Create a new table •
Quick launch
101: the match
12 Chip Trick
13 Clues
15 Days
24/7: The Game
3000 Scoundrels
31
42
6 nimmt!
61 Autumn leaves
7 Wonders
7 Wonders Architects
7 Wonders Duel
8 Masters' Revenge
99 (addition card game)
99 (trick-taking card game)
A Feast for Odin
A Fistful of Gold
AVES
Abalone
Abandon All Artichokes
Abyss
After Us
Age of Champagne
Age of Civilization
Agricola
Akropolis
Alakablast
Alhambra
All In
Almadi
Altered
Alveole
Amalfi - Renaissance
Amazonas
Amyitis
Anachrony
Ancient Knowledge
Apocalypse at the Zoo of Carson City
Applejack
Architects of the West Kingdom
Arctic Scavengers
Ark Nova
Armadöra
Art Decko
Art Thief
Assyria
Astra
Automobiles
Azul
Azul: Summer Pavilion
BANG!
Baby Dinosaur Rescue
Backgammon
Bacon
Bag of Chips
Bahama Taxi
Balloon Pop!
Bamboozle
Bandada
Bandido
Bao la Kiswahili
Barbu
Barrage
Battle Sheep
Battle Spirits Saga
Battle of LITS
Battleships Pencil & Paper
Belote
Betta
Beyond the Sun
Bids
Big Monster
Big Time Soccer
Big Two
Biomos
Biyi
Blackjack
Blaze
Block Arena
Blood Rage
Blooms
Bloxo
Blue Skies
Bobail
Bombay
Boomerang: Australia
Boomerang: Europe
Boomerang: USA
Boreal
Boss Quest
Botanik
Break the Code
Briscola
Bubblee Pop
Bug
Bunny Kingdom
Burgle Bros.
Butterfly
Buttons
BuyWord
Bärenpark
CATAN
Cacao
Calypso
Can't Stop
Can't Stop Express
Canosa
Canvas
Caper: Europe
Captain Flip
Caravan
Carcassonne
Carcassonne: Hunters & Gatherers
Cardiceo
Caribbean All Fours
Carnegie
Cartographers
Castles of Caleira
Cat Café
Cat in the Box: Deluxe Edition
Caverna
Caylus
Caïrn
Celestia
Century: Spice Road
Cephalopod
Chakra
Challengers
Checkers
Cheez-Tricks
Chess
Chicago Express
Chimera Station
China Gold
Chinese checkers
Chocolate Factory
Chromino
Cinco
Circle of Life
Citadels
City of the Big Shoulders
Claim
Clans of Caledonia
Clash of Decks
Cloud City
Codex Naturalis
Coin Age
Coinche
Coins
Color Flush
Color Pop
Colorado
Coloretto
Colt Express
Commander Chess
Con Sonar!
Concept
Connect Four
Connect6
Conspiracy
Copenhagen
Cosmos: Empires
Coup
Coupell
Cradle to Grave
Crazy Eights
Crazy Farmers
Cribbage
Crime Zoom: A Dirty Objective
Crisps
Crusaders: Thy Will Be Done
Crypt
CuBirds
Cubosaurs
Cucumber
D.E.I.: Divide et Impera
DIG UP Adventure
DVONN
Dark Agent
Daybreak
Decrypto
Detective Poker
Deus
Diablo
Diam's
Dice Forge
Dice Hospital
Dice Hospital: ER – Emergency Roll
Dice Summoners
Dice Theme Park
Diceathlon
Diced Tomatoes
Dicy Cards
Dingo's Dreams
Dinner In Paris
Dinosaur Tea Party
Distilled
District Noir
Divercité
Djambi
Dobble Connect
Dobro
Dodo
Dog Lover
Dog Park
Dominoes
Don't Go In There
Donuts
Dots and Boxes
Dou Dizhu
Downforce
Dracula vs Van Helsing
Draft & Write Records
Draft Cider
Draftosaurus
Dragon Bridge
Dragon Castle
Dragon Keeper: The Dungeon
Dragon Line
Dragonheart
Dragonwood
Drones vs Seagulls
Dungeon Petz
Dungeon Roll
Dungeon Twister
Durak
ECK
EKONOS
EVL
Earth
Egocentric World
El Grande
Elawa
Elfenland
Eminent Domain
Eminent Domain: Microcosm
Empire Plateau
Enemy Anemone
Envelopes of Cash
EpiZodiak
Equinox
Eriantys
Eruption
Euchre
Evergreen
Evo: The “Game no Name”
Evolution
Exit Strategy
Expedition: Northwest Passage
Expeditions: Around the World
Exploration: Warzone
Factum
Fai-fo
Fairy Trails
Faraway
Farkle
Farm Club
Federation
Festi’vibes
Fibonachos
Fika
Finity
Five Three Five
Flaming Pyramids
Fleet
Flip Freighters
Florenza: The Card Game
Flowers
Flowers: A Mandala Game
Flume
Fluxx
For Sale
For-Ex
Forbidden Island
Forest Shuffle
Forever Home
Forks: 2nd Edition
Four Color Cards
Fractal
Framework
French Tarot
Fromage
Fruit Picking
GOLDblivion
GORami
Gaia Project
Gang of Dice
Gangsta!
