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Table #368568024
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Previously on Rainforest #368568024 ... ([Skip last moves replay])
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Nekonyancer

Let's learn how to play Rainforest!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_Vpc8wM.jpg[/img] You and your opponents are trying to create thriving rainforest ecosystems with a rich variety of flora and fauna! [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerIn *Rainforest,* players will choose [red]*jungle tiles*[/red] to add to their personal boards. Each tile is accompanied by several [blue]*animal tokens.*[/blue] Once all the slots on a jungle tile are filled by animals, it can be *locked in,* scoring points! The game will end shortly after someone locks in their *9th jungle tile.* [green]Whoever has the most points wins![/green]2archivecontrol_editmode_centercomment000slotContainer_8 1 slotContainer_16 1 slotContainer_51 1 tile_51 6 slotContainer_25 1 slotContainer_35 1 Species_Red 2 Species_Yellow 2 Species_Green 2 Species_Purple 2 Species_Blue 2
NekonyancerFirst, let's take a closer look at a jungle tile. Each tile has: [red]*A victory point value.*[/red] 1 or 2 colors. [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_FS5Xj3.jpg[/img] [blue]*Slots for animal tokens.*[/blue]3slotContainer_51000
Nekonyancer[green]This tile, for instance:[/green] - is worth 3 points. - is green. - needs two animals to complete.4slotContainer_51000
NekonyancerLet's take it! *Select this tile. Then click on "Take this tile" at the top!*5slotContainer_51010slotContainer_51 16
NekonyancerGood! The tile is now sitting in our [red]*clearing,*[/red] which can hold up to three jungle tiles. It will stay in the clearing until all of its animal slots are filled. Speaking of animals, we can now take some *animal tokens* from the [blue]*same location*[/blue] where we got the tile!1archivecontrol_editmode_centercomment643f6947b1e1e00Species_Green 7 slotContainer_51 6 clearingZone2 6 clearingZone3 6
NekonyancerWhen you take animal tokens, you must take *all* tokens of a *single species* or a *single color.* This setup is actually pretty nuts - there are four butterflies here! Since they're all the same species, we can take them all! So... *take them!*2button_species_7643f6947b1e1e10button_species_7 16
NekonyancerNow BGA is telling is that we can *exchange* one of our animal tokens with any other token on the board. This happens whenever a player takes the [green]last token at a location,[/green] as we just did! [blue]Hmm... which tokens should we exchange?[/blue]1Species_Green643f694979b2100
NekonyancerWell, if you examine the slots on your [red]*jungle tile,*[/red] you'll see that they specifically require a *butterfly* and a *monkey.* We already have plenty of butterflies, so... *Select the indicated butterfly (1).* *Select the indicated monkey (2).* *Click on "Confirm the swap" at the top!*2slotContainer_51643f694979b2110species_161 18 species_116 17 slotContainer_51 6
NekonyancerNow we have the option to place animal tokens onto our jungle tiles. Luckily, we have [blue]*two stock slots*[/blue] on our board for extra tokens. Unluckily, we can't interact with the stock in tutorial mode! *Place the red butterfly and the yellow monkey on the jungle tile.* Then click on "Continue."1playerSpeciesZone643f6979c1b5b00species_116 6 species_101 6 species_161 6 speciesSlot_stock_1 2 speciesSlot_stock_2 2 slotContainer_51 6
NekonyancerGreat! Since all the animal slots on this jungle tile were filled, the tile was automatically placed on the [red]*next available jungle slot*[/red] and *locked in.* It's stuck here forever!1slotContainer_51643f6984564d300slotContainer_51 6
NekonyancerAnd as you can see, we gained points equal to the value of the tile: [red]*3!*[/red] Er. Wait a second. [blue]Why do we have 4 points?[/blue]2player_board_92143487643f6984564d300player_score_92143487 1
NekonyancerOh! It's because of our *totem animal!* Each player has a different totem animal. Each animal of that type will increase the value of any tile it's on by 1! As you can see on the right side of our board, our totem animal is a [red]*monkey!*[/red]3largePlayerBoard643f6984564d300largePlayerBoard 6
NekonyancerThere's an important distinction here: [blue]*This monkey*[/blue] did *not* simply give us one point. It increased the value of the tile by 1, which then gave us points equal to its value. [red]This is important because we can multiply the value of some tiles later![/red]4slotContainer_51643f6984564d300species_161 2
NekonyancerBy the way, [blue]*our extra butterflies*[/blue] shouldn't be here. They should be occupying our two [red]*stock slots.*[/red] Tutorial mode... what can you do? =/ Also, if we drew more animal tokens than we could hold in our stock and on our tiles, we would simply have to discard the extras.5largePlayerBoard643f6984564d300playerSpeciesZone 2 speciesSlot_stock_1 1 speciesSlot_stock_2 1
