Opening the game box...
[Skip last moves replay]
Loading game art
Loading game log history
Table #342715355
Move #0
Progression %
It's your turn!
I would like to think a little, thank you
Previously on Hokito #342715355 ... ([Skip last moves replay])
historyrestartnext lognext movenext turnto end
Advanced replay features
Go to move...
Go
Go to next comment • Add a comment
Visitor-766
Please drop your comment here if you don't want to attach it to any element
Drop your image here to remove it
Quit the tutorial
Nekonyancer

Let's learn how to play Hokito!

Tips:

• You can press the SPACE key to make the tutorial progress instead of using buttons.

• You can use    to minimize tutorial explanations if needed.


This tutorial exists thanks to: Nekonyancer
0000
NekonyancerWelcome to *Hokito,* an abstract checker-based game with surprising strategic depth!1archivecontrol_editmode_centercomment000
NekonyancerEach turn, you must select a *pawn* (or pile of pawns) you control and move it. The number of spaces it can move is equal to the number of lines on it. [red]*This pawn,*[/red] for instance, can move *one space.*2square_1_4000square_1_4 1
NekonyancerGo ahead and *select it!* All invalid destinations (anything that is more than one space away) should now be grayed out! Note that its one space of movement must be *horizontal or vertical.*3square_1_4000square_1_4 16
Nekonyancer*Now select this tile as the destination!*4square_1_3010square_1_3 16
Nekonyancer*Good!* By moving onto the opponent's pawn, we created a *pile.* [green]Our pawn is on the top though, so only we can control the pile![/green]1square_1_363dafd887acf300
NekonyancerNext, select the *indicated pawn.* It has two lines on it, so it should be able to move *two spaces.* Hmm... [red]the available options don't quite match up with that fact, do they?[/red] Why can the pawn move to [green]*this space,*[/green] but not [blue]*this one?*[/blue]1square_6_463dafd990124c00square_2_1 3 square_2_2 2 square_2_4 16
NekonyancerBecause pawns *skip over* empty spaces without counting them! [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_YwniH2.jpg[/img]2archivecontrol_editmode_centercomment63dafd990124c00
NekonyancerAlso, pawns cannot change direction on *empty* spaces. If they could, the selected pawn would be able to move [red]*like this!*[/red]3square_4_363dafd990124c00square_2_3 1 square_3_3 1 square_4_3 1 pawn_2_4 1
NekonyancerClick on an invalid space to de-select the pawn. Now click on [red]*this one*[/red] and inspect its possible destinations!4square_6_463dafd990124c00square_3_4 1
NekonyancerIt looks like the pawn should be able to move along [blue]*this path,*[/blue] but it can't because of another rule: [red]single pawns must land on single pawns, and piles must land on piles.[/red]5square_4_363dafd990124c00square_1_3 2 square_2_3 2 square_3_3 2 square_3_4 2
Nekonyancer*Select the pawn we selected earlier. Move it to the indicated space!*6square_6_363dafd990124c10square_3_2 18 square_2_4 17
NekonyancerNow select [red]*this pile!*[/red] As you can see, [blue]*this*[/blue] is the only space it can move to because, as a pile of pawns, it must land on another pile. *Move it there!*1square_5_363dafde3c227110square_1_3 1 square_1_5 2
NekonyancerOkay, that's everything! The game will continue as you've seen until there are [red]no more possible moves.[/red] [green]Then points are counted up![/green]1archivecontrol_editmode_centercomment63dafe015f9b600
Nekonyancer[blue]Each pile of pawns is worth...[/blue] (# of pawns in pile) *multiplied by* (number of lines on top pawn). These points are awarded to whoever owns the top pawn.2archivecontrol_editmode_centercomment63dafe015f9b600
NekonyancerFor example, [red]*this pile*[/red] has *4* pawns, the top pawn has *1* line on it, and we own it. That means it's worth *4 x 1 = 4* points for us!3square_1_563dafe015f9b600square_1_5 1
Nekonyancer[red]*This one over here*[/red] has 1 pawn, with 3 lines on the top pawn, so it's worth *1 x 3 = 3* points for our opponent!4square_5_263dafe015f9b600square_5_2 1
Nekonyancer[green]After all the piles are calculated, whoever has the most points is the winner![/green]5archivecontrol_editmode_centercomment63dafe015f9b600
Nekonyancer[blue]*Thank you for playing through this tutorial for Hokito!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *BLOIZO* for bringing this game to BGA! Have fun! :D6archivecontrol_editmode_centercomment63dafe015f9b600
Nekonyancer

Now you are ready for your first game!


