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Nekonyancer

Let's learn how to play Photosynthesis!

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This tutorial exists thanks to: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_ToCFxu.jpg[/img] Several varieties of trees are competing to grow and spread their seeds in a small but fertile forest. I'm *rooting* for yours! [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerEach turn, *sunlight* will wash over the meadow, which will be absorbed by any tree lucky enough to not be in another tree's *shadow.* Players will then use this light to unlock seeds and trees and place them on the board. When trees die, their owners will collect [red]*scoring tokens*[/red] that match the fertility of the soil in those areas. [green]Whoever has the most points at the end of the game wins![/green]2archivecontrol_editmode_centercomment000psy_tokenpiles 1
NekonyancerAt the beginning of the game, each player has to place two small trees along the edge of the board. Our opponent has already placed [red]*one!*[/red] *Place a tree next to it!*1archivecontrol_editmode_centercomment6407f301a860110psy_slotselector_3_0 16 psy_slotselector_4_0 1
NekonyancerAlright, our opponent placed their second tree. *Place ours in the bottom-right corner!*1psy_slotselector_6_46407f3086d51310psy_slotselector_6_4 16
Nekonyancer[red]*Okay, now we're ready to start Turn 1!*[/red] At the beginning of each turn, all the trees will collect sunlight. Do you see the *large yellow crescent* on the board? That's the sun, and it shows that light will stream across the meadow from the *top-left* to the *bottom-right.*1archivecontrol_editmode_centercomment6407f30a3423a00
NekonyancerThe direction is extremely important because of *shadows.* Small trees cast shadows that are one space long. Any trees in that shadow will not get sunlight unless they are *taller* than the first tree!2archivecontrol_editmode_centercomment6407f30a3423a00
Nekonyancer[blue]*Our opponent's tree*[/blue] in in our tree's shadow. If it were taller, it could still get sunlight... but it isn't. [red]Too bad for them![/red] :)3psy_slotselector_4_06407f30a3423a00psy_slotselector_4_0 2
NekonyancerOkay, we got [red]*2 sunlight*[/red] - one for each *small* tree. [green][tip] Medium/large trees collect 2/3 sunlight each![/green] Our opponent only got 1 sunlight because, again, [blue]*one of their trees*[/blue] is in a shadow.4psy_playerboard_sun_921434876407f30a3509500psy_sunclicker_92143487 1 psy_slotselector_4_0 2
NekonyancerNow we can spend our light! [blue]It can be spent in four ways:[/blue] - *Buying* seeds and trees from your [red]*personal board.*[/red] - *Planting* seeds. - *Upgrading* trees on the main board. - *Collecting* scoring tokens. Let's learn how to *buy* first!1psy_player_treeslot_92143487_medium_16407f3156e5df00psy_playerzone 6
NekonyancerThere are four different things you can buy - *[red]seeds,[/red] [blue]small trees,[/blue] [green]medium trees,[/green] and large trees* - all of which are arranged in columns. As you can see, items get more expensive as you go up a column. You can only buy the bottom-most available item in each column.2psy_playerboard_921434876407f3156e5df00psy_player_treeslot_92143487_seed_1 1 psy_player_treeslot_92143487_seed_2 1 psy_player_treeslot_92143487_seed_3 1 psy_player_treeslot_92143487_seed_4 1 psy_player_treeslot_92143487_small_1 2 psy_player_treeslot_92143487_small_2 2 psy_player_treeslot_92143487_small_3 2 psy_player_treeslot_92143487_small_4 2 psy_player_treeslot_92143487_medium_1 3 psy_player_treeslot_92143487_medium_2 3 psy_player_treeslot_92143487_medium_3 3
NekonyancerLet's try it! *Buy a small tree!*3psy_player_treeslot_92143487_small_16407f3156e5df10psy_player_treeslot_92143487_small_1 16
