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Board Game Arena Team   Contact us

  DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
  Draasill
If at first you don't succeed, it's because the Dungeon Master hates you.
  xate
Will Cook For Boardgames
(literally)
  LeifGo
Champion of bad dice rolls
  p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
  lordalx
To choose is to renounce... This move might be a strategic one, give me extra time please 🥺
  BROT42
BROT42 needs some time to think
  thoun
BGAddict
  Lymon Flowers
We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
  Maruruw
Roll for initiative !

Community moderators

  Tendion
Will travel for boardgames.
  matte_segel
╝\ ☺☻ ♣
  MegaRedSSJ3
Board game collector and regular player.
  Gilbert of Talagbar
I prefer turn based tables.
  Lukasz83
I speak Polish and English.
  The Cereal Killer
Power Resides Where Men Believe It Resides.
  Pennyfarthing
A penny farthing is an old fashioned bicycle. Apparently sales of penny farthings increased 200% during the pandemic!
  Gilson Segundo
Conheça a Boar Games:
www.boargames.com.br
  theroguebard
Games are fun. I like games.
  decimalpwo
来跟大佬们学习学习
  Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.

Game developers

  ufm
Games developed: Gomoku, Hearts, Yahtzee, Briscola, President, Pinochle, Indian Chief, Nain Jaune, Sevens, Durak, Pente, Tumbleweed, Bahama Taxi, Pyrga, Fruit Picking, Yaniv, Twin Palms, Narabi, Pier 18, Minhwatu, Roppyakken, Ice and the Sky, Heckin Hounds, Hoola, Coupell, Seikatsu, Baby Dinosaur Rescue, Yokai Septet, Regicide, Regidice, La Marche du Crabe, Go Fish, Tiến Lên, Art Thief, Blackjack, Tranquility: The Ascent, Seotda, Sasaki, Paint the Roses, Dou Dizhu, Nylon-ppong, The Fox in the Forest, Spite and Malice, Big Two, Hanamikoji, Hawaiian Hanafuda, 31, Golf, Mia, Poker Dice, Farkle, Knockout Whist, Cucumber, German Whist, Sergeant Major, Toepen, Mighty, Open Face Chinese Poker, Rummy, Nap, Two-Ten-Jack, Écarté, Schnapsen, Kings in the Corner, Euchre, Gin Rummy, 42, Dominoes, Cheez-Tricks, ECK, Ludo, The Brambles, HUND, Qu4to, Dobro, Cradle to Grave, Go-Stop, Stonks, Sherlock 13, Crisps!, The Fox in the Forest: Duet, Five Three Five, Bacon, Greasy Spoon, Dickory, Enemy Anemone, Fibonachos, Spring Cleaning, Lunar, Lure, Pescado Novo, Claim, The Last, Onda, Park Life, Canasta, Expressions, Power Vacuum, Diamonds, Blot, Sail, Grove, Forage, Orchard, lepidopter
A floating octopus adorabilis
  Moof
Games developed: Jekyll vs. Hyde, Oriflamme, Pandemic, Blood Rage, Betta, Roll'n Bump, Gang of Dice, My City, Vaalbara, Lost Seas, Pocket Cats, The Number, Dobble Connect, Perfect Words, 12 Chip Trick, Dracula vs Van Helsing, My City: Roll & Build, Faraway, It's a Wonderful Kingdom, Captain Flip, The Vale of Eternity, Mojo, Solstis, Khiva, Small World, Dicy Cards, Middle Ages, Zenith, Capybara'n'Capybara, The Yellow House, Giraffe Raffe, Umbrella, Ekko, Kado, Pyramido: Forgotten Treasures, Panda Spin, Garden Rush, Paper World, Easy Peasy, The Fate of the Fellowship, Jurassic Snack, Rumble Nation, Scratch and Catch, Moonshine, Gatsby, Viva Catrina
  Tisaac
Games developed: Alhambra, Papayoo, Marrakech, Santorini, Kingdom Builder, Yin Yang, The Crew, Concept, Welcome To, BANG!, Nidavellir, Agricola, Simplicity, Number Drop, The Crew: Mission Deep Sea, Memoir '44, Barrage, Caverna, Rauha, Ark Nova, Akropolis, Ancient Knowledge, Heat: Pedal to the Metal, Planet Unknown, Altered, Federation, Gold’n’Crash, Coal Baron, Scythe, Welcome To The Moon, HUTAN: Life in the Rainforest
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...

Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
  stefano
Games developed: Balloon Pop!, Herooj, My First Castle Panic, Verona Twist, Senshi, Queens & Kings... A Checkers Game, Guile, Pyramid Poker, Mercado de Lisboa, Can't Stop Express, BuyWord, Samarkand, I'm The Boss, Zooloretto, The Mother Road: Route 66, Rainbow, Morocco, Little Factory, Sushi Go Party!, Tinners' Trail, Break the Code, Dice Theme Park, The Gnomes of Zavandor, Stockpile, Empire Plateau, Isle of Trains: All Aboard
  Mogri
Games developed: No Thanks!, Blue Skies, Beyond the Sun, Art Decko, Parks, Gaia Project, Arctic Scavengers, Jump Drive, It's a Wonderful World, Space Station Phoenix, The Great Split, Streets, Villagers, Caper: Europe, Astra, Spots, Daybreak, Envelopes of Cash, Maracaibo, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirates of Maracaibo, Tiny Towns
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
  Een
Games developed: Puerto Rico, Tobago, Uncle Chestnut's Table Gype, Diam's, Saboteur, Color Pop, Gomoku, Jaipur, Koi-Koi, Elfenland, Djambi, Targi, Checkers, Chess, Tokaido, Secret Moon, Outlaws: Last Man Standing, Terra Mystica, The Werewolves of Miller's Hollow, Red7, Ginkgopolis, Sushi Go!, CuBirds, Eminent Domain: Microcosm
Do you mean rules have to be explained _before_ playing?

-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
  n_e_s_s_u_n_o
Games developed: Lines of Action, Siam, Geek Out! Masters, Panic Lab, Shifting Stones, Rolling Pins, Pugs in Mugs, Micro Dojo, Zefiria, Diceathlon, Block Arena, Vault: A Solitaire Dice Game, Zuuli, Xxung, Inverted Dice, Vault: A Den of Thieves, Hens, GrumbleStone, Nacho Pile, Micro Midgard, Dance of Muses, Resolve, Belladone Bluff, My Shelfie: The Dice Game
  tchobello
Games developed: Takenoko, Expedition: Northwest Passage, Machiavelli, Dungeon Twister, Origin, Khronos, Room 25, Tichu, Boomerang: Australia, Egocentric World, Boomerang: Europe, Legends of Hellas, Sensei, Worldwide Tennis, War Chest, Caïrn, Orion Duel, Linx, Le Roy des Ribauds, Beer & Bread, Toy Battle, Verdant, Skull King
I don't want to start any blasphemous rumors
  Kayvon
Games developed: Monster Factory, Art Decko, Parks, Gaia Project, Arctic Scavengers, Jump Drive, It's a Wonderful World, Space Station Phoenix, The Great Split, Streets, Villagers, Caper: Europe, Astra, Spots, Daybreak, Envelopes of Cash, Maracaibo, Mini Rogue, Strawberry Sunset, Harvest, Cosmoctopus, Pirates of Maracaibo, Tiny Towns
I develop games on BGA!

If you're a publisher looking for a slick implementation, send me a message.
  darhf
Games developed: Res Arcana, Splendor, Lost Explorers, Stella – Dixit Universe, Living Forest, 7 Wonders Architects, CATAN, Next Station: London, Mech A Dream, Photosynthesis, Color Flush, Next Station: Tokyo, Qawale, Terraforming Mars, Looot, Next Station: Paris, Mega Jackpot, Slide, Nanatoridori, Survive The Island, The Guild of Merchant Explorers, The Hanging Gardens
  Victoria_La
Games developed: Kabaleo, Isaac, Hive, Madeira, Dragon Line, Nippon, Russian Railroads, Lewis & Clark, Battleships Pencil & Paper, Origin, Khronos, Signorie, Eminent Domain, Kingdomino, Eminent Domain: Microcosm, Dungeon Petz, Patchwork, Tapestry, Century: Spice Road, Ultimate Railroads, Terraforming Mars
I enjoy playing boardgames and also develop them for BGA in my spare time
  Galeelox
Games developed: Yokai, Small Islands, Almadi, Scriptoria, Maps of Misterra, Rainforest, Sahwari, Amalfi - Renaissance, Gosu X, Open Season, Flowers, Ratjack, Odicey, Eternitium, Potions of Azerland, Leaders, Pagan: Fate of Roanoke
  MarkSteere
Games developed: Gopher, Dodo, Silo, Zola, Icebreaker, Rive, Oust, Cephalopod, Redstone, Fractal, Hadron, Impasse, Herd, Diablo, Coins, Mod Ten, Blast Radius
Think outside the shrinkwrap.

My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.

Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.

Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.

My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.

The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.

The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.

To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.

Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.

There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.

I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.

