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Nekonyancer

Let's learn how to play Caïrn!

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This tutorial exists thanks to: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed321a30f6.51481060.jpg[/img] The long winter is coming to an end; Spring is coming. It is time for mankind to plow the soil and tame the beast. It is time for the children of the Earth to to erect stones of power. [blue]*It is time to enchant the land anew.*[/blue] [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerIn *Caïrn,* each player represents a shaman tribe participating in the grand spring ritual. The *goal* of this ritual is to construct *3 megaliths* before your opponent. [green]The tribe that wins will gain the favor of Mother Earth![/green]2archivecontrol_editmode_centercomment000
NekonyancerEach player starts with [red]*3 shamans*[/red] on their first row. There are [blue]*two more*[/blue] in their village.3chaman_4000chaman_6 6 chaman_4 6 chaman_2 6 chaman_10 7 chaman_8 7
NekonyancerThere are [red]*three action tiles*[/red] on the side of the board. On each player's turn, they must perform an action shown on one of the tiles. [img]https://x.boardgamearena.net/data/tutorials/img6785ed323ad392.78105010.jpg[/img] [green][tip] You can hover over each tile for a detailed explanation of the action.[/green]4square_14001add_chaman_tile 6 move_chaman_tile 6 jump_chaman_tile 6
NekonyancerFor example, [red]*this tile*[/red] allows a player to move one shaman one space diagonally. [blue]Our opponent will demonstrate![/blue]5move_chaman_tile000move_chaman_tile 6
Nekonyancer[blue]Simple as that![/blue] Now let's try it ourselves. *First, click on this shaman.*1chaman_464ffb307e580610chaman_4 16
Nekonyancer*Good!* All the spaces this shaman can move to are now highlighted in yellow, and... wha? [blue]Why can't we move diagonally?[/blue]1square_1464ffb30fee95701
Nekonyancer*Oh!* It's because when our opponent used the tile, they had to flip it over! [red]The flipside allows *orthogonal* movement, not diagonal![/red]2move_chaman_tile64ffb30fee95700move_chaman_tile 6
NekonyancerWell, orthogonal movement is fine. *Click here to move the shaman!*3square_2464ffb30fee95710square_24 16
Nekonyancer*Good!* Using the tile flipped it back to its [blue]*diagonal*[/blue] side again. It's now the end of our turn, and BGA wants to know if we want to [red]*"Activate a Transformation."*[/red]1move_chaman_tile64ffb31678f1000move_chaman_tile 7
NekonyancerThis is the [red]*Transformation tile.*[/red] If we achieve the pattern shown on the tile, we can transform one of the opponent's shamans into a *megalith!* But we can't transform anyone right now. We'll get back to this later. *Click on "End Turn" at the top!*2transform_effect_tile64ffb31678f1010transform_effect_tile 6
NekonyancerLet's learn about the other two Action Tiles. [red]*This tile*[/red] allows a player to move a shaman from their Village (area off the board) to the space marked by [blue]*white totems.*[/blue] [green]Again, our opponent will demonstrate.[/green]1add_chaman_tile64ffb3196138000square_8 7 square_30 7 add_chaman_tile 6
NekonyancerJust like before, the tile was flipped over after being used. This side allows deployment to [blue]*Black totem*[/blue] spaces instead of White!1add_chaman_tile64ffb332d282500square_10 7 square_28 7
NekonyancerLet's do it! *Click on this shaman!*2chaman_1064ffb332d282510chaman_10 16
Nekonyancer[blue]Perfect![/blue] Again, BGA is asking about Transformation, and again, we can't do it yet. *End your turn!*1chaman_1064ffb33b7d48010
NekonyancerThe [red]*third Action Tile*[/red] allows one shaman to jump over a friend!1jump_chaman_tile64ffb3e3e13b600jump_chaman_tile 6
Nekonyancer[red]Let's try it![/red] *Select this shaman.*2square_2864ffb3e3e13b610chaman_10 16
NekonyancerThe spaces we can move to with the orthogonal movement tile are highlighted in Yellow. Spaces we can move to with the jumping tile are highlighted in [red]*red!*[/red] *Click here!*1megalith_764ffb3e8b947110megalith_7 16
Nekonyancer[red]Great job so far.[/red] Now we can see the flipside of the jumping tile, which allows a shaman to jump over an *opponent* instead of a *friend.*1jump_chaman_tile64ffb3eb7711a00jump_chaman_tile 6
NekonyancerAlso,[blue] the space we just landed on has a Megalith on it![/blue] Whenever you land on a Megalith, you must activate its *special action!* This particular Megalith allows a player to move a shaman from their Village to their first row. *Click on "Activate Megalith" at the top!*2megalith_764ffb3eb7711a10chaman_10 7
NekonyancerNow we have to choose where we want to move the shaman to. *Click here!*1square_3064ffb3eec015c10square_30 16
Nekonyancer*Finally, end your turn!*1endturn64ffb3f70308f10
