Texas Bingo: The Good, the Cards and the Bingo
In the Wild West, you and rival gangs competes fiercely over gold. For that, you play Texas Bingo, a poker-meets-Bingo game.
On each turn, the top card of the deck is revealed. Every player finds the matching tile and places it into any empty space on their Bingo board. Once a tile has been placed, it cannot be moved. This is all done very discreetly, as you don’t want your rivals to know which tile you’ve already used. If an Event Card is revealed, its effect happens immediately.
After everyone has placed their tile, the next card is revealed and the process continues. Once all spaces on every board are filled, players reveal their board and BGA settles the score. Hold on… nope, BGA calculates your score, don’t worry, no one is settling any score… No cowboy business here…
The game lasts 25 turns, and the goal is to build the strongest possible Texas Hold’em-style poker hands across the Bingo board. Each board contains 12 lines: five horizontal lines, five vertical lines, and two diagonal lines. The player with the strongest poker hand on that line scores one point.
There you have it, a bingo following Texas Hold’em rules. Add a layer of missions giving you an additional objective during the gameto spice things up and you have Texas Bingo.
The basic idea is therefore very simple: place revealed card on your board, arrange them to produce strong poker hands. Add your Mission Card bonus, and the highest score wins.
https://boardgamearena.com/gamepanel?game=texasbingo
Our thanks go to Minjae Kim & Yeonwoo, the game designers, as well as the good folks at Ludibox for allowing us to add their game to the platform. And a tip of the hat, a cowboy hat that is, to Kkevy for the BGA port.
This was your Monday release.
No cheating in this game so leave the cowboy justice to the movies. Take care and play fair…
CATATAↃ: Pawsome teamwork!
The Summer of Games 2026 is going strong, we’re almost halfway there, and the cats are out again!
You and your clan lurk in the shadows of the buildings stretch across an alley. On the other side, the opposite clan stands proud. And in the middle lies a highly coveted treasure: a bag full of precious yarn balls! Sharpen your claws and get ready to attack! The clan with the most points at the end of the game will be declared the winner.
CATATAↃ is a fast-paced, strategic team card game that throws into a frantic feline duel. Players are divided into 2 clans, each with an even number of players, for games up to six. Your goal is to bring as many yarn balls back to your hideout as possible before the opposing team does! You’ll need a purrfect partnership to defeat the other clan.
On your turn, place a Paw Card from your hand onto the discard pile. Then interact with the yarn ball by performing one of the 3 basic actions (steal, move, or hoard) and trigger the effects of your Paw Card. Then draw one or more cards until you have six in your hand.
It is now time to prove that you always land on your feet. Let’s pounce!
https://boardgamearena.com/gamepanel?game=catatac
A huge thank you to Guillaume Alarie and Jonathan Gagnon, as well as everyone from Unigoat Edition for letting us add their furry and friendly friends to the platform. A big thank you to Tisaac for the BGA port.
This was you Friday release.
May your claws be sharp, your yarn balls safe, and your clan always land on its feet. Take care and play fair…
Terraforming Mars: The Dice Game
Who here needs an introduction to Terraforming Mars? No one? Sure? Let’s give it a shot anyway. Terraforming Mars is basically “build an economic empire while turning Mars into Earth,” and it’s one of the modern classics of strategy board gaming.
And here comes Terraforming Mars: The Dice Game! If you like the idea of Terraforming Mars but don't want a heavy strategy game, the Dice Game is for you. It is a card-driven dice game where players use special dice to develop their corporations and terraform Mars into a new home for humanity.
On each turn, you choose either a production turn or an action turn.
During a production turn, you may keep up to three resource dice, discard any unwanted cards, draw new cards, and then take and roll the dice shown in the production boxes.
During an action turn, you perform one support action and then one main action. A support action, for example, can be used to gain and roll a die. The main action can be used, but not limited, to pay resources to terraform Mars or gain victory points.
The game ends when 2 out of 3 global parameters (ocean/temperature/oxygen) have been completed. Then all players get 1 last turn. When the last turn is completed, BGA adds VP from Awards, Milestones, and cards to get your final score.
Develop corporations, play project cards, place cities, forests, and oceans, raise Mars’ oxygen and temperature levels, all simply by rolling dice.
https://boardgamearena.com/gamepanel?game=terraformingmarsthedicegame
Thank you to Jacob Fryxelius, the game designer, and to FryxGames, the publisher, for transforming the challenge of making Mars habitable into such an experience. Special thanks also go to BanBan for bringing the game to life on BGA and making every roll of the dice feel like a step toward a new home for humanity.
This was your Wednesday release.
Don’t forget the duct tape. Take care and play fair…
Nucleum: Ohm Alone
A generation ago, Elsa von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony: a process she called “atomization”. Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades.
You take on the role of an industrialist trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (which people of another century, and a different timeline, would call a nuclear reactor) and its immense power generating capabilities.
In this heavy Euro board game, on your turn, you must do one of the following:
Play an Action tile: this allows you to resolve actions and fulfill a Contract. Place the tile on the leftmost empty space at the top of your player board, then resolve both actions depicted on the tile, in any order. Any action can be skipped, nothing is mandatory. You can Urbanize, Industrialize, Develop, Contract and Energize.
