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Cooperation, 20,000 leagues under the sea!

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It has been close to a full year since we released The Crew, so it is time to release the all-new version of this wonderful game!

In the trick-taking card game The Crew: Mission Deep Sea, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu.

This new version of The Crew has the same co-operative trick-taking mechanism as the highly lauded original game- but with some exciting new surprises! While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things do not go as planned, you might just be able to salvage the operation, but it will take near flawless execution and perhaps a little luck to finally reach Mu.

If you still have not played the original game, we strongly encourage you to do so before diving into this all-new title.

Curious? Click here to watch some games in progress, read the rules, and find out all about it:
https://boardgamearena.com/gamepanel?ga ... rewdeepsea

Nothing is possible without great developers and a fantastic team. That is why we would like to thank Tisaac and vincentt for their hard work bringing the game to Board Game Arena.
And without publishers, there would be no board games! It was a pleasure to work with Kosmos and the game designer Thomas Sing, to bring the wonderful artwork by Marco Armbruster to your very own computer.

There is no reason for you to pass on this game with a couple of friends.
That's it for today, but don't forget that more games are coming, and one that should especially tickle your inner love for tiles.
See you next week!
10/20/2021 7 comments

Premium subscription new price & details (November 1st)

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Dear players,

Summary in case you do not wish to read everything:

- Existing Monthly/Yearly Premium players will keep the current prices (= nothing changes for you as long as you keep your Premium Subscription going).
- You can still subscribe to Premium before November 1st with the current prices.
- Premium prices will be raised on November 1st.
- the new Monthly Premium price: $5 / €5 per month
- the new Yearly Premium price: 30$ / 30€ per year, $2.5 / €2.5 per month
- We will publish this news on the BGA homepage on October 18th.
- for details, questions, ... see below :)


2021 has been an incredible year for Board Game Arena, with an unprecedented number of new games added to the service (136 since January 1st!), including some that were expected for a long time like Agricola, Splendor, Castles of Burgundy or more recently, King of Tokyo. :)

We would like to thank all of you for this incredible success and especially those of you who are helping making this service run.

Things also changed in the team: we expanded the team to make this service more reliable and more professional, and thanks to this we expect to bring you some nice updates in the next months.
As you know a vast majority of games on Board Game Arena are free, which is cool, and some are Premium, which allow this service to exist and to grow.

For Premium membership, we love low and simple prices. Low because we prefer to have more Premium members than a few at a higher price, and simple because board game rules are complicated enough. :)

We have not increased our subscription prices in years, but the time has come for us to adjust them to the extended catalogue and services that BGA now offers.



As usual, we prepared a mini-FAQ for you, so you can understand the why and the how:


What about my current Monthly/Yearly subscription? Will the prices raise too?

No.

Because we value our most loyal members, if you subscribe to the Monthly / Yearly subscription with the current price, the price will remain the same after November 1st. For the time being, there is absolutely no change for you as long as you keep your current subscription.



What will the new prices be?

Monthly Premium new price: $5 / €5 (invoiced monthly)
Yearly Premium new price: $2.5 / €2.5 per month (invoiced $30/ €30 annually)

2 months Premium using Paypal: €10
12 months Premium using Paypal: €30

For other currencies, the prices will increase more or less to match these.

Compared to our previous price table, that is close to a 1,00$/€ / month increase (0,5€ for yearly subscription).



Why are we raising the prices?

The current prices were set in 2016, and have not been changed since then.

Back in 2016, there were exactly 3 Premium games on BGA (Carcassonne, Lost Cities and Love Letter) and 151 games total. We now have 59 Premium games and 378 games total.

Revenues from Premium subscriptions are shared with game publishers who have Premium games on BGA, and these royalties are by far our main cost- we are very proud to contribute to the board game economy this way!

We kept the same prices for all of these years, but obviously at some point the expanding offer must be reflected in the price of the service, so that the virtuous circle we created with game publishers can continue.



When will the prices rise?

November 1st (no exact time, it depends on technical stuff).



What if I subscribe to Monthly/ Yearly before November 1st?

You will subscribe with the current price (24$ annually, or 4$ each month), and you will keep these prices after the November 1st price update, as long as you do not cancel your membership. :)



What if I cancel my Monthly/Yearly subscription in 2022 and take a new one?

In this case, the new price plan will apply.



What about "fixed duration Premium" memberships (Paypal or gift codes)?

