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Let's learn how to play Now Boarding!

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This tutorial exists thanks to: 3p1cFr3nzy
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3p1cFr3nzy[img]https://x.boardgamearena.net/data/tutorials/img6785ed3b0d0f57.81012708.jpg[/img] You and your friends are part of a growing aviation empire, serving passengers across the USA. But can you keep up with the demand that comes with owning such a big empire, and ultimately stay in business? [red] [tip] *This tutorial is best played on a PC.* [/red]1archivecontrol_editmode_centercomment000
3p1cFr3nzyThis is a cooperative game, where players must cooperate efficiently to deliver passengers as efficiently as possible, without recieving complaints. *Recieve less than 3 complaints throughout the game and you win!* [blue][tip] If the *map size* is too small or too big, you can adjust the size using this scroll bar at the top of your screen: [/blue] [img]https://x.boardgamearena.net/data/tutorials/img6785ed3b3a5477.76571925.jpg[/img]2nbwrap000
3p1cFr3nzyLet's jump right in to the game to not keep you waiting :D We will start by getting familiar with the *game board.* [tip] *This tutorial will take around 10-15 minutes.*3archivecontrol_editmode_centercomment000
3p1cFr3nzyFor this 2-3 player map, we have airports: *SFO*, *LAX*, *DEN*, *ORD*, *ATL*, *MIA* and *JFK*. For 2 player specifically, the [red]*JFK*[/red] airport will not have passengers to and from it.4archivecontrol_editmode_centercomment000node-ATL 4 node-DEN 4 node-DFW 4 node-JFK 1 node-MIA 4 node-ORD 4 node-LAX 4 node-SFO 4
3p1cFr3nzyTo get from one airport to another, you must move the *number of spaces* between the two airports, as well as have the *alliance* to do so (if applicable). *Let's look at an example:*5archivecontrol_editmode_centercomment000
3p1cFr3nzyLet's suppose you were at [red]*DEN*[/red]. To get to [blue]*ATL*[/blue] directly, you need to move 4 spaces to get there. In contrast, to get to [green]*DFW*[/green] directly, you need to move 3 spaces, *as well as* have the *purple* (DFW) alliance. Haven't got the alliance? You'll have to fly there indirectly :(6node-DEN001button_buy_1 4 node-ATL 2 node-DEN 1 node-ATLDEN1 19 node-ATLDEN2 18 node-ATLDEN3 17 node-DFW 3 node-DENDFW1 17 node-DENDFW2 18
3p1cFr3nzyAnd that's all that alliances allow you to do. Anyways, let's finish the game setup by chooosing our *starting airport* and *alliance*. Let's begin in [green]*ATL*[/green]. Select the [green]*ATL*[/green] alliance to continue.7nbwrap010button_buy_0 3
3p1cFr3nzyFurthermore, here's one special rule for 2 player: *both* players get to choose a *second* alliance! Let's go for [red]*ORD alliance*[/red] as it allows us to get around the east of the map more easily.1nbwrap65171d01a05bb10button_buy_2 1
3p1cFr3nzyLast but not least, let's upgrade our plane! We can either choose: 1 [red]*Speed 4*[/red], which allows us to move *1 space further* each round if needed (we start with 3 speed), or 2 [blue]*Seat 2*[/blue], which allows us to carry *two* passengers at a time instead of *one*.1nbwrap65171d02588c300button_buy_0 2 button_buy_1 1
3p1cFr3nzyLet's choose *Seat 2* as we are not in need of more speed for now.2nbwrap65171d02588c310button_buy_0 16
3p1cFr3nzy*Morning has broken and it's the start of the game!* To begin with, the game will *randomly* select two routes to make one *shorter* and one *longer* by *one space*. The shorter route will have a [red]*tailwind*[/red] token (currently on LAX to DEN) and the longer route will have [blue]*a couple of storm icons*[/blue] (currently on DFW to MIA). 1weather-DENLAX265171d0a117ae00weather-DENLAX2 1 weather-DFWMIA1 2 weather-DFWMIA1w 2
3p1cFr3nzyEvery round from here onwards consists of two phases (in this order): *Maintenance* phase and *Flight* phase. For the *Maintenance* phase, players may choose to [red]*upgrade their plane*[/red] and/or [green]*buy alliances*[/green] using the money they have earned from *delivering passengers*. [tip] For *temporary upgrades*, only one player may use that particular one at any one time.2nbwrap65171d0a117ae00button_buy_0 1 button_buy_1 1 button_buy_2 1 button_buy_3 1 button_buy_4 3 button_buy_5 3
3p1cFr3nzyWe have no money currently, so let's move to the *Flight* phase. Click on *Ready* to advance to the *Flight phase*.3nbwrap65171d0a117ae10button_prepareDone 16
3p1cFr3nzyNow let's start with the *Flight* phase! Here, players can do 3 different actions, in any order and as many times as they wish to: [red]1 Move a number of spaces around the board, based on your *Speed* and the number of moves you have remaining. (!!! Speed is only replenished at the end of the phase!) [/red]1maintitlebar_content65171d11ca5b900move-ATLDEN1 1 move-ATLDFW1 1 move-ATLJFK1 1 move-MIAATL1 1 move-ATLORD1 1 move-ATLDEN2 1 move-ATLDFW2 1 move-ATLJFK2 1 move-MIA 1 move-ATLORD2 1 move-ATLDEN3 1 move-DFW 1 move-JFK 1 move-ORD 1
