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Phil Maynard

Let's learn how to play Happy City!

Tips:

• You can press the SPACE key to make the tutorial progress instead of using buttons.

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This tutorial exists thanks to: Phil Maynard
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Phil Maynard*Welcome to Happy City!* The aim of the game is to create the happiest city. Your city happiness is the number of *[red]hearts[/red]* multiplied by the number of *[green]inhabitants[/green]* A city with *6 [red]hearts[/red]* and *7 [green]inhabitants[/green]* would give an overall happiness score of *42* The Happiest city wins! 1card_70000
Phil MaynardThe first player starts the game by drawing building cards from one of the three decks. To begin with, you will only be able to afford buildings from the top deck that has buildings that cost *1*, *2*, and *3* coins as indicated on the back of the deck. *Select the top deck* to draw a building card.2active_1_0010
Phil MaynardEach building and dwelling card has symbols that indicate: 👉 Build cost in the top left 👉 Amount of Income received in the bottom left 👉 Number of *[green]inhabitants[/green]* and/or *[red]hearts[/red]* in the bottom right. !!!some cards will have a cross through a heart or people icon to indicate a decrease in the number of hearts or people2card_3060fdd04f5de6100
Phil MaynardThere must be at least three building cards visible so click the top deck to select 2 more cards.3active_1_060fdd04f5de6110
Phil MaynardNext, you MUST take one of the following actions: 👉 Purchase a Dwelling card (the [green]green[/green] ones at the top) 👉 Purchase one of the visible buildings in the central area 👉 Purchase nothing and * Gain a coin* from the bank1pagemaintitletext60fdd051c31ef00
Phil MaynardThe *Haunted house* is purchased for 1 coin and is placed in your city area. [tip] the orange card selected here decreases the number of inhabitants by 1, indicated by the green person symbol with a cross through it1card_3060fdd055916f100
Phil MaynardPlay moves to your opponent. Your opponent starts their go by choosing to discarding one visible building card - this is an optional move2card_2260fdd055916f100
Phil MaynardYour opponent draws new building cards until there are 3 visible in the Buildings area1active_1_060fdd0644927300
Phil MaynardYour opponent purchases the *Florist* for 3 coins1card_2160fdd06611ffb00
Phil MaynardAt the start of each round, each player receives income from the buildings they've built. At this point in the game, *you* receive 2 coins and *your opponent* also receives 2 coins. [tip]Your income is indicated in your player information area and also at the top of your city area.1playerHeader_8553532260fdd0684b76900
Phil MaynardThe next turn starts by choosing to discard a visible building card. Select the purple *Factory* (Usine) building to discard it.2card_2860fdd0684b76910
Phil MaynardSelect cards from the building deck to ensure there are three building visible in the centre area. This time, you select a card from the higher value building deck. In this deck, there are buildings that cost *4* or *5* coins indicated by the coins on the back of the deck. Click the *4 5* deck to add new cards to the Buildings area1active_2_060fdd06aaf93210
Phil MaynardYou can buy a building from either the main area or the dwellings. Select *House* (Maison) for 1 coin to add it to your town1card_7060fdd06d5e8af10
Phil MaynardSpecial buildings can be added to your area once you have the required coloured cards to your town. For example, the *Pirate ship* requires 1 blue, 2 green, and 1 orange building. Once you meet the criteria, you'll have the option to add a special building to your town.1card_7760fdd0713b85e00
Phil MaynardThe game continues with each player taking it in turns to take the three actions: - discard a card (optional) - select new buildings until there are three visible - buy a *[blue]building[/blue]* or a *[green]dwelling[/green]* or *gain a coin* The game ends at the round where a player has built their tenth building.2card_7760fdd0713b85e00
Phil MaynardYou should now know enough to start your first game! Click *Continue* if you'd like to see this game through to the end.3card_7760fdd0713b85e00
Phil MaynardIf a player has built the required number of buildings in the required colours to claim a special building, they can choose to add this to their city. Each player can only have one special building in their city so you may choose to not select one if you're working towards a better option.1card_8460fdd0f2e85be00
Phil MaynardSelect the *Library* for purchase it for 2 coins2card_560fdd0f2e85be10
Phil MaynardAlthough you have the required buildings to gain three of the special buildings, you decide to select the *Magician's school* that will increase their inhabitants by 3 and give them an extra heart. Select the *Magician's school* to add it to your city1card_8460fdd0f51d63010
Phil MaynardPlay continues until one player has built their 10th building. The round continues until all players have completed their last go. No player can build more then 10 buildings, even if they meet the criteria for a special building.1playerHeader_8553532260fdd0ff0135401
Phil MaynardThe end points are the number of *[red]hearts[/red]* multiplied by the number of *[green]inhabitants[/green]*. In this game, you win with 54 points (6x9). In the case of a tie, the player with the most remaining coins is declared the winner.1playerHeader_8553532260fdd1673695100
Phil Maynard

Now you are ready for your first game!


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Happy City rules: interactive tutorial
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Happy City rules: interactive tutorial
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Happy City

How to play?
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Complete rules:

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開心城市 規則說明
2
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ハピエストタウン 遊び方説明
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Rules
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Designer: Toshiki Sato, Airu Sato

Artist: Makoto Takami

Developed by: apollo1001

Release 210602-1735


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Note: 3D is experimental

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