The new prices will apply on any new purchase starting November 1st.



Are you raising the price now because BGA is now part of a bigger group?

We did not increase our price over the past 5 years, while multiplying by 20 the number of Premium games, so we have had to be thinking about the prices for awhile. Long before any acquisition.

But to answer the question directly: this price increase has been decided by the BGA team, on our own initiative, and not by our shareholder.



Are you raising your prices because of COVID or because of the current economic situation?

Actually, we chose not to increase prices during the crisis because we felt it was the right thing to do.

So the answer is the same: we just feel like this is the right time to do it.



Is this going to be published on the BGA homepage?

Yes, on October 18th. We did not have the communication space to do it sooner, but we wanted to inform you as soon as possible, so this is why we are using the forum in the meantime.

Thanks for reading!
10/08/2021 65 comments

PARKS: Get into the wild...

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Parks is above all a wonderful invitation to travel.
It’s illustrations of the US national parks, made by a collective of obviously very talented artists, are real postcards.
Each of them has the state they are located in, as well as two short lines describing their uniqueness that shows a sincere desire to share in a superb game a superb reality.

And Parks is undeniably superb.

The game is a poetic call to contemplation, close to the philosophy of "Tokaido": we try to collect natural resources in order to visit the most beautiful parks in a "race.” Learn how to cleverly enjoy the most beautiful landscapes, which brings more points than rushing to the end, and use all of the "material" elements (equipment, resources) that will assist you on your path through the different landscapes.

It is surprisingly sophisticated for a game that is, after all, very family-oriented, with extremely strong replayability and a few parameters to take into account.
Kindly tactical with two or three players, Parks is certainly a very important releases for it’s demographic, and for all fans of beautiful artwork.

Why not take a look at it? Click this link to travel to the game page and see it in action:
https://boardgamearena.com/gamepanel?game=parks

We would like to thank Keymaster, the publisher, as well as the game designer, Henry Audubon, for their help bringing Parks to BGA.
We won't forget the help of our two developers: Kayvon and Mogri, that made it possible. Thanks a lot for the wonderful work done here!

No expansions are available at the moment, but as usual: if the game has enough players, it could happen later.

We will be at the Essen Spiel fair from Thursday till Sunday: if you ever cross out path, don't forget to ask for your very special "i met you IRL" trophy. ;)
Thanks and see you next week for... something... You won't expect!
10/13/2021 18 comments

Richard Garfield's KING OF TOKYO: I'm big in Japan!

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Yeah, you know they're gonna bring it down now...
They're gonna wreck it down, yeah!


(Insert a famous 1998's bass line here) You get it?

It is time for some monsters to smash down buildings in Tokyo. Again.
Most players might have heard of Richard Garfield, the creator of the famous trading card game Magic The Gathering. With King of Tokyo, Richard Garfield offers a crazy game in which you will play as mutant monsters, gigantic robots and other monstrous creatures who will fight in a joyful atmosphere with the sole purpose of becoming the one and only King of Tokyo.


Destroy everything in your path!

At the start of each turn you roll six dice that show the following six symbols: 1, 2, or 3 Victory Points, Energy, Heal, and Attack. Over three successive throws choose whether to keep or discard each die in order to win victory points, gain energy, restore health, or attack other players into the understanding that Tokyo is YOUR territory.

The fiercest player will occupy Tokyo, and earn extra victory points, but that player cannot heal and must face all the other monsters alone!

Such a (Kai)jūrney!
Top this off with special cards purchased with energy that have a permanent or temporary effect, such as the growing of a second head which grants you an additional die, body armor, nova death ray, and more....

It's up to you to adapt the best strategy to become the King of Tokyo at the right time and attack all of your opponents at the same time...
The first one to reach 20 Victory Points... or the last one alive... wins the game!

More than 20 worldwide awards, a title everybody knows: King of Tokyo (or KoT) is surely a hit, and you can play it now on Board Game Arena, by clicking this link:
https://boardgamearena.com/gamepanel?game=kingoftokyo

Also, the good thing is that you don't HAVE to read the rules anymore if you want to know about a game: There are TUTORIALS!
If you have never played as a 30 Story tall monster, you can learn "how to" by clicking this link that will help you understand the game mechanics and the way to handle your monster. Click on this link to try the interactive tutorial: https://boardgamearena.com/tutorial?game=kingoftokyo

We would like to thank a thousand times the people at Iello, and, obviously, the game designer Richard Garfield for their trust in our team, and their help in bringing this wonderful game on the platform.
And as usual, you might know that we cannot do anything without a developer. And it's thanks to thoun (again) that this has been made possible. Such a development monster. The good kind, of course.