3p1cFr3nzyYou can do the other two actions if you are at an airport: [blue]2 Pick up a *passenger* from an airport *you are currently in*. You cannot pick up passengers if your seat capacity is *already at a maximum*.[/blue] [green]3 Drop off a passenger from your plane at the airport you are currently in. If it is the destination they need to get to, you get money *based on the passenger you dropped off*.[/green]2maintitlebar_content65171d11ca5b900paxlist-DEN 2 paxlist-JFK 2 paxlist-ORD 2 paxlist-SFO 2 paxlist-ATL 2 paxlist-DFW 2 paxlist-MIA 2 paxlist-LAX 2 paxlist-91367784 3
3p1cFr3nzyAnyways, let's get on with the Flight phase. To begin with, all starting airports chosen will have a passenger. Then, at the start of each Flight phase, a new passenger will be revealed (more on that later). Thus, let's pick up the [blue]passenger travelling from *ATL* to *ORD*[/blue] as our first action this round. *Click/Tap* on the passenger to pick them up.1pax-165171d137439810paxlist-ATL 2
3p1cFr3nzyGreat start! :) Our passenger will pay us if we transport them to [red]*ORD*[/red], so why not go there? *Let's fly to ORD!*1move-ORD65171d15901bc10node-ORD 1 move-ORD 16
3p1cFr3nzyAnother happy landing :P Anyways, let's drop off our passenger to earn 2 dollars! [green]To do this, click on the passenger in our plane to drop them off at *ORD*.[/green] [tip] You can drop off and pick up passengers as many times as you like at an airport. 1maintitlebar_content65171d1721fd510paxlist-91367784 3
3p1cFr3nzy*Well done for delivering your first passenger!* You may notice that our *Speed value* is now 0/3. This is because we moved 3 spaces, meaning we have to stay at ORD for now since we used up all our speed. Despite this, let's pick up [red]the passenger travelling from *ORD* to *DEN*[/red], which we can deliver to DEN next round.1archivecontrol_editmode_centercomment65171d186930010paxlist-ORD 1
3p1cFr3nzyAnd that's all we can do this round! Press *End Round* to move onto the second *morning* round.1archivecontrol_editmode_centercomment65171d18f3c3e10button_flyDone 5
3p1cFr3nzyWe are now back at the *Maintenance* phase again for round two. We could buy [red]*Temporary Speed*[/red] or [blue]*Temporary Seat*[/blue] (giving us either 1 more speed or seat respectively), but given it's a one-time use and we can reach *DEN* this flight phase, we will pass. 1nbwrap65171d1a6581200button_buy_1 2 button_buy_3 1 node-ORDDEN1 17 node-ORDDEN2 18 plane-93201936 19
3p1cFr3nzyFor this Flight phase, let's fly to [blue]*DEN*[/blue]. You can do the first action to get there ;)1archivecontrol_editmode_centercomment65171d203704c10node-DEN 2
3p1cFr3nzyNice! I'll let you drop them off yourself... Given there are no passengers at *DEN*, that's all we can do this phase.1maintitlebar_content65171d21ebbf510
3p1cFr3nzyThe [green]passenger that is at *MIA*[/green] was not picked up, so they gained an *anger* point! *If any passengers are left at airports, they will gain 1 anger point each round.* If a passenger reaches *four* anger, they *file a complaint*! Definitely not a good thing to let happen :(1nbwrap65171d25e2ebe00paxlist-MIA 3
3p1cFr3nzyHence, let's fly there within a couple rounds to pick them up, so they don't get more angry :)2nbwrap65171d25e2ebe00
3p1cFr3nzyThe fastest way to reach *MIA* is to first head towards [blue]*ATL*[/blue] (due to storms along *DFW* to *MIA*), so let's head in that direction. Use all your speed here.1maintitlebar_content65171d2e98bf510node-ATL 2
3p1cFr3nzy*It's midday now, meaning the weather has changed!* The [red]route we are on now[/red] is one space shorter (plane is covering the tailwind token), and the [blue]route from *ORD* to *SFO*[/blue] is now one space longer.1nbwrap65171d45ab25300node-ATL 1 node-DEN 1 node-ATLDEN2 1 node-ATLDEN3 1 node-ORD 2 node-SFO 2 node-SFOORD1 2 node-SFOORD3 2 plane-91367784 1 weather-SFOORD2 2 weather-SFOORD2w 2
3p1cFr3nzyAlso, our empire has suddenly recieved an increased demand for passengers, so *two* new passengers will be revealed every round! [green][tip] If this number of passengers sounds easier for more players, it's not: the number of new passengers revealed each round *increases with player count.*[/green]2nbwrap65171d45ab25300
3p1cFr3nzyLess talking from me, and more playing by you :D This time, pick up the passenger at [blue]*MIA*[/blue]. No hints this time!1maintitlebar_content65171d532ad1111paxlist-MIA 2
3p1cFr3nzyNow that you're at *MIA*, what should you do?1archivecontrol_editmode_centercomment65171d70a326010