Article about me:
https://www.abstractgames.org/marksteere.html

Article by me:
https://www.abstractgames.org/finitude.html

Mark Steere Games chat: https://discord.gg/feCAeKxyxD
  Mistergos
Games developed: Rallyman: GT, Room 25, Trekking the World, Chakra, The Crew, Super Fantasy Brawl, Trek 12, Clash of Decks, Age of Civilization, Anachrony, Architects of the West Kingdom, Ticket Gagnant, Volto, DIG UP Adventure, Hadrian's Wall, Mythic Battles: Ragnarök
  firgon
Games developed: Hydroracers, Dice Hospital: ER – Emergency Roll, Rauha, OASIS New Hope, Colorado, Forest Shuffle, Planet Unknown, Boreal, Treos, Gold’n’Crash, Flowers: A Mandala Game, Nirds, Great Western Trail: El Paso, Sir Ocelot's cave, SUPER
Auteur de jeux en herbe, Hydroracers ici. Et
developpeur BGA si l'occasion se présente. Contactez-moi.
  jordijansen
Games developed: Crypt, Quibbles, Canvas, Dog Park, Sky Team, Forever Home, Exploding Kittens, Fromage, Cartographers, Festival, Orléans, Stonespine Architects, The White Castle, Apiary, Fliptoons
Avid Boardgamer
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
  vincentt
Games developed: The Builders: Middle Ages, Dice Forge, The Builders: Antiquity, Nidavellir, Agricola, Number Drop, The Crew: Mission Deep Sea, Memoir '44, Barrage, Caverna, Ark Nova, Altered, Scythe
Let's roll :)
  BanBan
Games developed: Unrest, Trailblazers, Maatatahay, Finca, Gnome Hollow, Coffee, Stalk Exchange, Bunny Boom, Dédale, Flip 7, Cafe, Tower Up, Castle of Mad King Ludwig
  apollo1001
Games developed: Carcassonne, Keyflower, Nine Men's Morris, Buttons, Sapiens, Mammalath, Exploration: Warzone, Veletas, Potion Explosion, Happy City, Tapestry, Trio
  Mizutismask
Games developed: Seasons, Just Desserts, Get the MacGuffin, Spot it, Expeditions: Around the World, New York Zoo, Nimalia, Festi’vibes, Harmonies, Inside Job, Superstore 3000, Wizards Cup
  MGoulet
Games developed: Dungeon Roll, 13 Clues, Wizard, Wizards of the Grimoire, Cannonades, Goblin Hood, Chemical Overload, Classified Information, Aquatica, Arboretum, Up or Down?
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
  MathCT
Games developed: Let's Catch the Lion!, Biomos, Undergrove, Mythic Battles: Ragnarök, SpellBook, High Season, Let's Go! To Japan, Toy Battle, Symbiose, Verdant, Skull King
  AxeCrazy
Games developed: Amazonas, Metz, Qango, Cookie Addict!, Bauer, Pacifica, Diced Veggies, Queen of Scots, Bunny Drops, Streetcar, Jewel
Boardgamer for ages and enjoying playing and developing new games on BGA
  A-dam
Games developed: Yahtzee, Hypnosia, Penny Press, Blooms, The King's Guild, Circle of Life, Marram, Medo, Mattock, Wastelandia
  Sourisdudesert
Games developed: Carcassonne, Alhambra, Lost Cities, Race for the Galaxy, Stone Age, In The Year of the Dragon, Dungeon Twister, Hack Trick, Abalone, Donuts
Let's be serious: it's a game.
  Lunalol
Games developed: Unconditional Surrender! World War 2 in Europe, Talon, Space Empires: 4X, The Great American Fox Hunt, Galactic Era, Age of Champagne, Quirky Quarks, Quartermaster General: East Front, Dice Mission, Altay: Dawn of Civilization
  andrelmlins
Games developed: Piratas!, Quartz: The Dice Game, Choconnect, Àiyé, Panda Rei, Cookie battle, Misty, Monster Trick, A.E.R.O., Kokeshi
  pikiou
Games developed: Quoridor, Tournay, Gear & Piston, Sobek, Time Masters, Quantum, The Palaces of Carrara, Lords of Xidit, Metromania
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
  hersh
Games developed: For Sale, Dragon Castle, La Granja, The Voyages of Marco Polo, Marco Polo II: In the Service of the Khan, Chocolate Factory, Tiny Farms, Obsession, Piepmatz
  Sir Heo
Games developed: Hadara, That Time You Killed Me, Mandala, Glass Road, Tikal, Mexica, Architects of Amytis, Carson City, Beyond
  GTSchemer
Games developed: Strands, EKONOS, Ghost At Home, Challengers!, Rift Valley Reserve, Lielow, SETUP, Go Goa, Roll Into Town
  Fearinn
Games developed: Mate, Zookeepers, Batalla de Coronas, Persona Non Grata, Gems of Iridescia, Nibble, Propuh, Orapa Mine, Digit Code
  KuWizard
Games developed: Martian Dice, BANG!, Simplicity, Just One, 3000 Scoundrels, 51st State, Welcome To The Moon, HUTAN: Life in the Rainforest
Hi! I am a developer of Martian Dice, Just One, 51st State and others, co-developer of BANG!, Welcome To The Moon.
If you'd like your game to be on BGA - message me here or send an email to kuwizard@gmail.com
  DrKarotte
Games developed: Stir Fry Eighteen, Ice Cold Ice Hockey, Solo, The Ruhr: A Story of Coal Trade, Skat, GORami, Sapiens, Big Time Soccer
Stets auf der Suche nach frischem Löwenzahn...
  Archduke
Games developed: Polis: Fight for Hegemony, Crime Zoom: A Dirty Objective, Rest In Peace, Abyss, Skull, A Feast for Odin, Botanicus, Karvi
Rashly grab a demo for tabletop play (9)
  bennygui
Games developed: Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion, Romi Rami, Draft & Write Records, Cake Master
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth (and Abundance), GOLDblivion, Romi Rami, Draft & Write Records and Cake Master.

Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth (et Abundance), GOLDblivion, Romi Rami, Draft & Write Records et Cake Master.
  XiaoYi
Games developed: 15 Days, Spirits of the Forest, Similo, Tang Hu Lu, Legend Raiders, All In, Golems, Bower
千里之行,始于足下。
  XCID
Games developed: Lucky Numbers, Boomerang: Australia, Schrödinger's Cats, Boomerang: Europe, Boomerang: USA, Fai-fo, Imhotep
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
  BoucleMed
Games developed: Splendor, 101: the match, Next Station: Paris, Slide, Nanatoridori, The Guild of Merchant Explorers, The Hanging Gardens
  pasko92
Games developed: boop., Roll to the Top: Journeys, On Tour, The Shipwreck Arcana, River Valley Glassworks, Mountain Goats, Twinkle Twinkle
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
  Volker78
Games developed: Elfenland, Turn the tide, Thurn and Taxis, Haiclue, El Grande, Rage, Pingimus
  VinceS
Games developed: Connect6, Spades, Piraten kapern, Murus Gallicus, Vulture Culture, Hugo, That's Life!
  Morgalad
Games developed: Incan Gold, Takara Island, Veggie Garden, Dragon Keeper: The Dungeon, Taluva, Santorini
Developer of:

INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
  tilalilalou
Games developed: Battle Sheep, Tzolk'in, Through the Ages, Not Alone, Through the Ages: A new Story of Civilization, Kingdomino
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
  vurtan
Games developed: Applejack, Framework, Road to 300, Knister, Splitter, Qwinto
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
  RicardoRix
Games developed: Saint Poker, Palace, Finity, Detective Poker, Commander Chess, Auntie Mildred's list of random tasks
BGA developer & Abe wannabe:
Hello...Hello..............Follow me.....

Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
War Chest.
Super Fantasy Brawl.
  stst
Games developed: Nautilus, Pylos, Kalah, Go, ONE, Evolution
  quietmint
Games developed: Coup, Taluva, Santorini, Hardback, Now Boarding
More word games, please!
  joezg
Games developed: Perudo, Mr. Jack, Quetzal, Railroad Ink, Donuts
Let me teach you this delightfully silly game
  Ginso
Games developed: Tichu, BANG!, Nova Luna, Praga Caput Regni, Revive
  BoltKey
Games developed: Squadro, Draftosaurus, Lost Ruins of Arnak, Bug, Sneferu: Builders of the Pyramids
Game designer (Project L, Snekagon), developer, mid-euro player.

My BGA projects:

Released: Draftosaurus, Lost ruins of Arnak

Beta: Squadro, Bug

Alpha: Snekagon,

Upcoming projects: Project L
  AmadanNaBriona
Games developed: In The Year of the Dragon, Trick of the Rails, For-Ex, The Lady and the Tiger (Doors), Perikles
I am a collector with too many games on my Shelf of Shame.