Garden Nation
Gaïa
Gear & Piston
Geek Out! Masters
German Whist
Get on Board: New York & London
Get on Board: Paris & Roma
Get the MacGuffin
Ghost At Home
Gift of Tulips
Gin Rummy
Ginkgopolis
Gizmos
Glass Road
Glow
Go
Go Fish
Go Goa
Go Nuts for Donuts
Go-Stop
Goblin Hood
Gold West
Gold’n’Crash
Golf
Gomoku
Good Cop Bad Cop
Gopher
Gosu X
Grand Bazaar
Great Western Trail
Grosstarock
GrumbleStone
Grund
Guildes
Guile
Gygès
HUND
Hachihachi
Hack Trick
Hadara
Hadrian's Wall
Hadron
Haggis
Haiclue
Hanabi
Hanamikoji
Hand and Foot
Happy City
Hardback
Hawaii
Hawaiian Hanafuda
Hearts
Heat: Pedal to the Metal
Heckin Hounds
Hens
Herd
Herooj
Herrlof
Hex
Hidden Leaders
High Season
Hive
Hoarders
Hokito
Homesteaders
Homeworlds
Hoola
Hugo
Humanity
Hungarian Tarokk
Hydroracers
Hypnosia
I'm The Boss
Ice Cold Ice Hockey
Ice and the Sky
Icebreaker
Illustori
Imhotep
Impasse
In The Year of the Dragon
Incan Gold
Innovation
Insert
Inverted Dice
Isaac
Isle of Trains: All Aboard
It's a Wonderful Kingdom
It's a Wonderful World
Iwari
Jaipur
Japanese (Riichi) Mahjong
Jekyll vs. Hyde
Jump Drive
Jump Gate
Just Desserts
Just One
K2
KQJ
Kabaleo
Kahuna
Kalah
Kami
Keyflower
Khiva
Khronos
King of Tokyo
King of the Pitch
Kingdom Builder
Kingdomino
Kingdoms
Kings in the Corner
Klaverjassen
Kmakici Family's greatest teatime
Knarr
Knockout Whist
Koi-Koi
Konane
Koryŏ
Kraken Up
Krosmaster Arena
Krosmaster Blast
Kulami
L'Oracle B.A-BET
LLAMA
La Granja
La Marche du Crabe
Lady's Choice
Las Vegan
Le Dernier Peuple
Le Roy des Ribauds
Legend Raiders
Legendary Inventors
Legends of Hellas
Let's Catch the Lion!
Letter Tycoon
Lewis & Clark
Libertalia
Lielow
Lifeline
Line It
Lineae
Lines of Action
Linkage
Linx
Little Factory
Liverpool (Cozy Oaks) Rummy
Living Forest
Loco Momo
Logger
Look at the Stars
Looot
Lords of Xidit
Lost Cities
Lost Explorers
Lost Ruins of Arnak
Lost Seas
Love Letter
Lucky Numbers
Ludo
Lumen: The Lost World
Lunar
Lure
Luxor
MLEM: Space Agency
MOW
Maatatahay
Machiavelli
Madeira
Mammalath
Mandala
Mapmaker: The Gerrymandering Game
Maps of Misterra
Maracaibo
Marco Polo II: In the Service of the Khan
Marrakech
Marram
Martian Dice
Mascarade
Masters of Renaissance: Lorenzo il Magnifico – The Card Game
Mate
Mattock
Mech A Dream
Medina
Medo
Mega Jackpot
Megalomania
Memoir '44
Mercado de Lisboa
Meridians
Metro
Metromania
Metz
Mia
Micro Dojo
Micro Midgard
Middle Ages
Mighty
Mijnlieff
Mind Up!