Place a Railway: select any empty railway space on the map that is adjacent to a city and/or railway, place the tile on it face up in any direction, and place one of your Workers on it. Note that if you don’t have a worker, you can’t choose this action.
Recharge: gain income, advance a Milestone marker, and pull all your played tiles back off your player board so you can reuse them.
The game ends once two of five conditions are met (three in a 2-player game) and victory goes to the one with the most VP. You earn victory points by putting up Urban Buildings, powering them up with electricity, completing Contracts, and hitting milestones dictated by King Frederik Augustus II.
Build railways, mine uranium, and power a booming steampunk city in Nucleum and find that spark that wins you the game.
https://boardgamearena.com/gamepanel?game=nucleum
Big thanks to Dávid Turczi and Simone Luciani, the game designers, and the Board&Dice team, for letting us plug their creation into the platform's mainframe. And thanks to Ginso for rewiring the circuits and getting Nucleum running clean on BGA.
This was your Monday release.
Power up. Plug in. Take Care and play fair…
Reef Gardens - Mission: Reef Possible
Coral reefs have a positive impact on nature. They cover a tiny fraction of the ocean floor, yet they house one quarter of all marine life, protect shorelines from heavy waves, and filter ocean water.
So, grab your flippers, because this fascinating underwater paradise is in danger. The ocean needs you.
In Reef Gardens, you're not just diving for fun, you're on a mission: rebuild the coral reefs before time and money run out. Every tile you place brings a new patch of reef to life, but conservation isn't cheap. When funds run low, you might have to tear out reefs you just planted to fund your next research breakthrough.
On your turn, you’ll choose between Planting and Surfacing. There is no passing, you must always take an action. Planting lets you purchase corals from the underwater nursery and plant them immediately. Surfacing requires completing at least one reef and retrieving your diver to receive research funds.
Will you protect what you've built, or sacrifice it for a shot at something bigger? If you’re unfamiliar with scuba diving and corals, you can start with the tutorial. Once you’re ready to dive in the deep blue, put on your swim suit and jump in!
https://boardgamearena.com/gamepanel?game=reefgardens
Thank you to Jeffrey D. Allers, the game designer, and the dlp games crew, for letting us dive with them on the platform. We couldn’t have navigated these waters without the help of firgon and nalka for their BGA port.
This was your Friday release and yet another piece of the Summer of Games 2026. Don't throw your cat in the water but don't forget to click on the calendar!
Let’s hope for calm currents ahead and many reefs to explore. Take care and play fair…
Under the Leaves: The Invisibles Have Moved In
Ah gardens… A healthy, and diverse garden is buzzing with life: colorful, full of energy and peaceful, all at once.
What happens if you take a break and breathe it all in? You might discover a hidden and unknown world with tiny creatures everywhere: Under the Leaves, under mushrooms, and in puddles.
The game’s objective is quite simple: build a beautiful and varied garden. Lay down your tiles to attract bees and hummingbirds and discover little dwellers living under your feet by meeting certain conditions. Whoever has the most bees, hummingbirds and dwellers at the end of the 12 rounds, will win the game.
Each round is played in two phases.
During phase 1, you pick a tile from the market, grow your grid by adding the tile next to an existing one and if you connect colors by matching terrains, you will create larger areas to attract creatures.
Which brings us to phase 2 and the potential arrival of creatures. Create an area of three matching colors to attract bees. Pollinate terrains to get a hummingbird and if your pattern matches any active dweller cards, they will stay with you.
The game comes to an end when the tiles run out and the market cannot be restored.
Build a garden so nice that bees, hummingbirds, and crawlers squat in it rent-free.
https://boardgamearena.com/gamepanel?game=undertheleaves
We would like to thank Trevor Benjamin and Brett J. Gilbert, the game designers, as well as Fractal Juegos, the publisher, for allowing us to use their game on the platform. Critters and other creatures would not have a digital place to live if it weren’t for andrelmlins‘ great BGA port.
This was your Wednesday release.
No mushroom was harmed in the making of this game, so take care and play fair…
The Isle of Cats Duel: Puss in Boats
This is the first cat-themed game of the Summer of Games 2026, and it is a banger!
You are a citizen of Squall’s End on a mission to rescue inhabitants from the legendary Isle of Cats. The island, inhabited by a race of ancient, fierce, wise, and majestic cats, is threatened by the approaching armies of Vesh Darkhand, who will stop at nothing to destroy the island and its noble creatures.
The Isle of Cats Duel is a competitive 2-player tile-placement game played over 4 rounds, aka days. Each player has their own boat containing 7 rooms, 5 colored treasure maps, and even rats to entertain the cats you’ll rescue. This is where you will be placing every cat you rescue and any treasure you find.
A round consists of setting up the island, player turns and clearing the island. At the start of each round, BGA will fill the island board as we want you to only have fun playing.
