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Nekonyancer

Let's learn how to play Vaalbara!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_Ptvkl1.jpg[/img] All the clans are competing to lay claim to a wondrous new continent: *Vaalbara!* [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerIn *Vaalbara,* players will simultaneously play cards that determine who gets to claim land cards first. Land cards (and some card abilities) grant victory points. [green]After 9 rounds, whoever has the most points wins![/green]2archivecontrol_editmode_centercomment000
NekonyancerJust a quick warning before we start. !!! If you click on something you're not supposed to, the game may *softlock.* [green]If that happens, you can simply refresh and start again. Not a big deal, right?[/green] :)3archivecontrol_editmode_centercomment000
NekonyancerEveryone has an identical deck of *12 cards.* You will always have *5* cards in [blue]*your hand, which you can see here.*[/blue] Even though everyone has an identical deck, you will draw a different 5 cards than other players!4card_clan4_type3_content000vlb_zone_hand 7
NekonyancerEach card has a *number* in the top left corner and a *special ability.* You can easily see each card's ability by hovering over it with your mouse!5card_clan4_type3_content000
NekonyancerEach turn, you must play one card from your hand. [red]*Our opponent has already prepared theirs!*[/red] *Click on (7) Tracker!*6card_clan4_type7_content010vlb_zone_turn 1
Nekonyancer*The cards have been revealed!* [blue]At this point, each player must:[/blue] - Trigger their card's special ability *AND* - Pick a land card from the *[red]"NOW" row.[/red]* The order in which players will take these actions is determined by the numbers on the cards.1archivecontrol_editmode_centercomment638c71f8317a400vlb_zone_line1 1
NekonyancerOur opponent's card is a *(4) Oracle.* Since their card's number is lower than ours, they will go first! [blue]First, their ability will trigger.[/blue] (Gain 2 points for each opponent who played an odd-numbered card.)2card_clan1_type4_content638c71f8317a400
NekonyancerNext, they must pick a card from the [red]*NOW row.*[/red] The number of cards available is always equal to the number of players. This is a 2-player game, so there are two land cards here.3vlb_zone_line1638c71f831bf600vlb_zone_line1 1
NekonyancerWhen a land card is taken, you will *immediately* gain points depending on criteria that are specific to the card. For example, when you pick up a Field, you will *immediately* gain 2 points for each field you have, including that one. So you'll gain 2 points when you pick your first field, 4 points when you pick your second, and so on.4vlb_zone_line1638c71f831bf600
NekonyancerOkay, our opponent triggered their card's ability and claimed a land card. [red]Now it's our turn.[/red] First, our *Tracker's* ability will trigger, whether we want it to or not.1card_clan4_type7_content638c7208b972700
NekonyancerThe Tracker is making us swap a card in the NOW or NEXT row with one from the deck. [green][tip] The NEXT row just shows what cards will be available NEXT turn. They will slide into the NOW row at the end of the round.[/green] *Let's swap out this mountain card!*2land_35_content638c7208b9f2410
NekonyancerOkay, the Mountain got swapped with a Field. Next, we have to claim a land card. We have no choice... *Claim this Field!*2land_15_content638c721364c4010
Nekonyancer[blue]Great! That's one full round.[/blue] Two things happened at the end of the last round... *1.* The cards in the NEXT row moved down to the NOW row. *2.* We drew a new card from our deck to replace the one we played.1archivecontrol_editmode_centercomment638c7217350e600
Nekonyancer*Let's play the Fighter this round!*1card_clan4_type1_content638c722fb001110
NekonyancerUh oh. We both played the exact same card, so they have the same number. Ties are always determined by [red]*the Clan Omen tile,*[/red] which changes every round. Scroll up if you can't see it. It shows that the *purple triangle* clan (that's us!) will win ties against everyone this round! *Awesome!*1card_clan4_type1_content638c723373f5600vlb_omen 6
NekonyancerThat means we get to go first. First, our card's ability will trigger (opponents can reveal a fighter from their hand to gain 1 point). They obviously don't have one - they just played their fighter.2card_clan4_type1_content638c72337424800
Nekonyancer[blue]Next, we have to claim a land card.[/blue] *Let's claim the Field on the left!* Since we already have a field, we'll get 4 points for taking it!1land_17_content638c723d98c6c10
Nekonyancer*Okay, that's everything!* The game will continue as you've seen for a total of 9 rounds. Then, all players will show all the land cards they've collected. Players who have at least *5/6* different land types will get *5/10* bonus points. [green]After that, whoever has the most points is the winner, with ties broken by the Clan omen tile![/green]1archivecontrol_editmode_centercomment638c7242592ce00
Nekonyancer[blue]*Thank you for playing through this tutorial for Vaalbara!*[/blue] If you have any comments or questions about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *Moof* for bringing this game to BGA! Have fun! :D2archivecontrol_editmode_centercomment638c7242592ce00
Nekonyancer

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Vaalbara

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Designer: Olivier Cipière

Artist: Félix Donadio, Alexandre Reynaud, Josselin Carmes

Developed by: Moof

Release 221129-1115


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