Play Hokito now!

Join Board Game Arena to play 617 different board games online with your friends and 8 705 000 players from around the world :)



7000
3D

How to play?

Concede the game

Propose to abandon the game collectively

Switch to turn-based

3D mode

Report a bug

Return to the main website

Quit this game

Express STOP


Preferences

Display game logs
Display tooltips

Game options

Game mode
Normal mode
Game speed
Turn-based • 1 move per day (+86400 per turn (maximum 259200))
-You- log in
This game has been updated since the start of the game: thus the replay is EXPERIMENTAL.
 
  Go to next table   [The AI is not playing... click here to relaunch it!]  Skip turn of players out of time
This player is not playing: what can I do?
{ARENA_CANNOT_PLAY_EXPLANATION}

Yes      No

Yes:

No:

Pending:

Your thinking time has expired and all your turns will be skipped.


Get back in the game


Application loading... Go back

An important BGA module could not be found, and your game cannot be loaded. %module_url%

You should try refreshing this page.

You may also try to switch to another language (English) as it may solve the issue.

Finally, if none of these work, please do the following: press F12, click on "Network" on the new panel, press F5, take a screenshot, and report a bug.

Get out of here

Connecting to your game...

{TURN_BASED_SPECIFIC_ARENA_ENDING_MSG}

Game results
Final situation
Buy this game

Game result

Recording game results + computing statistics in progress...

Statistics

-You-: It is your turn!

Play

Thank you!

You are one of our most loyal players!

Thanks to the help of its community, BGA can be enjoyed for free and only needs a little money to run.

Become a member today!


Your main exclusive benefits as Premium

Play Premium games.
Unlimited access to all Premium games for you and your friends.
Do not wait.
No waiting time when games start.
Play from the same place.
Play with friends next to you, using multiple devices or 'Hotseat' mode.
Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.
Save 50%

Yearly

NT$80 / month

512 80

(Billed NT$960 yearly)

Go Premium!

Go Premium!

 

Monthly

NT$160 / month

502 160

 

Go Premium!

Go Premium!

Offer a Premium membership to someone


{OFFER_MEMBERSHIP_EXPLANATION}

({CANNOT_USE_ON_YOURSELF})

{OFFER_MEMBERSHIP_EXPLANATION2}



{I_D_LIKE_TO_OFFER}:

{QUANTITY}:

{TOTAL_PRICE}: NT$

{CONTINUE}

Show more payment methods

Please select a payment method

All our payments are secured by Stripe and Paypal. Note: Your payment information is never transmitted to BGA.


Paypal (Immediate & one-time purchase)
WeChat (CNY)
Credit card (NT$)
Credit card (Euro)
Credit card (US Dollar)
Credit card (Pound Sterling)
Credit card (Canadian Dollar)
Credit card (JPY)
Bitcoin




I have been sent a Gift code: use it now!

{CURRENT_SUBSCRIPTION}

{CURRENT_SUBSCRIPTION_DESCR}

Complete list of your Premium benefits.

Play Premium games.
Ticket to Ride, Azul, CATAN, Wingspan, Carcassonne, It's a Wonderful World, Splendor, 7 Wonders Duel, Agricola, Hanabi, Can't Stop, Space Base, Kingdomino, Lucky Numbers, King of Tokyo, Welcome To, Patchwork, 7 Wonders Architects, Potion Explosion, Lost Cities, Tapestry, Terra Mystica, Res Arcana, A Feast for Odin, Gaia Project, Barrage, Caverna, Pandemic, Great Western Trail, Railroad Ink, Age of Civilization, Jaipur, Viticulture, The Isle of Cats, Living Forest, Takenoko, Next Station: London, Sushi Go!, Break the Code, Love Letter, Century: Spice Road, Nova Luna, Carcassonne: Hunters & Gatherers, Downforce, LLAMA, Roll for the Galaxy, My Shelfie, Clans of Caledonia, Nidavellir, Beyond the Sun, Bärenpark, Blood Rage, My City, Dice Hospital, Can't Stop Express, PARKS, Abyss, For Sale, Rauha, Tokaido, Codex Naturalis, Sushi Go Party!, Conspiracy, Mr. Jack, Marco Polo II: In the Service of the Khan, Draftosaurus, Incan Gold, Sobek: 2 Players, Via Magica, Trek 12, The Builders: Middle Ages, Similo, Forbidden Island, Railways of the World, Point Salad, Coup, Get on Board: New York & London, Glow, Onitama, Tigris & Euphrates, Space Station Phoenix, Little Factory, The Werewolves of Miller's Hollow, Libertalia, Dragonwood, Pingimus, New Frontiers, MOW, The Builders: Antiquity, The Gnomes of Zavandor, Stir Fry Eighteen, Turn the tide, Tinners' Trail, Iwari, BuyWord, Rest In Peace, Medina, Morocco, I'm The Boss, Big Monster, Dice Theme Park, Samarkand, La Marche du Crabe, The Mother Road: Route 66, Mercado de Lisboa, Nicodemus, For the King (and Me), Tucano, Boomerang: USA, Splito, Fleet, Con Sonar!, Pyramid Poker, Race for the Galaxy (expansions), Puerto Rico (expansions), Memoir '44 (expansions), Chakra (expansions), The Crew (expansions), The Crew: Mission Deep Sea (expansions), Ultimate Railroads (expansions), Krosmaster Arena (expansions), Imhotep (expansions), Dungeon Twister (expansions), Krosmaster Blast (expansions).
Create Premium game tables and invite whoever you want (Premium players or not).