I implement games for BGA as a hobby.
  PaulCBirch
Games developed: Dragonwood, Go Nuts for Donuts, Chimera Station, Super Mega Lucky Box, Bloxo
  paramesis
Games developed: Off the Rails, Carnegie, New Frontiers, Wingspan, Stupor Mundi
  xiongmao1298
Games developed: The Wolves, Quattuor Reges, Seven Knights Bewitched, Monster Hex, Paikō
  marcgenesis
Games developed: Djambi, Logger, Oh Hell!, Celestia, Gaïa
  Jonathan2004
Games developed: Wolf and Sheep, Flip Freighters, Coal Baron, River of Gold, Mythicals the boardgame
Software Developer,
Freelance BGA games Developer known as "joesimpson":

* some games are in alpha,
* 4 games are released
  Thalack
Games developed: Pax Pamir: Second Edition, Pax Renaissance, Bayonets & Tomahawks, A Gest of Robin Hood
Freelance software developer. Feel free to contact me about bringing your game to BGA!
  BaronFraser
Games developed: Automobiles, Crusaders: Thy Will Be Done, Bunny Kingdom, Dog Lover
  xevizero
Games developed: Newton, Rats of Wistar, Bower, Mesos
  ElNSTElN
Games developed: Iwari, Tuned, DVONN, Darwin's Journey
We don't stop playing because we grow old; we grow old because we stop playing.
  pdw3
Games developed: Tapas, Forks: 2nd Edition, Bonsai, Fled
Sometimes I write games for BGA in my spare time.
  Fletcheese
Games developed: Gizmos, Fika, Five Tribes
When we hit our lowest point, we are open to the greatest change
---
Journey before destination
  Woodruff
Games developed: Innovation, French Tarot, Tock
Non non l'appelez pas ça s’ joue à 3 !
Bon c'est pas grave on va s’ démerder…
  Rincevent123
Games developed: Terra Mystica, Age of Innovation: a Terra Mystica game, Terra Nova
  adrienle38
Games developed: Turing Machine, Botanik, Moon River
  bartoleo
Games developed: Clans of Caledonia, Viticulture, Glass Road
  tsaunat
Games developed: Butterfly, Caravan, LLAMA
Alaskan board game enthusiast.
  fenadoruk
Games developed: Odin, Ninjan, Yaxha
Designer of P for Pizza and Don't Flock Up. Developer of Odin, Ninjan and Yaxha on BGA.

https://boardgamegeek.com/boardgamedesigner/127952/doruk-kicikoglu
  MathieuV
Games developed: District Noir, Turncoats, AVES
  JohnMothra
Games developed: Tucano, Exhibition: 20th Century, Don't Go In There
  Miwarre
Games developed: Dots and Boxes, Konane, Flume
  cpasbanal
Games developed: Barbu, Luxor, Burgle Bros.
Developer of Barbu, Luxor, Harbour

Co-dev of Burgle Bros.
  BLOIZO
Games developed: Hokito, Oxono, Kamon
Hello! Je fais des portages de jeux de société sur BGA. Si vous voulez que votre jeu soit disponible sur BGA, n'hésitez pas à me contacter ! :D
  Doctor Neo Cortex
Games developed: Ultimate Tic-Tac-Toe, Exit Strategy, Cóatl
https://youtu.be/-P08rTazu1U
  nicotacotac
Games developed: Big Monster, Pook, Federation
Developer of Big Monster, Pook
Co-dev. of Federation
And maybe more to come... ;)
  Ludovic
Games developed: Bombay, Bubblee Pop, Guildes
Un joueur :) .
  wolmot
Games developed: Klaverjassen, Fluxx, Star Fluxx
  ManaT
Games developed: Lifeline, Meridians, Trike
  Jimblefredberry
Games developed: Solo Whist, Phat, Troggu
  FindYodaWinCash
Games developed: Cairo Corridor, TacTile, Streetcar
  LeSteffen
Games developed: Norsemen, Dead Cells, Crafting the Cosmos
  PC23
Games developed: Yahtzee, Targi
  JustinFernal
Games developed: CuBirds, Welcome To New Las Vegas
  Inaofr
Games developed: Stone Age, Saint Petersburg
  docthib
Games developed: Dice Forge, Great Western Trail
  vaanatomic
Games developed: Hive, Alveole
  Marcuda
Games developed: Saint Petersburg, Fleet
  leocaseiro
Games developed: The Crew, Tic-Tac Match
Working my way to being an Alpha reviewer (up to 700+ games).

Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.