NekonyancerGood! The tree moved into our [red]*inventory.*[/red] From there, seeds and trees can be placed onto the main board, though that will require more light!1psy_playerboard_921434876407f35c8c98000psy_playerreserve_92143487_seed 1 psy_playerreserve_92143487_small 1 psy_playerreserve_92143487_medium 1 psy_playerreserve_92143487_large 1
NekonyancerWe're out of light now, so there's nothing left for us to do. *Click on "End turn" at the top!* Something special will happen, so watch carefully!2archivecontrol_editmode_centercomment6407f35c8c98010btn_submit 16
Nekonyancer[red]The sun moved to a new position, and everyone absorbed more sunlight![/red] Last turn, [blue]*our opponent's tree*[/blue] was in a shadow, so it didn't receive any light. It wasn't in a shadow this time because the sun hit it from a new angle!2archivecontrol_editmode_centercomment6407f362c2e0400psy_slotselector_4_0 2
NekonyancerWe have 2 more light points to spend. Let's learn about *upgrading* trees, which means replacing them with larger ones. [blue]Here's the upgrading order:[/blue] Seeds --> Smalls --> Mediums --> Larges. [red]You cannot skip a step by upgrading a small directly into a large, nor a seed into a medium![/red] When you upgrade, you must have one tree of the appropriate size available in your inventory.3archivecontrol_editmode_centercomment6407f362c2e0400
NekonyancerWe have one [blue]*medium tree*[/blue] available! Let's use it! *Select [red]this tree.[/red] Then click on it again to upgrade it!*4psy_slotselector_6_46407f362c2e0410psy_playerreserve_92143487_medium 2 psy_slotselector_6_4 1 psy_mini_playerreserve_92143487_medium 2
Nekonyancer*Great!* That cost us 2 light points. [green][tip] Upgrading into smalls/mediums/larges costs 1/2/3 light points![/green]1psy_slotselector_6_46407f3699a1d900
NekonyancerRemember, Photosynthesis is a real board game, and real game pieces can't just transform into larger ones! The smaller piece had to be replaced! The replaced tree went back onto our personal board, onto the [blue]*highest available space*[/blue] for small trees.2psy_player_treeslot_92143487_small_16407f3699a1d900psy_player_treeslot_92143487_small_1 2
NekonyancerWe're out of light again, so *end your turn!*3btn_submit6407f3699a1d910btn_submit 16
Nekonyancer[red]Turn 3![/red] We got *3* light - 2 for the medium tree, 1 for the small tree! Our opponent got... only 1? Huh?1archivecontrol_editmode_centercomment6407f37fd956d00
Nekonyancer*Oh!* It's because taller trees cast longer shadows! *Small/medium/large* trees cast shadows *1/2/3* tiles away! Since we upgraded [red]*this tree*[/red] to a medium, its shadow was extended, blocking our opponent's tree!2psy_slotselector_6_46407f37fd956d00psy_slotselector_6_4 1
NekonyancerWe've learned how to upgrade trees and buy things from our personal board. Let's learn about [green]*planting seeds*[/green] next! Seeds can't just fall from the sky. They have to be launched by one of your trees on the main board! *Small/medium/large* trees can launch seeds *1/2/3* spaces away!1archivecontrol_editmode_centercomment6407f3a30b31600
NekonyancerFirst, we have to select a launch point. *Select [red]this tree.[/red] Then continue!*2psy_slotselector_6_46407f3a30b31600psy_slotselector_6_4 1
NekonyancerIt should now show all the spaces you can launch a seed to! Remember, our medium tree will cast shadows *two spaces away.* [green]So where will our little seed be able to absorb the most sunlight?[/green]3archivecontrol_editmode_centercomment6407f3a30b31600
NekonyancerI hope you said this spot! *Click [red]here[/red] to plant a seed!*4psy_slotselector_4_46407f3a30b31610psy_slotselector_4_4 1
NekonyancerHmm, we still have 2 light points. Let's upgrade our little seed into a small tree for 1 light! *Click here!* .... just kidding. [green]You can't![/green]1psy_slotselector_4_46407f3b2062d800psy_slotselector_4_4 16
NekonyancerThat's because each space on the board can only be activated *once* per turn! Since we placed a seed here already, [red]we can't do anything else involving this space until next turn![/red] We can't select the tree that launched our seed either!2psy_slotselector_4_46407f3b2062d800psy_slotselector_4_4 13 psy_slotselector_6_4 13