That's it for today.
Next week, we will be in Essen Spiel fair. If you cross our paths, don't hesitate to ask for your "I met you In Real Life" trophy. It always shines on a game profile. ;)

Thanks for reading.
I'm quite surprised you've stayed till the end of this long text. Go. Play Now. Michael Bay style.
Tokyo awaits. And take some mutagens with you. It's dangerous to go alone.
KA-BOOOM!
10/06/2021 29 comments

Season 7: New Season & New Features!

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Congratulations to all of the winners of Season 6!

Better matchmaking experiment

During season 6, we did a 2 week experiment to try matching you with opponents from the same league (or not so far off).

There is no magic here: having better opponents always means waiting longer, so it created longer waiting delays.

The objective was successful in that the vast majority of the tables gathered people from the same league. We got some very interesting feedback from you during these weeks. It seems that the longer delay discouraged a lot of you, and that this experiment had to stop. Since then, the Arena has been just like it was before.

However, we are still not satisfied with the Arena matchmaking, and we plan to do another experiment during a future Arena season. Again, there is no magic: it will mean that you will be able to play less games, but with more appropriate opponents. However, contrary to this experiment and following your feedback, we will try to make sure the waiting time is predictable, so that the wait is less painful.

(to be continued...)


Arena Formats & Gurus

At the beginning of the latest season, we introduced a new way to handle the Arena formats (the settings for each Arena game).

Now Arena formats are decided by a group of experimented players for each games: the Gurus.

This is a great success and we would like to thank all Gurus for their participation, suggestions, and votes!

With over 333 games in the Arena, the Gurus chose:
- to keep the current arena format for 235 games.
- to set a new format for 82 games.

The 11 other games unfortunately have invalid winning suggestions.

Important: Arena suggestions must clearly write which game options must be set (ex: "Expansion X: Yes"), and they must be options that already exist. Otherwise we are forced to set the suggestion as "invalid" and the current format will be kept for the next Season. If a suggestion is not clear enough, we recommend all Gurus to downvote it so it is not selected.

If the format changes for your game, you should see it in your newsfeed soon.

Thanks to the Gurus, we wish that the new Arena settings will be appreciated by most of you! 🙂


Arena Reputation Limit

A lot of you suggested that we limit the Arena to players with a good reputation to avoid "quitters" n the Arena.

This is an excellent suggestion, as in the Arena you cannot choose your opponents.

Starting this season, Arena is reserved to players with a Karma higher than 60.

We hope that this will contribute to making the Arena more enjoyable for everyone.


Important Reminder: Recent Games Are Not Included in the End of This Season.

All games published (= out of Beta) less than 1 month before the end of a season are not included in the end of the season (no trophies, no relegations).


Season 7 is NOW Launched.

The new Arena is going to be opened in a few hours.


Some Explanation About: Relegations

At the end of each season, after winners have been awarded, you are relegated.

Some custom relegation rules may have been applied to a game for some reason (ex: we decided to reduce the number of leagues), but in general here is what happens:
  • For games with 6 or 5 different leagues, all players are decreased by 3 leagues.
  • For games with 4 different leagues, all players are decreased by 2 leagues.
  • For games with 2 or 3 different leagues, all players are decreased by 1 league.
  • For all games and all leagues, your number of Arena points is reset to 1, and your AES ("Arena Elo") is reset to 1500.
It's up to you to find the way to the elite!


May the odds be ever in your favor!
10/05/2021 67 comments

Habemus NICODEMUS!

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The 2-player only game based on the Imaginarium universe is here!

Nicodemus Gideon is retiring. To take his place, two assistants of the Dream Factory, you and one opponent, will face off in a duel in which you repair machines and complete projects as quickly as possible in order to score 20 or more points first.

In Nicodemus, you can return to the universe of Imaginarium in a game in which the two players must block one another repeatedly, with advantages swinging one way, then the other, and where the slightest mistake could be fatal to your chances. On each turn, you have the choice between two actions:

Play a machine card from your hand to the Bric-a-brac to earn charcoalium, produce a resource, or apply the effect of the machine.
Repair a machine from the Bric-a-brac to score points and place this machine in your workshop.
Each resource indicated in the production zone of the machines in your workshop reduces the number of resources needed to repair subsequent machines. Additionally, repairing a machine can help you complete specific projects and win points.