I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
  Quinarbre
Games developed: Tash-Kalar, Colt Express
  PiratJack
Games developed: Scopa, Trellis
  Sarix87
Games developed: Applejack, Framework
  Idsky
Games developed: Quantum, Factum
  przemek88
Games developed: K2, MLEM: Space Agency
  Emanuele Ornella
Games developed: Tea Time, Soluna
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
  Andy_K
Games developed: Nile, Eruption
  ber00000
Games developed: Kabaleo, ToeShamBo
  Tabaskov
Games developed: Cubosaurs, Bamboozle
  ArchdukeDev
Games developed: Crime Zoom: A Dirty Objective, A Feast for Odin
  myriam9456
Games developed: Hoarders, SteamRollers
  Badguizmo
Games developed: Riftforce, Sensei
  phobyjuan
Games developed: Cat Café, 61 Autumn leaves
  shadowphiar
Games developed: Ponte del Diavolo, Steam Works
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
  mscharf
Games developed: Pentaquest, Mind Cycling
BGA enjoyer and developer
  QWERTY_Already_Taken
Games developed: Penalty Challenge, King of the Pitch
  PirateKitten
Games developed: Paris Connection, Chicago Express
  Blccdy
Games developed: Tiny Epic Defenders (Second Edition), Neom
  SwHawk
Games developed: Sensei, Cosmos: Empires
  developgame
Games developed: Crazy Eights, The Bloody Inn
  someguy590
Games developed: Rolled West, Troyes Dice
  Jiiru
Games developed: Arctic, Living Forest Duel
  InfernalCoder
Games developed: Draft Cider, Splash Down
  Aelux
Games developed: Draft Cider, Splash Down
  Pikrass
Games developed: Shogi, Captain Tsubasa: The card game
  w3r3wolv3s
Games developed: NXS, EVL
  suzannap
Games developed: Quinque, Sheep Boom Bah
  Uthopia
Games developed: Four Gardens, Coffee Rush
  fafa-fr
Games developed: Jump Gate, The Castles of Burgundy
  DargorX
Games developed: Grand Bazaar, Castles of Caleira
  BrickRoadDX
Games developed: Dragon Bridge, Lifeline
  konnok3
Games developed: Cucco, Hachihachi
Japanese boardgame player.
I like to play games very much, but I'm not a good player.
  David Kühn
Games developed: Kingscraft, The King of the Woods
  Swinkels
Games developed: the itty bitty card game, Love Links
Whebon
  PatrickDNerd
Games developed: Cuttle, Dice Pyramid
  giantroach
Games developed: Tholos, Sunrise Sunset
  brunnyer
Games developed: Grund, Pioneer Days
  galehar
Games developed: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.
There's still a lot to do.
  JumpMaybe
Games developed: 7 Wonders Duel
  arleq1
Games developed: Hanabi
  bidulpik
Games developed: Backgammon
  bmcfluff
Games developed: Lost Cities
  T_Law
Games developed: Connect Four
Favourite Games:

- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
  Gumbzy
Games developed: Space Base
  Harkle
Games developed: Bandido
  ophelopède
Games developed: Bandido
  BrianHanechak
Games developed: Koi-Koi
  kermitfrog
Games developed: Innovation
  Micah Stairs
Games developed: Innovation
Innovation developer
  lordmcfuzz
Games developed: Innovation
I love innovation and am part of the volunteer dev team

highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice
  Nanaki404
Games developed: Belote
  Acerbic
Games developed: Agricola
  MikeIsHere
Games developed: Cribbage
  __wiz__
Games developed: Abandon All Artichokes
I co-implemented 'Abandon All Artichokes' on BGA.
  rojoMojo
Games developed: Abandon All Artichokes
  Ixxar
Games developed: Hive
  Guillaume0385
Games developed: Papayoo
  Alex_erson
Games developed: Fluxx
  bhauman3
Games developed: Tranquility
  baritonehands
Games developed: Burgle Bros.
  YoannLevet
Games developed: Gamme Logic
  RavingWanderer
Games developed: Hand and Foot
  Tanguy_D
Games developed: Marrakech
  ch huang
Games developed: Noir: Killer versus Inspector
  CuriousTerran
Games developed: Via Magica
  emanueles
Games developed: Machiavelli
  Valawala
Games developed: Perudo
  JoeProgram
Games developed: Copenhagen
  tutchek
Games developed: Thurn and Taxis
  MutantPigeon24
Games developed: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.