NekonyancerLet's just save our light for later. *End your turn.*3btn_submit6407f3b2062d810btn_submit 16
NekonyancerOkay! NOW we can upgrade this seed! *Go ahead!* It will cost 1 light.1psy_slotselector_4_46407f3ca1cdb510psy_slotselector_4_4 1
NekonyancerThere's a slight problem. Our personal board didn't have room for another seed, so it was removed from the game. [red]Oh well.[/red] :( I'll skip forward to next turn now...1psy_player_treeslot_92143487_seed_16407f3dd55eb700
Nekonyancer[green]Alright! Take a look at the board![/green] Next turn, the sunlight is going to wash across the meadow from *left to right.* That means [red]*our medium tree*[/red] will be in the shadow of [blue]*our opponent's medium tree!*[/blue]1archivecontrol_editmode_centercomment6407f40db4aaf00psy_slotselector_6_2 2 psy_slotselector_6_4 1
NekonyancerDon't worry. We can fix this. *First, buy a large tree from our personal board.*2psy_player_treeslot_92143487_large_16407f40db4aaf10psy_player_treeslot_92143487_large_1 16
Nekonyancer*Now upgrade our medium tree to a large!*1psy_slotselector_6_46407f41133de310psy_slotselector_6_4 1
Nekonyancer*Good!* We unfortunately had to remove that medium tree from the game because there wasn't an open slot on our board, but at least we won't get blocked next turn! We're too tall!1archivecontrol_editmode_centercomment6407f415258bd00
NekonyancerThere's just one more thing to show you: [green]*collecting scoring tokens.*[/green] To collect one, all you have to do is upgrade a [red]*large tree.*[/red] It will cost 4 light. *Go ahead!*1psy_slotselector_6_46407f41839fae10psy_tokenpiles 3 psy_slotselector_6_4 1
Nekonyancer*Good!* The large tree upgraded into... nothing! Its life cycle is complete. The tree itself went back onto our [blue]*personal board.*[/blue] And as a reward, we got to take a token from the [green]*pile*[/green] that matches the color of [red]*this space.*[/red]1psy_slotselector_6_46407f420d819e00psy_victorytoken_1 3 psy_player_treeslot_92143487_large_1 2 psy_slotselector_6_4 1
NekonyancerThe colors of the spaces (and leaves on the spaces) represent *fertility.* The more fertile the soil, the more points we'll get when the tree completes its life cycle! If a pile is empty, players can take tokens from lesser piles instead. [green][tip] 4-leaf scoring tokens are not available in 2-player games![/green]2psy_slotselector_3_36407f420d819e00
Nekonyancer*Okay, that's everything!* The game will continue as you've seen until the sun completes *three revolutions* (rounds) around the board. [red]That means exactly 18 turns![/red] Then we count points!3archivecontrol_editmode_centercomment6407f420d819e00
NekonyancerCounting points is easy. [blue]Each player scores:[/blue] *-* all the points shown on their scoring tokens. *-* 1 point for every three unused light points. [green]Whoever has the most points wins![/green]4archivecontrol_editmode_centercomment6407f420d819e00
NekonyancerOne last thing to mention: There are two options you can toggle in the lobby. *Long mode:* The game ends in 4 rounds (24 turns) instead of 3 (18 turns). *Heavy shadow:* Shadowed seeds and trees cannot grow or launch new seeds.5archivecontrol_editmode_centercomment6407f420d819e00
Nekonyancer[blue]*Thank you for playing through this tutorial for Photosynthesis!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *darhf* and *lordalx* for bringing this game to BGA! Have fun! :D6archivecontrol_editmode_centercomment6407f420d819e00
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Photosynthesis rules: interactive tutorial
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Photosynthesis

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Designer: Hjalmar Hach

Artist: Sabrina Miramon

Developed by: darhf, lordalx

Release 230206-0000


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