761829aceac64600
u-topiaNow it's your turn to move it.
Characters that have already been moved in that round will be grayed out and cannot be moved.
Which one should you move? First of all, let's move FRIAR, which is characterized by complex movements.1D761829ad2f2dc700
u-topiaDo you remember how FRIAR moves? Right now...FRIAR can only move to the lower left corner.
Click on the character you want to move, and the squares that can be moved will turn green. Let's quickly click on [red]*FRIAR*[/red] to move it to the [blue]*lower left corner*[/blue].
*Action*: Click [red]*FRIAR*[/red] and [blue]*lower left corner*[/blue]2D761829ad2f2dc710cell_1_4 7 F 6
u-topiaGood. It's easy to move it. Let's move the other characters. 1archivecontrol_editmode_centercomment61829ad8a946200
u-topiaLet's move on to the second character.
*Action*: Click [red]*PRINCE*[/red] and [blue]*left*[/blue]1D761829adbd05ea10cell_1_3 7 P 6
u-topiaExcellent. The operation is fine now.1D761829adfdf43100
u-topiaThe only character that has not moved yet is the Servant. Move it, and phase I of round 1 is over.
*Action*: Click [red]*Servant*[/red] and [blue]*right*[/blue].1D761829ae6c0ba410cell_5_4 7 S 6
u-topia*phase II. THE NURSE'S REPORT* 1/3
After moving all the characters, the Nurse reports to Capulet where the lovers are (the two characters in whose clothes she disguised Romeo and Juliet).
She only reports the two hidden character's position relative to each other by saying whether they are in the '*same area*' or '*different areas*'.1D761829ae8894ea00
u-topia*phase II. THE NURSE'S REPORT* 2/3
The board represents the Piazza Del Signori divided into two distinct areas: the central area ([red]*dark pavement*[/red]) and the edge area ([blue]*light pavement*[/blue]).
Capulet then uses this information to eliminate the relevant pairs.2D761829ae8894ea00cell_1_2 7 cell_2_1 7 cell_2_2 6 cell_2_3 6 cell_2_4 7 cell_3_1 7 cell_3_2 6 cell_3_3 6 cell_3_4 7 cell_4_2 6 cell_4_4 7 cell_5_1 7 cell_5_2 7 cell_5_3 7 B 6 F 7 N 7 P 7 Q 7 S 7
u-topia*phase II. THE NURSE'S REPORT* 3/3
- If the Nurse says "*same area*", Capulet can eliminate all the pairs whose members are in different areas (*one character is in the centre, the other on the edge*).
- If the Nurse says "*different areas*", he can eliminate all the pairs whose members are in the same area (*both characters are in the centre or both on the edge*).3D761829ae8894ea00
u-topia"Characters are in the same place...", she reported...Why would she say such an important thing, this nurse? (Because it's a game.)
This time, it's PRINCESS and NOBLE in disguise. It's true that they are in the same place.
This NURSE'S REPORT will help us narrow down the combination of the two people in disguise.5D761829ae889a7700N 6 Q 6
u-topiaThere are pair tiles for all six character combinations (15 ways). In this case, it turned out that "these five combinations are not the answer". These combinations will be automatically eliminated and the round will end.6cell_3_361829ae889a7700BP 6 FB 6 NB 6 QB 6 SB 6
u-topiaThe number of combinations has been reduced to 10/15 at once. But the game is far from over.7cell_3_361829ae88be8800
u-topia*END OF THE ROUND OR END OF THE GAME*
If at the end of the round there is only one character-pair left next to the board, Capulet has identified Romeo and Juliet and wins the game.
If there are two or more pairs next to the board, a new round begins.
If the nurse succeeds in keeping the lovers' identities hidden for seven rounds, the nurse wins the game and the game ends.8days61829ae88cc8a00
u-topiaThat's all for the game description.
Move character well, hide (or expose) true identity, and win the game!
Thank you for reading to the end!10archivecontrol_editmode_centercomment61829ae88cc8a00