I also have a YouTube channel where I share my love of board games: https://YouTube.com/@BirdsOnBoard112
  Dosychev
Games developed: Red7
  MrTerriFy
Games developed: Red7
  Histibidi
Games developed: 99 (addition card game)
  DrNob
Games developed: Flaming Pyramids
Author and Programmer of Flaming Pyramids
  ZPolansky
Games developed: Battle of LITS
  fa81
Games developed: P.I.
  vinayakr
Games developed: Tichu
  dashwood314
Games developed: Tichu
I am a web developer and love playing Tichu.
  alkinor
Games developed: Dice Hospital
  jephly
Games developed: Letter Tycoon
Developer of Letter Tycoon
  Tof63
Games developed: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension
  ChsLed
Games developed: Cardiceo
  blackgambas
Games developed: Koryŏ
  absurde12
Games developed: Koryŏ
  neslinesli93
Games developed: Briscola
  yannsnow
Games developed: Cacao
  ExtraPaul
Games developed: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
  Kennyyy
Games developed: Hex
  chriskang
Games developed: Chinese checkers
  jeffdi
Games developed: Forbidden Island
  Trompetenhut
Games developed: Teotihuacan: City of Gods
  Tbaggi
Games developed: Donuts
  c12h22o11_
Games developed: Distilled
  J0j0b0
Games developed: Darwin's Journey
  domee
Games developed: Senet
  Sydnique
Games developed: Onitama
  Crazyboog
Games developed: Poker Texas Hold'em
  Sandram
Games developed: Neutreeko
  quaresma95
Games developed: President
  cora89
Games developed: Cinco
  BlackBeholder
Games developed: Bobail
  CraWleR
Games developed: Quantum
  radu124
Games developed: Keyflower
  lyconide
Games developed: Quantik
  giron1950
Games developed: Yokohama
  trimall
Games developed: Dingo's Dreams
  Lilzer7
Games developed: Whist 22
  dhau
Games developed: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
  wucnuc
Games developed: Xiangqi
  antromusx
Games developed: Cat in the Box: Deluxe Edition
  yuke 0x0
Games developed: Illustori
  ericmcsween
Games developed: Fairy Trails
  thinkb4coding
Games developed: Crazy Farmers
  Jinnh
Games developed: 8 Masters' Revenge
  robinzig
Games developed: Deus
  xnedkx
Games developed: Four Color Cards
https://xnedkx.github.io/games.htm
  agrypelago
Games developed: Diced Tomatoes
  CaNaRdEoS
Games developed: Abra Chadabra
  thenmal
Games developed: Tigris & Euphrates
  mavit
Games developed: Mijnlieff
  gkz
Games developed: Mapmaker: The Gerrymandering Game
  BenjL
Games developed: Naishi
  Kasmilus
Games developed: Cloud City
  2_7182818
Games developed: Metro
  GoDodyGo
Games developed: Liverpool (Cozy Oaks) Rummy
  Seytonia
Games developed: Praga Caput Regni
  WetDogIsHappy
Games developed: Railways of the World
  AaronPacker
Games developed: None Shall Pass!
  KendraPacker
Games developed: None Shall Pass!
  fistachos
Games developed: MLEM: Space Agency
  Spukyta
Games developed: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
  VanHlebar
Games developed: El Grande
  Coolroo
Games developed: The Wolves
  locerol
Games developed: Ginkgopolis
  Oberstille
Games developed: The Shipwreck Arcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).

I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
  HQ063
Games developed: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
  Xom
Games developed: Oh-Seven
Oh-Seven developer
  ggohierroy
Games developed: City of the Big Shoulders
  ginn5j
Games developed: 24/7: The Game
  ShaPhi7
Games developed: Linkage
The board can't be flipped when it's online
  Josten
Games developed: Caravan
  derby-digital
Games developed: Rallyman: DIRT
  Ottoreg
Games developed: Boss Quest
  Tirix
Games developed: Expedition: Northwest Passage
  Elliot K
Games developed: Uptown
  Shun91
Games developed: Hidden Leaders
  Enguerrand_P
Games developed: Yoxii
  vincenzobara
Games developed: Kulami
  st41116
Games developed: Soulaween
一隻喜歡喵喵叫的公企鵝
英文不好但還是很用心ㄉ翻譯

https://www.youtube.com/watch?v=CdA4hEORovk
  YEEDA
Games developed: Soulaween
  jonsmiley
Games developed: Nanga Parbat
  Matthias23
Games developed: Bandada
  tet2brick
Games developed: Tiwanaku
  Rudolf
Games developed: Dark Agent
Hellllllloooooooo!
  Hebraz
Games developed: Mascarade
  Gyasi
Games developed: Gangsta!
  Kwiss44
Games developed: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
  Loenix34
Games developed: Dinner In Paris
  Polymorphism
Games developed: The way to Juliet
  forbiddenlimb
Games developed: Good Cop Bad Cop
  Alex_tgiu
Games developed: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
  adela82
Games developed: The Jelly Monster Lab
  Babamots
Games developed: Homeworlds
Not much to look at but occasionally good for a laugh.
  forcas
Games developed: Tablut
  dr_max_kurt
Games developed: Tablut
  Shadeviper
Games developed: Pond
  TheRift289
Games developed: Pond
  Brainchild
Games developed: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
  daikinee
Games developed: Assyria
  TheBoot
Games developed: Homesteaders
  tarini
Games developed: Florenza: The Card Game
http://www.giocareinscatola.it
  QuasarDuke
Games developed: 99 (trick-taking card game)
  luco22
Games developed: Yokai Septet
  Dragonrouge
Games developed: Once Upon A Forest
  yupika
Games developed: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
  eoincos
Games developed: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
  vincentcroquette
Games developed: Golfie
  Feunisher
Games developed: Con Sonar!
  Ramanel
Games developed: Gift of Tulips
  Nico_75
Games developed: Las Vegan
  Nico_KYF
Games developed: Las Vegan
  v_k_k
Games developed: Herrlof
  LaszloK
Games developed: Hungarian Tarokk
Favourites: Tarokk, Hanabi, Agricola.