Minhwatu
Mini Rogue
Minnesota Whist
Mod Ten
Mojo
Monster Factory
Moon River
Morocco
Mr. Jack
Murus Gallicus
Mutant Crops
My City
My City: Roll & Build
My First Castle Panic
My Shelfie
Mythic Battles: Ragnarök
Mü
NXS
Nacho Pile
Nain Jaune
Nanga Parbat
Nap
Narabi
Nautilus
Neom
Neutreeko
New Frontiers
New York Zoo
Newton
Next Station: London
Next Station: Paris
Next Station: Tokyo
Niagara
Nicodemus
Nidavellir
Nile
Nimalia
Nine Men's Morris
Nippon
No Thanks!
Noah
Noir: Killer versus Inspector
None Shall Pass!
Not Alone
Nova Luna
Now Boarding
Number Drop
Nylon-ppong
OASIS New Hope
ONE
Obsession
Off the Rails
Oh Hell!
Oh-Seven
Okanagan: Valley of the Lakes
On Tour
Once Upon A Forest
Onda
Onitama
Open Face Chinese Poker
Open Season
Oriflamme
Origin
Orion Duel
Oust
Outlaws: Last Man Standing
Oxono
P.I.
PARKS
Paint the Roses
Palace
Pandemic
Panic Lab
Papayoo
Paris Connection
Patchwork
Pax Pamir: Second Edition
Pax Renaissance
Pedro
Penalty Challenge
Penny Press
Pente
Perfect Words
Perikles
Perudo
Pescado Novo
Phat
Photosynthesis
Piepmatz
Pier 18
Pingimus
Pinochle
Piraten kapern
Pixies
Planet Unknown
Pocket Cats
Poker Dice
Poker Texas Hold'em
Polis: Fight for Hegemony
Pond
Ponte del Diavolo
Pook
Potion Explosion
Praga Caput Regni
President
Puerto Rico
Pugs in Mugs
Pylos
Pyramid Poker
Pyrga
Qawale
Qu4to
Quantik
Quantum
Quarto
Quattuor Reges
Queens & Kings... A Checkers Game
Quetzal
Quibbles
Quinque
Quintus
Quirky Quarks
Quoridor
Race for the Galaxy
Rage
Railroad Ink
Railways of the World
Rainbow
Rainforest
Rallyman: DIRT
Rallyman: GT
Raubbau
Rauha
Red7
Redstone
Reflection
Reflections in the Looking Glass
Regicide
Regidice
Remember When
Res Arcana
Rest In Peace
Reversi
Rift Valley Reserve
Riftforce
Rive
River Valley Glassworks
River of Gold
Road to 300
Robots Ate Our Pizza
Roll Into Town
Roll for the Galaxy
Roll to the Top: Journeys
Roll'n Bump
Rolled West
Rolling Pins
Romi Rami
Room 25
Roppyakken
Rummy
Russian Railroads
SETUP
Saboteur
Sagani
Sahwari
Saint Petersburg
Saint Poker
Samarkand
Santorini
Sapiens
Sasaki
Schnapsen
Schrödinger's Cats
Scopa
Scriptoria
Sea Salt & Paper
Seasons
Secret Moon
Seikatsu
Senet
Sensei
Senshi
Seotda
Sergeant Major
Seven Knights Bewitched
Sevens
Sheep Boom Bah
Sherlock 13
Shifting Stones
Shogi
Shogun
Siam
Signorie
Silo
Similo
Simplicity
Skat
Skate Legend
Skull
Sky Team
Slide
Small Islands
Sobek
Sobek: 2 Players
Solar Storm
Solo
Solo Whist
Solstis
Soluna
Soulaween
Space Base
Space Empires: 4X
Space Station Phoenix
Spades
Sparts
SpellBook
Spirits of the Forest
Spite and Malice
Splash Down
Splendor
Splendor Duel
Splito
Spot it
Spots
Spring Cleaning
Spyrium
Squadro
Star Fluxx
Starship Merchants
Steam Works
SteamRollers
Stella – Dixit Universe
Stir Fry Eighteen
Stockpile
Stone Age
Stonks
Strands
Streets
Stupor Mundi
Super Fantasy Brawl
Super Mega Lucky Box
Sushi Go Party!
Sushi Go!
Tablut
Takara Island
Takenoko
Takenokolor
Talon
Taluva
Tang Hu Lu
Tapas
Tapestry
Targi
Tash-Kalar
Tea Time
Teotihuacan: City of Gods
Terra Mystica
Terra Nova
Terraforming Mars
That Time You Killed Me
That's Life!