Nekonyancer[red]Anyway, that's the end of our turn![/red] Note that the [blue]*area we emptied of animal tokens*[/blue] was refilled. Now the next player will take their turn...6Species_Green643f6984564d300Species_Green 7
NekonyancerOkay, it's our turn again! [red]Hmm, what should we do?[/red] Well, it would be nice to get lots of animal tokens, especially monkeys, and especially if we can take the last animal token in an area. We also have two [blue]blue butterflies[/blue] leftover from last turn. [green]Do you see a good move?[/green]1jungleZone_5643f69a0e206201
NekonyancerI think this is a good move. *Take this tile!*2slotContainer_35643f69a0e206210slotContainer_35 16
NekonyancerNow we can take all the tokens of one species or one color. Obviously, we want all the *purple* tokens. *Take them!*1button_species_4643f69add217110button_species_4 16
NekonyancerWe took the last animal token from a location again, so we get to *swap* another token! We can swap one of the ones we just picked up *OR* one of the butterflies from last round!1playerSpeciesZone643f69b06034a00
NekonyancerRemember, monkeys give us more points. *Swap these two tokens!*2playerSpeciesZone643f69b06034a10species_181 16 species_116 16
NekonyancerGood! Now, as you probably guessed, only blue animals can be placed on this particular jungle tile. *Place the monkey and one of the butterflies on the tile. Then click on "Continue."*1slotContainer_35643f69e1b142e00species_123 16 species_181 16
NekonyancerUnfortunately, if I go any further, the replay will [red]softlock,[/red] so I'll have to do the rest of it with pictures. The tile we just acquired should lock in. It should look like this: [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_NRDQ3M.jpg[/img] Again, pretend the stock slots are full. ^_^;2archivecontrol_editmode_centercomment643f69e1b142e00
NekonyancerThere's just one more thing I have to teach you: *colors.* We have two mono-colored tiles - one [green]*green*[/green] and one [blue]*blue*[/blue] - but many have two colors. For example, [red]*the tile in the middle of the board*[/red] is red and green.3slotContainer_55643f69e1b142e00slotContainer_55 6 slotContainer_51 8 slotContainer_35 7
NekonyancerIf we can lock in 3 or 4 jungle tiles that are all orthogonally connected and share a color, we'll get a special [red]*protected area token!*[/red] There are ten of these tokens - two for each color - but only *5/6/7* of them are used in a *2/3/4* player game.4token_58643f69e1b142e00token_56 6 token_57 6 token_58 6 token_63 6 token_64 6
NekonyancerWhen you gain one, you can place it on a single tile, *doubling* or *tripling* its score! In this example, we locked in 3 blue tiles, so we claimed a blue Protected Area token and placed it on the most valuable tile in the Area. [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_HZt3lw.jpg[/img]5token_57643f69e1b142e00
NekonyancerSometimes, there will be *two Protected Area tokens* available for a single color - a x2 token and a x3 token. (The x3 tile requires 4 adjacent tiles.) But don't get excited. [red]You can only have one token of each color.[/red]6token_57643f69e1b142e00
NekonyancerIf you locked in three adjacent red tiles, you'd have to *immediately* decide if we wanted this x2 token. [blue]If you took it, you'd never be able to get the x3 token.[/blue] [red]If you didn't take it, you wouldn't be able to change your mind later![/red]7token_56643f69e1b142e00
NekonyancerThere's one other kind of token: [red]*a Diversity token.*[/red] There is always one available for each player in the game. If a player can get tiles of *all five colors* locked in, they can immediately claim a diversity token, placing it on the last tile they locked in. [green]The diversity token is worth 2 points for each tile locked in after it![/green]8diversity_66643f69e1b142e00diversity_66 6
Nekonyancer*And that's it!* When one player locks in their *9th* jungle tile, it triggers the end. Once everyone has had the *same number of turns,* points are counted up, and [green]whoever has the most points wins![/green]9archivecontrol_editmode_centercomment643f69e1b142e00
Nekonyancer[blue]*Thank you for playing through this tutorial for Rainforest!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *Galeelox* for bringing this game to BGA! Have fun! :D10archivecontrol_editmode_centercomment643f69e1b142e00
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Rainforest

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Designer: Johannes Goupy

Artist: Alain Boyer

Developed by: Galeelox

Release 230403-1628


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