I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
  SteveD123
Games developed: Robots Ate Our Pizza
  BaronBeule
Games developed: Lorenzo il Magnifico
  Orh
Games developed: DinoGenics
  TagGerr
Games developed: DinoGenics
  Nevin
Games developed: Kiri-ai: The Duel
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
  Grunt_the_Clever
Games developed: Zener
  Kogogarog
Games developed: Deliverance
I am Nope. I program things. Programming is not progaming.
  Malbroug
Games developed: Drones vs Seagulls
  hymnal
Games developed: Mutant Crops
  Bids
Games developed: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
  ChazM
Games developed: Jump Gate
Hello world!
  thebosz
Games developed: Eminent Domain: Microcosm
  junibegood
Games developed: Canosa
  MMUnimi
Games developed: Masters of Renaissance: Lorenzo il Magnifico – The Card Game
  Silae
Games developed: EpiZodiak
  Sean Ross
Games developed: Vidrasso
  salty-horse
Games developed: Vidrasso
  grid
Games developed: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
  philou511
Games developed: Thrive
  Crystalline Cat
Games developed: VEGEtables
  douze12
Games developed: Le Dernier Peuple
  Yupa
Games developed: Shogun
  TomFCG
Games developed: Kraken Up
  Lauwqui
Games developed: Pook
  cosmosch
Games developed: Sparts
  diwwib
Games developed: Splash Down
  disu
Games developed: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
  Brederic
Games developed: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
  mithaler
Games developed: Mind MGMT
  cheval_raye
Games developed: Coin Age
Current BGA speed record holder in Heat: Pedal to the Metal on Japan track (13:44)

https://boardgamearena.com/table?table=670702867
  gilthe
Games developed: Japanese (Riichi) Mahjong
  ric1950
Games developed: Junk Drawer
  trojanrabbit
Games developed: Pagan: Fate of Roanoke
  kratos9786
Games developed: Pagan: Fate of Roanoke
  TyrenDe
Games developed: Tortuga 1667
  Sylle1
Games developed: Okanagan: Valley of the Lakes
  Razvogor
Games developed: Biyi
  RyTracer
Games developed: Reflections in the Looking Glass
I love board games in real life and online! I am the president of the Colorado Game Designers Guild and I have one game here on BGA: Reflections in the Looking Glass. I'm also usually ranked in about 5 games on BGA at any given time. Let have some fun!
  Nierin
Games developed: The Nine Domains
  DonSchwarz
Games developed: Lineae
  arustleund
Games developed: Caribbean All Fours
  Ianizer
Games developed: Pedro
  oboulland
Games developed: Divercité
  phireandfrith
Games developed: Biomes of Nilgiris
  Shazzypaz
Games developed: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).

Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
  dudi2
Games developed:
  Nisterius
Games developed: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
  wildjcrt
Games developed: Battlegammon
  zim921
Games developed: Carpniches
  Angst03
Games developed: Quadrata Canada
  seryo16
Games developed: Falconry
  bbmiKii
Games developed: Megalomania
  Bananani
Games developed: Blaze
  Yu-wolf-or-Oru
Games developed: TriATri
  blasmena
Games developed: Alakablast
  _Maestro_
Games developed: Circle Of Life: on the Savannah
  Brainstorm6738
Games developed: LUZ
  Ieslie
Games developed: LUZ
Le but du jeu c'est que tout le monde passe un bon moment
  RV_nc
Games developed: Shokoba
do not hesitate to invite me always love to play game
  NFranklin
Games developed: Starship Merchants
  CitadelUK
Games developed: Aurum
  kolofardos
Games developed: Tulip & Rose
BGG Rattle
  Gabriel Sagarzazu
Games developed: KQJ
  camcomduck
Games developed: Natural Chaos
  Whales Entertainment
Games developed: Safari Witness
  Deiussum
Games developed: Minnesota Whist
  Morphus
Games developed: Ynaros Fallin
  mandrel
Games developed: Calypso
Cards, but also sometimes not cards.

Developed Calypso (currently in beta)
  AKTKN
Games developed: Paikō
  Matthias X
Games developed: Raubbau
  leocheung0725
Games developed: Aniversus
  lqhuy04
Games developed: Hội Phố (Second Edition)
  Don Kiwi
Games developed: Quintus

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