You can get more information about the game by looking at the dedicated page:
https://boardgamearena.com/gamepanel?game=nicodemus

It is a novelty that has been just released a few weeks ago, and you should absolutely try it if you are looking for THAT special 2-player game for these winter nights.

By the way, great news for you if you don't know the game: A fully dedicated interactive tutorial is available, so you can learn the rules the easy way. Just click on the Tutorial button on the game page, or click this link: https://boardgamearena.com/tutorial?game=nicodemus .

We would like to thank Bombyx, and the two game designers: Bruno Cathala & Florent Sirieix, for their help in bringing this title to Board Game Arena.
Also, we would never forget the help of thoun who did the development of the game and did excellent work! Thx to you!

That's it for the moment!
Are you ready for Essen Spiel week?
It's coming...
10/04/2021 3 comments

NEW FRONTIERS: When a wise man points at the moon...

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...another grabs some victory points!

In New Frontiers, a standalone game in the Race for the Galaxy family, players build galactic empires by selecting, in turn, an action that everyone may do, with only the selecting player gaining that action's bonus.

It is not a small and quick game. And while being different in terms of gameplay, it could give a feel of something close to what Puerto Rico offers. Some may not share the same feelings, but i wanted to point this out.

The developments to be used are determined during setup, allowing players to make strategic plans based on them before play begins. One group of eight developments is always in play. The game includes a suggested set of sixteen additional developments for your first game; in later games, players randomly select which side of eight double-sided "small" developments and eight double-sided "large" 9-cost developments to use during setup.

Many worlds that players can acquire have special powers, with these worlds being drawn from a bag during the Explore phase. Unlike in Race, in New Frontiers worlds need colonists to be settled, in addition to either payments or conquest.

Some worlds are "windfall" worlds and receive a good upon being settled. Others are production worlds and receive goods when the Produce action is selected. Goods can be traded for credits or consumed for victory points.

Play continues until one or more of four game ending conditions is met. After all actions for that round have been done, the player with the most victory points from settled worlds, developments, 9-cost development bonuses, and VP chips earned from consuming goods wins.

The awesome thing on Board Game Arena is that you don't have to worry about setting-up the game: everything is ready to play.

You can have a look at it by clicking this link:
https://boardgamearena.com/gamepanel?game=newfrontiers

Developed by paramesis, one of our most prolific game programmers, the game is perfectly playable on our platform.
We would like to thank the team from Rio Grande Games for their support, as well as Thomas Lehmann, the game designer, for their autorization to have this wonderful game available on Board Game Arena.

Don't hesitate to use the BGA-MAXIMA mode to get the most of this beast of a game.

There are plenty of things coming in the next weeks.
We are now 7 people managing BGA full-time, and with a total close to 7 Million accounts, that makes 1 Million people to manage for each of us.
Thanks for your support, and see you soon! (Essen is coming)
09/29/2021 18 comments

Uwe Rosenberg's AGRICOLA: Farmer's paradise!

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Such a landmark in the boardgame world.

AGRICOLA, probably one of the most awarded and acclaimed modern board games of all time, is NOW AVAILABLE on Board Game Arena.

Published in more countries i can count on my fingers, the game from Uwe Rosenberg became an instant classic when it hit the shelves in 2007.

The 17th Century was not an easy time to be a farmer. Players begin the game with two family members and thus two actions; however, they can grow their families over the course of the game and gain actions. Just remember you have to grow more food to feed your family as it grows! Feeding your family is a special kind of challenge. Players will plant grain and vegetables while supplementing their food supply with sheep, wild boar, and cattle. Guide your family to wealth, health, and prosperity and you will win the game.



Let's dive more into the details:

Each round you get to take an action for each member of your family, initially one for each spouse, out of all of the possibilities you will find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?

The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations.

Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14).
Each player starts with two meeples (farmer and spouse) and thus can take two actions per round. There are multiple options, and as the game progresses, you will have more and more: first thing in a round, a new action card is flipped over.
Problem: Each action can be taken by only one player each round, so it is important to prioritize your moves.
Each player also starts with a hand of 7 Occupation cards (of more than 48 total) and 7 Minor Improvement cards (of more than 48 total) that he/she may use during the game if they fit in his/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it is a good choice to stay on course, and sometimes it is better to react to your opponents' actions.

