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Table #362102851
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Nekonyancer

Let's learn how to play SETUP!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed087a8c56.21731828.jpg[/img] Welcome to *Setup,* the rummy-style game of tiles and tactics for the whole family. [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerEach turn, you place tile(s) on the board to create a set. The tile(s) you place come from either [red]*your hand*[/red] or the [blue]*common hand.*[/blue] You gain points for tiles in the set you place and can score more points if those tiles create more sets. [green]The winner is the player who reaches the finish line first![/green] (◆◆ 2-players, ◆◆◆ 3-players, ◆◆◆◆ 4-players.)2setup-hand-tile-background000setup-common-tile-background 2 setup-hand-tile-background 1
NekonyancerTiles are considered parts of sets if an adjacent number (connected by a white line) is... - A *consecutive* number and the *same suit* (like 4❤️5❤️6❤️). OR - The *same* number (suit doesn't matter). The tiles you place must be part of a *single set.*3maintitlebar_content000
Nekonyancer[red]You'll understand better after we try it ourselves![/red] *1.* Select the 8 of hearts and place it in the indicated spot. *2.* Select the 8 of clubs and place it in the indicated spot. *3.* Click on "End Turn" and then "Confirm" at the top!4archivecontrol_editmode_centercomment010tile-M1-0 17 tile-M2-0 18 tile-O4-0 18 tile-H1-0 17
Nekonyancer*Great job!* Click continue after everything stops moving...1archivecontrol_editmode_centercomment6426348b72e9200
NekonyancerOkay! [red]*These three adjacent tiles*[/red] were all the same number, so they formed a set. We actually could have placed [blue]*this 8*[/blue] as well, since it would have been in the same set as the other two tiles we placed this turn. Oops.2tile-M2-06426348b72e9200tile-M1-0 1 tile-M2-0 1 tile-X3-0 1 tile-H2-0 2
NekonyancerIn addition to the set of 8s, we formed another set with the 8 and 9 of clubs - they're [blue]*consecutive numbers of the same suit!*[/blue]3archivecontrol_editmode_centercomment6426348b72e9200tile-M2-0 2 tile-X4-0 2
NekonyancerAfter we placed the tiles, we gained [red]1 point per tile involved in a set.[/red] The 8 of clubs, despite being part of 2 different sets, was only counted once. [blue]That means we got a total of 4 points![/blue]4archivecontrol_editmode_centercomment6426348b72e9200tile-M1-0 1 tile-M2-0 1 tile-X3-0 1 tile-X4-0 1
NekonyancerIn this game, we keep track of points by moving a marker along a track. Since we got 4 points, our marker moved [red]four spaces![/red] [img]https://x.boardgamearena.net/data/tutorials/img6785ed0894b399.26994029.jpg[/img]5archivecontrol_editmode_centercomment6426348b72e9200
NekonyancerAlright, now it's our opponent's turn. [green]Let's see what they do...[/green]6archivecontrol_editmode_centercomment6426348b72e9200
NekonyancerAgain, wait for everything to stop moving before you continue...1archivecontrol_editmode_centercomment642634ba2429800
NekonyancerThey made a [blue]*set of 3 consecutive numbers*[/blue] and another [red]*set of 2 identical numbers.*[/red] That means they scored four points!2archivecontrol_editmode_centercomment642634ba2429800tile-C1-0 5 tile-C2-0 1 tile-M2-0 2 tile-X4-0 2
NekonyancerHowever, we *also* scored one point! Why? Well, I need to explain [red]*bonus spaces -*[/red] the two spaces on the board that match each player's color. You can't place tiles on your opponents' bonus spaces, and they can't place tiles on yours.3tile-M1-0642634ba2429800tile-M1-0 1 tile-M2-0 1
NekonyancerHowever, when opponents make sets that include your bonus spaces, they grant you [green]one point per bonus space used![/green] Nekonyancer's set of clubs used [red]*this space,*[/red] so we gained 1 point!4archivecontrol_editmode_centercomment642634ba2429800tile-M2-0 1
NekonyancerOne last thing about bonus spaces. When you play with fewer than 4 players, the [red]*bonus spaces belonging to absent players*[/red] are treated as common spaces, so anyone can place tiles there.5archivecontrol_editmode_centercomment642634ba2429800tile-P1-0 6 tile-P2-0 6 tile-Y1-0 6 tile-Y2-0 6
Nekonyancer[blue]Let's take one more turn.[/blue] Hmm... I see a way we can score *6 points.* It would make a set of 4 identical numbers, a second set of 2 identical numbers, and a third set of two consecutive numbers. [green]Can you find it?[/green] [tip] Remember, all the tiles you place must be part of the same set!6maintitlebar_content642634ba2429800
Nekonyancer*1.* Place the 8 of diamonds in the indicated spot! *2.* Place the 9 of diamonds in the indicated spot! *3.* End turn and confirm!7archivecontrol_editmode_centercomment642634ba2429810tile-X1-0 17 tile-X2-0 18 tile-O3-0 18 tile-H2-0 17
Nekonyancer*Great!* Let's watch one more of our opponent's turns now...1archivecontrol_editmode_centercomment642634f1d592800
NekonyancerAlright, there's just one more thing to show you. *Go ahead and select a few of the tiles in your hand.* You should now see a red [red]*"swap"*[/red] button at the top! If you use it, you can discard X tiles and draw X tiles, but it will take up your entire turn!1archivecontrol_editmode_centercomment6426352dec09b00
Nekonyancer*Okay, that's everything!* The game will continue as you've seen until one player passes the finish line, winning the game! The location of the finish line depends on the number of players. [img]https://x.boardgamearena.net/data/tutorials/img6785ed08aea449.28688409.jpg[/img] *[red]2 players.[/red][blue] 3 players.[/blue][green] 4 players.[/green]*2archivecontrol_editmode_centercomment6426352dec09b00
NekonyancerOne last thing: If you play with 4 players, you can turn on *Team mode* in the lobby options! If you play in 2 teams, each player will still have their own marker on the track. When one team passes the finish line, [red]whichever team does NOT have a marker in LAST PLACE wins the game![/red]3archivecontrol_editmode_centercomment6426352dec09b00
Nekonyancer[blue]*Thank you for playing through this tutorial for SETUP!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *GTSchemer* for bringing this game to BGA! Have fun! :D4archivecontrol_editmode_centercomment6426352dec09b00
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SETUP

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Designer: Jacob Berg

Artist: BEZZERWIZZER Studio

Developed by: GTSchemer

Release 230322-1458


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