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#162061: "Display of chosen stone"
implemented: This suggestion has been implemented
2
What is this report about?
What happened? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I suggest to highlight the chosen stone in the offer board more obviously. Like now it is very hard to recognize which one is chosen as the colour only changes very slightly.
AND it would also be very helpful to get a message directly after chosen a stone if a player has not enough resources to buy it - mention which resource is lacking. At the moment you get the message at the end of your turn when trying to confirm... time wasted.• Which browser are you using?
Mozilla v5
Report history
Mar 20th 2025 23:52 •
BoltKey • This suggestion has been implemented:
Mar 21st 2025 12:16 • Thanks for your suggestions. Good point about the selected tile. I adjusted it so selected tile has pulsing outline.
For the second suggestion, I don't think that's feasible. Placing each stone is a single turn, and is only sent to the server after confirming. It would mean too much logic duplication for client and server I am worried.
For the second suggestion, I don't think that's feasible. Placing each stone is a single turn, and is only sent to the server after confirming. It would mean too much logic duplication for client and server I am worried.
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