It's brilliant, rich but not complex, and a lovely game to try if you have not done so yet.

You can have a look at some games in progress as well as the complete game page right here:
https://boardgamearena.com/gamepanel?game=agricola

Agricola is one of the games we wanted to bring to BGA with the highest standard. That is why we need to thank Tisaac and vincentt, our wonderful developers who worked for months on this landmark. Of course, such an achievement with so many details required them twice the effort, especially to deliver it on time. Despite all their effort there could still be some issues, so if you find one, do not hesitate to post it in the Bug Report form.

The Board Game Arena Team would like to warmly thank Uwe Rosenberg for his autorization to have Agricola on the platform, as well as the wonderful team of LookOut Games for their help.

A last word before we let you get your hands on the game:

LookOut Games is hosting the very first AGRICOLA CHAMPIONSHIP.
It's gonna be realtime, 5 matches, 30mins to play, on the 2nd October, 5PM Berlin time.
We strongly suggest you join ONLY if you are comfortable with the game rules and after you have played a few times on BGA. If you want to take part to this tournament, click here for more details. But beware: some of the world best Agricola players will join it.

You want more?! We hear you: there will be additional decks coming... stay tuned!

That's it for today!
See you next week for another amazing release.
09/22/2021 50 comments

Bonody’s ferpect : 6 tips to improve your online gaming life on Board Game Arena (and probably anywhere else too)

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Board Game Arena is quite an old lady.

In fact, more than 10 years old now.
And while we are improving a lot of things bit by bit, and working on a lot of incoming improvements, we thought we could help some of our users by sharing some tips for your daily game sessions, using the actual interface.

It’s not perfect, but there are tools. And while you may know some of them (or all of them), they might be good to remember...

Whatever computer, tablet, smartphone, or device you are using, there is a way to make your life online easier. On BGA or anywhere else.

Our recommendation list:

1) The Browser Blues.
2) Board Game Arena options
3) In-game menus
4) Zooming in/out and improving readability on your devices
5) Maximum use of your screen.
6) Security tips




⦁ 1- First things first: The wise browser choice.
We won’t argue about which browser is best. There are plenty of reasons for you to use the one you love. Of course, we have some preferences purely in terms of optimization. The choice is yours, but it is always better if you are using an Internet browser that is UP-TO-DATE (ie: has the latest version installed). Check your browser version online if you are unsure.

We HIGHLY recommend you play on ANY OPEN PLATFORM. Or at least, not the most-closed ones. Apple products, while being some of the most sophisticated devices, are known for restricting users on some low-levels usage. When you are using another browser on an iPhone/iPad, the real engine running your browser will ALWAYS be SAFARI in the background. With all of the pros and cons.
And unfortunately, Safari is not updated/maintained to support the newest web standards as fast as needed.

On PC/WINDOWS: You can play using Internet Explorer for some games, but this browser is outdated. Microsoft Edge might not be as compliant as others.
If we can give our advice, we would recommend using Firefox (and any dev. branches) OR Chrome, as they have stability, automatic updates and are supporting the latest web standards the easy way.

On MAC/Apple: Anything that is not Safari would be better; Opera possibly, but something like Firefox or Chrome would be more reliable.


On LINUX: Pretty much everything up-to-date should be working as intended.

For ANDROID Phones/tablets: In most cases, you have an embedded default browser that contains the minimum to function. They can be clunky, as most constructors will provide you with their own version, but you should consider an alternative like Firefox or Chrome.

For iPHONES/iPADS: Please try to install an alternative browser to Safari. Even if the main engine will be Safari whatever you choose.

For AMIGA, Atari ST, Falcon, MSX, Tandy, ZX Spectrums, etc...: Send a screenshot first. ;)

Whatever browser you are using, try to b aware of any extensions/add-ons you might have installed. Some of them can simply break game components or not display them properly. Most current add-ons, like AdBlocker, are supported by default, but we cannot guarantee support if you have some add-ons that are blocking you from accessing BGA (disabling them temporarily for troubleshooting can be an option).

Also note that when your game is not working right, you have the option to refresh the page by pressing F5 on Windows (Command + R on Mac). It will then refresh the screen and will update the game if your browser failed to do so.

This is not an exhaustive list or relevant in all cases, but it can help in some situations.