3p1cFr3nzyExactly! You're getting the hang of this :) We don't need to travel far to *ATL* anyways...1maintitlebar_content65171d726eb5800
3p1cFr3nzyAlright pilot! Deliver your passenger to the airport as stated on the passenger card ;)1maintitlebar_content65171d7b626e210
3p1cFr3nzyLet's earn 1 dollar for delivering! It isn't much money, but it's significant for an upgrade we may want soon...1maintitlebar_content65171d7f1537310
3p1cFr3nzyFr4uHo11e will deal with the passengers at *DEN*, so let's start flying to [red]*DFW*[/red] as it's hard for her to get to ATL from DFW. [blue](We might go to ORD soon, as it is impossible for Fr4uHo11e to get to ORD due to the *alliances* she currently does not have.)[/blue] 1maintitlebar_content65171d827d73a00node-DFW 1 alliances-93201936 2
3p1cFr3nzyThis movement is buggy for some reason, so just press *Continue*.2archivecontrol_editmode_centercomment65171d827d73a00
3p1cFr3nzyApologies that you couldn't move the plane yourself :/ On a good note, we can use our well-earned 5 dollars to *permanently upgrade our speed!* Let's do exactly that. Click/Tap on [green]*'Speed 4'*[/green] to upgrade our Speed. [red][tip] All upgrades in the *maintenance* phase can be undone if you accidently click on the wrong option.[/red]2nbwrap65171d8fef3b110button_buy_2 3
3p1cFr3nzyWhen you have more than the required amount of cash, you can choose which 'passenger payments' you use to pay for the upgrade. We don't have a choice, so just pay all of it. [red]!!! The game does not give change; overpay for the upgrade at your own peril! However, you can possibly avoid this if you buy more than one upgrade at the same time.[/red]1maintitlebar_content65171d941175410button_pay 16
3p1cFr3nzyWe can now move 1 more space each round! Pretty cool 8) We've covered the vast majority of the rules, so let's go over some final rules we need to cover:1maintitlebar_content65171d9bd025300
3p1cFr3nzy[red] - There is also an *evening* phase (9 rounds of passengers), where the *weather changes* and *even more* passengers are revealed each round! After *these* 9 rounds have completed, there is a final round where no passengers are revealed.[/red] [img]https://x.boardgamearena.net/data/tutorials/img6785ed3b5cefe5.83430715.jpg[/img]2nbcommon65171d9bd025300
3p1cFr3nzy[blue]If two or more players are at the same airport, one may take a passenger from someone else's plane into theirs. Passengers dropped off at airports (not at their destination) can be picked up by others.[/blue] [tip] Dropping off passengers also removes their current anger points if it is not at their starting airport. This is also useful for transferring passengers from one player's plane to another.3maintitlebar_content65171d9bd025300paxlist-91367784 2 paxlist-93201936 2
3p1cFr3nzyFor 3 players, [red]*JFK*[/red] will have passengers going to and from that airport. For 4-5 players, the *SEA* airport will be introduced (with passengers) and a new [blue]*SEA*[/blue] alliance is added as well.4maintitlebar_content65171d9bd025300node-JFK 1
3p1cFr3nzyFinally, at the end of the *final round in the evening*, every 2 passengers *still not delivered to their destination* (rounded down) file a complaint. If this does not mean the total number of complaints is three or more, *you win!* [green][tip] This is harder than you think; communication is key![/green]5maintitlebar_content65171d9bd025300
3p1cFr3nzyGame sound too easy? Try adding a [red]*Flight phase round timer*![/red] Also, you can add a [blue]*VIP variant*[/blue], which adds passengers with special requirements, such as *Celebrity*, in which this passenger needs to fly solo. [img]https://x.boardgamearena.net/data/tutorials/img6785ed3b7bdc38.38280580.jpg[/img]6maintitlebar_content65171d9bd025300
3p1cFr3nzyNow you are ready to soar to new heights with *Now Boarding*! Have fun with this highly interactive game! *Can you keep the passenger demand under control, or will it fall into chaos?* A big shoutout goes to *quietmint* for bringing this game to BGA! [blue][tip] Any feedback? Message 3p1cFr3nzy directly. I appreciate it.[/blue]7maintitlebar_content65171d9bd025300manifests-top aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9pbWc2Nzg1ZWQzYjlmYWFmMC45NDE0Mzg2NS5qcGc=/610/268
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Now Boarding

How to play?
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Complete rules:

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English rules - Official PDF
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『搭乗開始』の遊び方・魅力をご紹介!
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即刻登機 Now Boarding

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publisher

Designer: Tim Fowers

Artist: Ryan Goldsberry

Developed by: quietmint

Release 230926-0506

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