Once the set-up is complete, you will take turns with your opponent exploring the island by moving the Oshax figure exactly 2 spaces along the path footprints. You can also select discoveries and perform any number of fish actions you can afford. Discovering and fishing are optional, but they come with nice perks. You can discover cats, treasures and other shenanigans with immediate effect. Or you can use fish stored on your boat to move more, jump around, get a treasure or an extra discovery.
A round ends when the island is empty or when both players choose not to perform the selection action on consecutive turns. Then BGA jumps back in, clears the island and sets things up for the next day, sorry, round…
The Summer of Games 2026 will bring more cats around during the month of August. You can keep track of what will be released daily on this forum post. Now, it is time for you to go save some cats!
https://boardgamearena.com/gamepanel?game=theisleofcatsduel
Thanks to Frank West, the game designer, and to The City of Games, the publisher, for letting us add their game to the platform. And thank you to Mizutismask for the BGA port.
This was your Monday release.
Don’t expect the cats you rescue to be thankful. As a cat once said: “Meow! Zero fluff given”. Take care and play fair…
Summer of Games 2026: Kingdom of Cats
31 days, 31 games! We’re not kitten around: a new game every day for the whole month.
Yes, you guessed it right, Summer of Games 2026 is back and starting on August 1st!
We have many wonderful games waiting for you, and this is the purr-fect moment to adopt these new babies.
How Does It Work?
A new treasure chest will appear each day on the calendar.
Click on it.
Open it.
Discover the game of the day.
That is all you need to do. Every day until August 31st.
Unlock Exclusive Achievements
If you open the revealed game every single day, you will collect exclusive, cat-themed trophies. So cute…
There are 4 trophies:
- One for the 1st day you open a gift,
- Another for a 10-day streak,
- One more for clicking consecutively for 20 days on the front-page calendar,
- And a last one for completing the entire month's challenge.
The trophies are unique to this summer event and won’t return. If you miss a day, the streak breaks. It is a challenge, but it is a fun one.
Game List
The full game list will be updated regularly in this forum post so you can track everything revealed during the month.
Wherever you are, at the beach, up a mountain or even at work, we hope our kittens will bring you joy, excitement and a daily spark of play.
Stay cool, stay curious, and pet a cat.
With love,
The BGA Team
Zombicide 2nd Edition: 'Cause This Is Thriller… Night
Imagine…
“It's 3 a.m. The lights are out. You and your group are trying to cross the street to an abandoned supermarket, looking for food and anything else you can grab. You’re listening to the shuffle of dead feet somewhere in the dark corners of the road. Then it happens: someone knocks over a can! The sound rolls across the tarmac like a gunshot. And every shadow turns toward you and the others at once.”
The mood is set.
Zombicide is a cooperative game where you take the roles of Survivors battling waves of Zombies controlled by the game itself. It is about teamwork but also action and reaching victory against impossible odds. Because here's the terrible truth at the heart of the game: the better you fight, the worse things get. Quite the catch-22, right?!?
All players win or lose together. Sure, one could argue that statement when playing the solo version, but let’s not… Only through team spirit will the Survivors give their best, unlocking powerful Skills and gaining access to the best weapons. Cooperation is the key to survival and victory!
Each round has 3 phases. First, you have the Player Phase where you each have 3 actions. Some actions make noise while others don’t, and any unused action is lost. Then comes the Zombie Phase, where Zombies (duh) attack whoever is in their zone, move towards the noisiest area, and new ones spawn. Finally, you remove all noise tokens and brace yourself for the next round.
Zombicide is fast and brutal! It's not about being the hero, it's about making sure everyone makes it out. Give the tutorial a go before you join the battlefield.
https://boardgamearena.com/gamepanel?game=zombicidesecondedition
A huge thanks to Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult, the game designers, as well as Asmodee for letting us add the Second Edition of this instant classic to the platform. And let’s celebrate the work of LeSteffen who brought the game to life, so to speak, on BGA.
This was your Wednesday release.
Braaains optional. Teamwork required. Take care and play fair…
Soothsayers: May the Cards Be Ever in Your Favor
For some, the Tarot is a glimpse into what might be. For you, it is a weapon.
In Soothsayers, you aren't just reading the future, you make it yours. You are a powerful mystic in a race against your rivals to control the fate of the universe.
On your turn, choose one of 4 actions. You can earn coins to build your fortune, draft new cards to grow your hand, ascend to higher levels to strengthen your influence, or capture a tarot card to unlock its power. It may look like a simple choice, but every decision shapes your game.
Capture the Empress, the Moon, or even Death itself, and harness the arcane powers of the tarot to bend fate to your will. Each card is a source of raw, mystical energy waiting for someone bold enough to take hold of it. Each tarot card you get grants you a new game-changing ability. On their own, these powers are strong. Combined with your leveled-up actions, they become something much bigger, letting you build unstoppable combos.
You can learn the ropes of the game thanks to the tutorial. Once you’re done, don't just predict the future. Command it.
https://boardgamearena.com/gamepanel?game=soothsayers
We should have predicted that this game would come to the platform but not everyone can be a soothsayer so thank you to Jeff Grisenthwaite, the game designer, and Play to Z, the publisher, for letting us use their game.
This was your Monday release.
Now go bend destiny to your will... just don't pull a muscle doing it. Take care and play fair…