The Battle for Hill 218
The Boss
The Brambles
The Builders: Antiquity
The Builders: Middle Ages
The Castles of Burgundy
The Crew
The Crew: Mission Deep Sea
The Fox in the Forest
The Gnomes of Zavandor
The Great American Fox Hunt
The Great Split
The Isle of Cats
The Jelly Monster Lab
The King's Guild
The Lady and the Tiger (Doors)
The Last
The Mother Road: Route 66
The Nine Domains
The Number
The Palaces of Carrara
The Ruhr: A Story of Coal Trade
The Shipwreck Arcana
The Vale of Eternity
The Voyages of Marco Polo
The Werewolves of Miller's Hollow
The Wolves
The way to Juliet
Thermopyles
Tholos
Thrive
Through the Ages
Through the Ages: A new Story of Civilization
Thurn and Taxis
Tic-Tac Match
Tichu
Ticket Gagnant
Ticket to Ride
Ticket to Ride: Europe
Tigris & Euphrates
Tiki
Time Masters
Timeline Twist
Tinners' Trail
Tiny Epic Defenders (Second Edition)
Tiny Farms
Tiny Turbo Cars
Tiwanaku
Tiến Lên
Tobago
Tock
ToeShamBo
Toepen
Tokaido
Tortuga 1667
Tournay
Trailblazers
Tranquility
Tranquility: The Ascent
Trek 12
Trekking the World
Trellis
TriATri
Trick of the Rails
Trike
Trio
Troggu
Troyes
Troyes Dice
Trusis
Tucano
Tumbleweed
Tuned
Turing Machine
Turn the tide
Turncoats
Twin Palms
Twin Tin Bots
Two-Ten-Jack
Tzolk'in
Ultimate Railroads
Ultimate Tic-Tac-Toe
Uncle Chestnut's Table Gype
Unconditional Surrender! World War 2 in Europe
Undergrove
United Square
Unrest
Uptown
VEGEtables
Vaalbara
Vault: A Den of Thieves
Vault: A Solitaire Dice Game
Veggie Garden
VektoRace
Veletas
Verona Twist
Via Magica
Vidrasso
Villagers
Viticulture
Volto
Vulture Culture
War Chest
Wastelandia
Welcome To
Welcome To New Las Vegas
Whist 22
Wingspan
Wizard
Wizards of the Grimoire
Word Traveler
Worldwide Tennis
Xiangqi
Xxung
Yahtzee
Yaniv
Yin Yang
Ynaros Fallin
Yokai
Yokai Septet
Yokohama
Yoxii
Zefiria
Zener
Zola
Zooloretto
Zuuli
boop.
cucco
Écarté
Create a new meeting •
Quick launch
101: the match
12 Chip Trick
13 Clues
15 Days
24/7: The Game
3000 Scoundrels
31
42
6 nimmt!
61 Autumn leaves
7 Wonders
7 Wonders Architects
7 Wonders Duel
8 Masters' Revenge
99 (addition card game)
99 (trick-taking card game)
A Feast for Odin
A Fistful of Gold
AVES
Abalone
Abandon All Artichokes
Abyss
After Us
Age of Champagne
Age of Civilization
Agricola
Akropolis
Alakablast
Alhambra
All In
Almadi
Altered
Alveole
Amalfi - Renaissance
Amazonas
Amyitis
Anachrony
Ancient Knowledge
Apocalypse at the Zoo of Carson City
Applejack
Architects of the West Kingdom
Arctic Scavengers
Ark Nova
Armadöra
Art Decko
Art Thief
Assyria
Astra
Automobiles
Azul
Azul: Summer Pavilion
BANG!
Baby Dinosaur Rescue
Backgammon
Bacon
Bag of Chips
Bahama Taxi
Balloon Pop!
Bamboozle
Bandada
Bandido
Bao la Kiswahili
Barbu
Barrage
Battle Sheep
Battle Spirits Saga
Battle of LITS
Battleships Pencil & Paper
Belote
Betta
Beyond the Sun
Bids
Big Monster
Big Time Soccer
Big Two
Biomos
Biyi
Blackjack
Blaze
Block Arena
Blood Rage
Blooms
Bloxo
Blue Skies
Bobail
Bombay
Boomerang: Australia
Boomerang: Europe
Boomerang: USA
Boreal
Boss Quest
Botanik
Break the Code
Briscola
Bubblee Pop
Bug
Bunny Kingdom
Burgle Bros.