⦁ 2 - Board Game Arena Options: did you know about this menu?
By clicking on your AVATAR, you can then select your account preferences.
From there, you can then select an Avatar, complete your profile, as well as select the sounds you want to hear when you are on BGA. You can change them, listen to them, and reset all of them to the default options.

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Also, note that on the top right, there are 3 icons. If you click on the speaker-shaped one, you should then get a slider to control the sound level of BGA.

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Note that some mobiles or tablets will not allow you to play BGA sounds AND play music simultaneously (mostly old Apple devices). If you are encountering issues using that function on a specific device (other than iPhone, iPad, etc), let us know in the Bug Report tool.



⦁ 3 - In-Game Menus
While in a game, there are some options you can access by clicking on the top right menu.

Depending on the game you are playing, there are different options for you to change the way it is displayed.
You can select some preferences for the current game you are playing by clicking them.

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On the left side, there are only 2 preference options for Abandon All Artichokes.
On the right side, there are many options for Hanabi, such as choosing the way the game is displayed. That could be a game-changer for some!
Choose and test your preferences anytime, on any games, and revert the changes by clicking the exact same buttons.



⦁ 4 - Zooming In/Out on games and other accessiblity options

While on a computer, you can resize the browser to your needs, on mobile there could be many different options for you to improve your reading.

On most touch-screens like Android/Apple devices, you can simply zoom in/out of a table by pinching the screen using two fingers. Like on most apps.

Using a computer, you can zoom in/out using your mousewheel or CTRL and + or -.

For some users, more options can be used to improve readability, like having bigger fonts, higher contrast (for colorblindness) and text-to-speech, as well as more useful options to get better access to some games.

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While they are available on mobile quite easily, don’t forget you can also set a lot of them on most computers.

You can find these settings in your computer configuration menus and we strongly suggest you check them if you need to improve some aspects of your games. Note that we try to support them by default, but some games can present some issues. Of course, there will be very-specific cases we cannot cover for the moment, but we will do our best in the upcoming months.


⦁ 5 - Maximum use of your screen
Did you know that you can rotate your screen on mobiles and tablets?

Board Game Arena is self-adaptive. Or “responsive”. In some ways.
That is a very good way to have the game displayed differently. Some games are larger than others, or you can see more of the table vertically. It’s all up to you.

Also, do you know about the CTRL+Click on Windows (or Command+Click on Mac)?
By pressing simultaneously the CTRL key AND the mouse left button on a link, you can open it in another window. Useful when you do not want to leave your current game and open the rules in another tab!

And last but not the least: BGA-MAXIMA.
That is a game mode you could use if you are on a computer using multiple screens or a very large one.
You can open AS MANY BROWSERS WINDOWS as you want for a single table (the limit being your connexion and device power). This allows you, for example, to display different parts of some very large games in each.
You can have your personal board in one, the other players board in another, and the main board in a 3rd one. You can even use different zoom values.
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Or why not use a mobile phone to serve as a second screen?

Swordfish Travolta Style.


You can setup the games the way you want, the possibilities are… endless (or close).


⦁ 6 - Security
We know it is difficult. So many websites, so many passwords. We are all suffering the same, but if you value your account, you must value its security.
Using Facebook or Google to login is not enough in term of security.
Some tips to make sure you are doing your best for your account security:

- Change your password to something strong.
We are a gaming service, so you may not think it is THAT important to secure your account... however, if someone steals your account they can still cause some damage, such as messaging someone while pretending to be you or writing offensive things that cause your account to be moderated. There are plenty of ideas and tips on how to make your password a bit different for each services, and having a strong one is, of course, more than recommended.

- Do not forget to disconnect from BGA when you are using it on a device you do not own. Especially on public access computers.

- Check your settings once in a while, it helps. ;)

- Do not share your account. Lil Catty or Jon won’t get why their opponents don’t share the same interest in My Little Pony as they do..

- If you are using Google or Facebook to connect, make sure your email address for this service is up-to-date: you will not be able to recover your account if you do not have access to the linked email anymore.
And voilààààà.


That’s it for now.

If you have your own way to improve your gameplay on BGA, or any setups you would like to share, it is time for you to shine by sharing your own tips!


Is it related to the Wednesday release? Probably.
But we wanted to share a few simple tips with our community, especially for those starting on BGA.

Thank you for reading, and see you on Wednesday!
09/21/2021 53 comments


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Get the best from Board Game Arena for only €2 / month.
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