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Nekonyancer

Let's learn how to play 61 Autumn leaves!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer*Autumn has arrived!* It's time to enjoy walks in the forest, good food, and tasty hot chocolate. [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
Nekonyancer!!! [red]Unfortunately, this tutorial does not allow for any interactivity.[/red] Sorry... some games just don't cooperate in tutorial mode. :(2archivecontrol_editmode_centercomment000
Nekonyancer61 Autumn Leaves is a *roll-and-write* game. Each turn, [green]*these three dice*[/green] will be rolled. All players will then use those dice to fill in one space on their score sheet. When the game ends, [green]the player with the most acorns wins![/green]3sxt_die_2000sxt_dice_area 3
Nekonyancer[blue]Of the three dice,[/blue] - One will determine a *category* on your scoresheet. - One will determine what number you *write* in that category. - One will be added to your *leaf total.* [red]Got that? Category, write, and leaf total.[/red]4archivecontrol_editmode_centercomment000
NekonyancerLet's take a closer look at a zone. Each one has a sign that shows the category's associated [red]*die value*[/red] and [blue]*scoring rule.*[/blue] [img]https://x.boardgamearena.net/data/tutorials/img6785ed0b6e4842.34625185.jpg[/img] To the right, there are [green]*slots for written numbers.*[/green]5sxt_area_92143487_1000
NekonyancerIn this case, we need a [red]*1*[/red] to select this category. For each [blue]*pair of matching numbers, we'll score 3 acorns.*[/blue] [img]https://x.boardgamearena.net/data/tutorials/img6785ed0b89a774.00537745.jpg[/img] There are [green]*slots for two pairs of numbers.*[/green]6sxt_area_92143487_1000
NekonyancerI'll go ahead and take my first turn. Hmm, there's a 1, a 5, and a 6... I'll use the [red]*1*[/red] to select the category and the *5* to write a number in that category.7sxt_area_92143487_1000
Nekonyancer*Okay! That's one turn!* So what happened to that die we *didn't* use last turn? The 6? Well, the number was written in the top-left corner, on a [green]*leaf.*[/green]1sxt_location_92143487_1_1642e97b1a4edb00sxt_leave_92143487_1 3
NekonyancerIf we can get the total of all our leaf numbers to hit *certain numbers,* we'll get bonuses! [red]*These numbers*[/red] let you write a wild X into any space. [blue]*These numbers*[/blue] give you acorns. (Victory points.)2sxt_leave_92143487_4642e97b1a4edb00sxt_bonus_92143487_1 1 sxt_bonus_92143487_2 2 sxt_bonus_92143487_3 1 sxt_bonus_92143487_4 2 sxt_bonus_92143487_5 1 sxt_bonus_92143487_6 2
Nekonyancer[red]I'll show you one more turn![/red] We'll use *6* for the category, *3* for the written number, and leave the *5* for our leaf total.3archivecontrol_editmode_centercomment642e97b1a4edb00
NekonyancerThere! We wrote a *3* on the first mushroom and earned 1 acorn. The next mushroom is worth 2 acorns, but the number we write on it must be [red]1 less or 1 more than the previous number![/red]4sxt_location_92143487_6_1642e97c10a95400
NekonyancerWe very cleverly left a *5* for the leaves, bringing our leaf total to exactly [green]*11!*[/green] That means we get to write a wild *X* anywhere on our board!5sxt_leave_92143487_2642e97c10adca00sxt_leave_92143487_2 3
NekonyancerI placed the wild X here, on a mushroom. When you use an *X* in category *6,* the next number placed here will have no restriction! :D1sxt_location_92143487_6_2642e97ed0e92200
NekonyancerAlright, I think you've seen enough. The game will keep going as you've seen until one of the two *game-ending conditions* is triggered. [blue]1. A player's leaf total hits or passes 61. 2. 20 turns have passed.[/blue] [green]After the end is triggered, the round is finished up, and whoever has the most points wins![/green]2archivecontrol_editmode_centercomment642e97ed0e92200
NekonyancerBefore you go, I'll just briefly run through the other zones... *2. Lilypads.* You always start on [green]*this lilypad*[/green] and then hop to the next one in order. [red]Each number in this zone must be different![/red]3sxt_location_92143487_2_1642e97ed0e92200sxt_location_92143487_2_1 3
Nekonyancer*3. Marshmallow skewers.* You can write numbers into either of them in any order. If all the numbers in a skewer match, you earn the acorns shown under the skewer.4sxt_location_92143487_3_1642e97ed0e92200
Nekonyancer*4. Hot chocolate.* You can drink these mugs in any order. To drink from a mug and earn the acorn(s) shown under it, you'll need a matching number. Each mug can only be used once.5sxt_location_92143487_4_4642e97ed0e92200
Nekonyancer*5. Fox dens.* The three bottom spaces are always available. Spots above them can only be used if the spaces under them have been filled. You cannot use the same value for adjacent burrows. [red](That includes horizontally and vertically!)[/red]6sxt_location_92143487_5_2642e97ed0e92200
Nekonyancer[blue]One final thing[/blue] - the first player to completely fill a particular category will get three extra acorns. That's why there are 3 acorns in the bottom-left corner of each box! If multiple players finish a box at the same time, they all get the bonus.7archivecontrol_editmode_centercomment642e97ed0e92200
Nekonyancer[blue]*Thank you for playing through this tutorial for 61 Autumn Leaves!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *phobyjuan* for bringing this game to BGA! Have fun! :D8archivecontrol_editmode_centercomment642e97ed0e92200
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61 Autumn leaves rules: interactive tutorial
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61 Autumn leaves

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Designer: Théo Rivière

Artist: Hervine

Developed by: phobyjuan

Release 230309-1516


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