Do not wait.
Get rid of the Premium advertising screen at the start of your games.

Play from the same place.
Play with someone using the same Internet connection as you, or even using the same device ('Hotseat' mode).
Only one player needs to be Premium to play from the same location as someone else.

Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.

Statistics.
Access game statistics after each game, and study your opponents' statistics, strategies & rank evolutions.

Choose your color.
When possible, play with your favorite color.

Create tournaments.
Create your own tournaments, for friends or for everyone.

Cancel your membership anytime.

About Board Game Arena Premium

Board Game Arena's main goal is to promote board games to a large audience. This is the reason why the service is free for everyone.

As you can imagine, this website needs a lot of time and some money to keep things running smoothly. Some players are helping us with contributions or through donations. This website can only exist because of the help from these players, and to thank them we make them Premium members.


See other possibilities to help this website.

Offer a Premium membership to someone

Terms of Sale Security & privacy

I agree with Terms of Sale and ask for the immediate activation of my Premium account.
Hokito rules: interactive tutorial
Hokito rules: interactive tutorial
Hokito rules: interactive tutorial
I agree with Terms of Sale and ask for the immediate activation of my Premium account.
stripe 0
pk_test_xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx {BRAINTREE_PUBLIC_KEY}

Offer a Premium membership to someone


Please type the username of this lucky player:



{WE_ALSO_ACCEPT_BITCOINS}



{BITCOIN_FOOTNOTE} bitcoin.org
€24

{ONE_YEAR_MEMBERSHIP}

€18

{HALF_YEAR_MEMBERSHIP}

€8

{TWO_MONTH_MEMBERSHIP}


11941354 twd xxxxx -You- 0 0


Hokito

How to play?
Competition
Tournament
Strategy tips
Options
Credits

Complete rules:

0
(en)
Rulebook (FR, EN, DE, NE, IT, ES, PO)
0
(fr)
Rulebook (FR, EN, DE, NE, IT, ES, PO)
0
(es)
Reglas en español

See 2 more...

Game help:


Back to game

Ranking
Current Season
Current Season All-time


  Display more...
Competitive modes and rankings have been disabled for this game (read more)

My achievements

Preferences

Display game logs
Display tooltips

Game options

Game mode
Normal mode
Game speed
Turn-based • 1 move per day (+86400 per turn (maximum 259200))

publisher

Designer: Claude Leroy

Artist: Tom Delahaye

Developed by: BLOIZO

Release 230120-1020


Ambient music for Hokito

Ambient music provided by our partner Melodice.org



Note: 3D is experimental

-You-
•
0
--:--
Show cursor
nekonekoneko3
nekonekoneko3
•
0
--:--
Show cursor
Resign
Abandon
Top
BGA

Help

  • What is Board Game Arena?
  • Who are we?
  • F.A.Q.
  • Contact us / Support

Contribute

  • I'm a game publisher
  • I'm a software developer
  • I want to help BGA
  • Report a bug
  • Go Premium!

Follow us

  • Join us on Facebook
  • Follow us on Twitter
  • Notify your browser
  • Subscribe to our newsletter
Board Game Arena 62 Board Game Arena • Release 230131-1000 • Legal info • Terms of Use • Terms of Services • Privacy • Cookies Ï€
1
2
3
4
5
6
7
8
9
10
11
12