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#35690: "pick card: display gain (and/or tooltips) + "recruit" button to take the card"
acknowledged: Developers agree that it is a good idea and intend to work on it
What is this report about?
What happened? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I suggest that when one clicks on a card,
1/ it does not pick the card immediatly -- a bit like with Sankt Petersburg. Instead it would :
2/ display a "recruit" button :
3/ display the score/gain/tooltip for this card, such as
"With this card you would score from (orange or green or whatever rank icon)10 to 18 pts" or
"With this hero, you would.... (tooltip info)• Which browser are you using?
Firefor on Windows
Report history
fred_eli • This suggestion has not been analyzed by the developers yet:
Mar 7th 2021 12:07 • Game design make it much more difficult (for occasional players) to know what a card score is (compared to Sushi Go for example where it's crystal clear from the 1st game)
Many ask for tooltips. Tooltips are always problematic on tablet/phone. And sometimes you click by error to pick a card... This suggestion might solve all of this ! Using a dedicated text under the action bar, that does not show while you look at other panels, only when you're about to choose a card.
I don't think the coutdown automatic confirmation should be used though...
Many ask for tooltips. Tooltips are always problematic on tablet/phone. And sometimes you click by error to pick a card... This suggestion might solve all of this ! Using a dedicated text under the action bar, that does not show while you look at other panels, only when you're about to choose a card.
I don't think the coutdown automatic confirmation should be used though...
Tisaac • Developers would like more information about this suggestion:
Mar 7th 2021 12:12 • Really not sure about that one, for several reasons :
- scoring is really not that hard, quite similar to seven wonders mechanisms, with the purple and green help it's quite easy to grasp
- showing how many point it would give would be helping players too much, I will definitively get complaints about this.
- it slows down the flow a lot since for all the dwarf cards no real misclick is possible and that's most of the action.
- scoring is really not that hard, quite similar to seven wonders mechanisms, with the purple and green help it's quite easy to grasp
- showing how many point it would give would be helping players too much, I will definitively get complaints about this.
- it slows down the flow a lot since for all the dwarf cards no real misclick is possible and that's most of the action.
fred_eli • Developers would like more information about this suggestion:
Mar 7th 2021 13:21 • It's not that scoring is hard, it's just that's is "hidden" (compared to Sushi Go, i.e. not readable anywhere)
Just displaying the tooltip in a unique place (be it dwarf or hero) then ?
Just displaying the tooltip in a unique place (be it dwarf or hero) then ?
Tisaac • Developers would like more information about this suggestion:
Mar 7th 2021 13:37 • That's why I want to add a global helper sheet. Also the how to play wiki section is precisely useful for that, feel free to edit it.
fred_eli • Developers would like more information about this suggestion:
Mar 7th 2021 14:02 • global helper sheet is fine, if you can get it easy to read on phone too !
"how to play" is less likely to be translated than in-game strings... Might adress details, but it's better if the main scoring aspects are easily visible (with number, tables...) whatever the language !
"how to play" is less likely to be translated than in-game strings... Might adress details, but it's better if the main scoring aspects are easily visible (with number, tables...) whatever the language !
Tisaac • Developers would like more information about this suggestion:
Mar 7th 2021 14:05 • But the score table is already there clicking on «scores». It might be better to try improve this one and the global help sheet to see if that's enough
Tisaac • Developers agree that it is a good idea and intend to work on it:
Mar 8th 2021 11:29 •
May 11th 2022 17:28 • I'll probably implement that for Heroes.
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