NekonyancerOkay, time to learn about *transformation!* Luckily, our opponent left their shamans in very vulnerable positions. According to the [red]*Transformation Tile,*[/red] we must make a [green]line of 3 shamans[/green] - two of ours, then one of the opponent's.1transform_effect_tile64ffb428a197700transform_effect_tile 1
NekonyancerI see a couple ways we can accomplish that! *First, select this shaman.*2chaman_864ffb428a197710chaman_8 16
Nekonyancer*Now move it here!*1square_2564ffb43466d6a10square_25 16
NekonyancerIt looks like there are two different shamans we can transform, but unfortunately we can only transform one at a time! *Select the indicated shaman.* It should turn [red]red.[/red] Then click on *"Continue."*1square_1264ffb435a261001chaman_3 16
NekonyancerThere are *two* Megaliths on the side of the board. We can choose which one we want to transform the shaman into! *1.*Select this Megalith! *2.* Click on "Activate Transformation" at the top!2megalith_264ffb435a261010megalith_2 16
Nekonyancer[red]Take that, opponent![/red] Our new Megalith is complete! Mother Earth will be proud. [green]Four small things happened as a result of this.[/green]1megalith_264ffb4dc25e3800
NekonyancerFirst of all, the [red]*Transformation Tile*[/red] flipped over. This side has a slightly different pattern on it, with the opponent's shaman in the middle.2transform_effect_tile64ffb4dc25e3800transform_effect_tile 1
NekonyancerSecond, a [red]*new Megalith tile*[/red] was drawn to replace the one we constructed.3megalith_164ffb4dc25e3800megalith_1 6
NekonyancerThird, the opponent gained a [red]*new shaman*[/red] to replace the one we transformed.4chaman_364ffb4dc25e3800chaman_3 6
NekonyancerFinally, we moved our [green]*score tracker*[/green] one space. If we construct two more Megaliths, we'll reach the end of our track and win the game!5pawn_orange64ffb4dc25e3800pawn_orange 3
NekonyancerTransformation isn't the only way to construct a Megalith. You can also construct one by moving one of your shamans into the [red]*opponent's village!*[/red]1square_064ffb52f802ae00grid_container_blue_id 6 chaman_10 15
Nekonyancer[red]Let's do it![/red] *First, select this shaman.*2chaman_864ffb52f802ae10chaman_8 16
Nekonyancer*Then move to this space!* (Using the Jumping Action Tile).1megalith_264ffb533e5b6010megalith_2 16
NekonyancerThe Megalith we placed here will give us an extra turn! *Activate it at the top!*1chaman_864ffb535e42c910
NekonyancerWe still need to end this turn before our extra turn starts. *Click on End Turn.*1endturn64ffb538ec80010
NekonyancerOkay, bonus turn! *Select this shaman!*1chaman_864ffb5475399410chaman_8 16
Nekonyancer*Jump over our opponent's shaman to this space!*1square_664ffb54860c8810square_6 16
Nekonyancer*Excellent.* Now we'll get another Mega... [red]Wait, no. We won't.[/red] You see, when you construct a Megalith this way, it appears [blue]*wherever your shaman was*[/blue] before it entered the opponent's village.1chaman_864ffb54c05e1e00megalith_2 7
NekonyancerHowever, there's *already* a Megalith on this space. [red]We can't place a second one here![/red] If we validate this action, our shaman will return home to our village, but we'll miss out on the Megalith. [blue]Hmm... let's try something else.[/blue] *Click on Cancel Action at the top!*2megalith_264ffb54c05e1e10
Nekonyancer*Select this shaman again...*1chaman_864ffb5883d29910chaman_8 16
Nekonyancer*This time, move up here!*1square_964ffb58b277f510square_9 16
Nekonyancer*Select this shaman...*1chaman_864ffb5a2c7b2210chaman_8 16
Nekonyancer*...And move to this space!*1square_264ffb5a731d9010square_2 16
Nekonyancer*Great!* [red]*Our shaman*[/red] returned home after their successful mission. Now we must select a Megalith. Again, it will be placed wherever our shaman *was.* *Select this Megalith! Then click on "Construct Megalith" at the top!*1megalith_564ffb5b175d9010chaman_8 6 megalith_5 16
Nekonyancer*Okay, I think you've seen enough!* The game will continue until one player manages to construct their third Megalith, [green]instantly winning the game![/green]1archivecontrol_editmode_centercomment64ffb5bc995a000
NekonyancerBy the way, this game is played on *Beginner Mode* by default, which limits the types of available Megaliths. *Normal Mode* adds more complicated Megaliths with more strategy depth!2archivecontrol_editmode_centercomment64ffb5bc995a000
Nekonyancer[blue]*Thank you for playing through this tutorial for Cairn!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *tchobello* for bringing this game to BGA! Have fun! :D3archivecontrol_editmode_centercomment64ffb5bc995a000
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Caïrn

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Designer: Christian Martinez

Artist: Vincent Joubert

Developed by: tchobello

Release 230907-2111

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