Almadi
By the end of the 1001st night, the sultan Shahryar wishes to build the new realm of Almadi to honor the intelligence and wisdom of his wife Sheherazade.
As the sultan’s advisor, you are the architect of this great work. Design a thriving territory with sumptuous palaces, fresh oases, opulent markets and majestic caravans.
Skillfully arrange the landscapes and use their effects to turn your work into a great success!
Number of players: 2 - 5
Game duration: 39 mn
Complexity: 3 / 5
Play Almadi and 958 other games online.
No download necessary - play directly from your web browser.
With your friends and thousands of players from the whole world.
Free.
Play Almadi and 958 other games online.
No download necessary - play directly from your web browser.
With your friends and thousands of players from the whole world.
Free.
Rules summary
Setup
- Each player chooses a starting tile with 4 landscapes.
- Use 10/14/18/22 of each landscape for 2/3/4/5 players. Shuffle them and create a general supply. Place 8 of them on the center board.
- Use 14/21/28/32 mosaics and stalls for 2/3/4/5 players, one of each colour of objectives, along with one grey objective per player.
Gameplay
- On your turn, choose a landscape and place it on the row indicated on the board. It cannot be rotated.
- Then, if an activation side and an effect side touch each other due to the placement, activate its effect.
- You may move a landscape up to 3 spaces with a genie, or gain a mosaic/stall/objective/ruby with a marteline/stall/moon/ruby.
- An objective can only be fulfilled by its owner. When it is fulfilled, turn it face down.
End of the Game
- The game ends when the general supply is depleted. Proceed to scoring afterwards.
- Gain 3 points for each oasis that is adjacent to other oases. The player with the largest group of oases gain 6 points.
- The largest group of caravans can transport 2/5/10/15/20/35/50/65 for 1-8 caravans. Score 1 point per good in the stalls that the caravans can transport.
- Every palace adjacent to at least 1 oasis or market is worth 1 point. Every oasis and market adjacent to a palace are also worth 1 point.
- Score 1 point for each activated jar.
- Each mosaic placed on a palace scores the same points as the palace. Each palace can only have one mosaic.
- If you completed an objective, score the points on it. Otherwise lose the points on it.
- If there are 3-5 players, players score 12/8/4/2/0 for having the most to least rubies. If there are 2 players, players score 10/4 for having more and fewer rubies. A player with no rubies always score nothing.
- The player with the most points wins. In case of a tie, they share the victory.
Variants
Characters
- Each player draws 3 characters at the start of the game, 4 instead for 2 players.
- Each player keeps 2 characters from their hands, and the rest is placed face up on a row.
- At any time, you can recruit a character from your hand or the row by paying the required number of rubies. Their powers apply immediately.
- At the end of the game, instead of scoring for the most rubies, players score 1 point for 2 rubies. Also some characters are scored.