Butterfly
Buttons
BuyWord
Bärenpark
CATAN
Cacao
Calypso
Can't Stop
Can't Stop Express
Canosa
Canvas
Caper: Europe
Captain Flip
Caravan
Carcassonne
Carcassonne: Hunters & Gatherers
Cardiceo
Caribbean All Fours
Carnegie
Cartographers
Castles of Caleira
Cat Café
Cat in the Box: Deluxe Edition
Caverna
Caylus
Caïrn
Celestia
Century: Spice Road
Cephalopod
Chakra
Challengers
Checkers
Cheez-Tricks
Chess
Chicago Express
Chimera Station
China Gold
Chinese checkers
Chocolate Factory
Chromino
Cinco
Circle of Life
Citadels
City of the Big Shoulders
Claim
Clans of Caledonia
Clash of Decks
Cloud City
Codex Naturalis
Coin Age
Coinche
Coins
Color Flush
Color Pop
Colorado
Coloretto
Colt Express
Commander Chess
Con Sonar!
Concept
Connect Four
Connect6
Conspiracy
Copenhagen
Cosmos: Empires
Coup
Coupell
Cradle to Grave
Crazy Eights
Crazy Farmers
Cribbage
Crime Zoom: A Dirty Objective
Crisps
Crusaders: Thy Will Be Done
Crypt
CuBirds
Cubosaurs
Cucumber
D.E.I.: Divide et Impera
DIG UP Adventure
DVONN
Dark Agent
Daybreak
Decrypto
Detective Poker
Deus
Diablo
Diam's
Dice Forge
Dice Hospital
Dice Hospital: ER – Emergency Roll
Dice Summoners
Dice Theme Park
Diceathlon
Diced Tomatoes
Dicy Cards
Dingo's Dreams
Dinner In Paris
Dinosaur Tea Party
Distilled
District Noir
Divercité
Djambi
Dobble Connect
Dobro
Dodo
Dog Lover
Dog Park
Dominoes
Don't Go In There
Donuts
Dots and Boxes
Dou Dizhu
Downforce
Dracula vs Van Helsing
Draft & Write Records
Draft Cider
Draftosaurus
Dragon Bridge
Dragon Castle
Dragon Keeper: The Dungeon
Dragon Line
Dragonheart
Dragonwood
Drones vs Seagulls
Dungeon Petz
Dungeon Roll
Dungeon Twister
Durak
ECK
EKONOS
EVL
Earth
Egocentric World
El Grande
Elawa
Elfenland
Eminent Domain
Eminent Domain: Microcosm
Empire Plateau
Enemy Anemone
Envelopes of Cash
EpiZodiak
Equinox
Eriantys
Eruption
Euchre
Evergreen
Evo: The “Game no Name”
Evolution
Exit Strategy
Expedition: Northwest Passage
Expeditions: Around the World
Exploration: Warzone
Factum
Fai-fo
Fairy Trails
Faraway
Farkle
Farm Club
Federation
Festi’vibes
Fibonachos
Fika
Finity
Five Three Five
Flaming Pyramids
Fleet
Flip Freighters
Florenza: The Card Game
Flowers
Flowers: A Mandala Game
Flume
Fluxx
For Sale
For-Ex
Forbidden Island
Forest Shuffle
Forever Home
Forks: 2nd Edition
Four Color Cards
Fractal
Framework
French Tarot
Fromage
Fruit Picking
GOLDblivion
GORami
Gaia Project
Gang of Dice
Gangsta!
Garden Nation
Gaïa
Gear & Piston
Geek Out! Masters
German Whist
Get on Board: New York & London
Get on Board: Paris & Roma
Get the MacGuffin
Ghost At Home
Gift of Tulips
Gin Rummy
Ginkgopolis
Gizmos
Glass Road
Glow
Go
Go Fish
Go Goa
Go Nuts for Donuts
Go-Stop
Goblin Hood
Gold West
Gold’n’Crash
Golf
Gomoku
Good Cop Bad Cop
Gopher
Gosu X
Grand Bazaar
Great Western Trail
Grosstarock
GrumbleStone
Grund
Guildes
Guile
Gygès
HUND
Hachihachi
Hack Trick
Hadara
Hadrian's Wall
Hadron
Haggis
Haiclue
Hanabi
Hanamikoji
Hand and Foot
Happy City
Hardback
Hawaii
Hawaiian Hanafuda
Hearts
Heat: Pedal to the Metal
Heckin Hounds
Hens
Herd
Herooj
Herrlof
Hex
Hidden Leaders
High Season
Hive
Hoarders
Hokito
Homesteaders
Homeworlds
Hoola
Hugo
Humanity
Hungarian Tarokk
Hydroracers
Hypnosia
I'm The Boss
Ice Cold Ice Hockey
Ice and the Sky
Icebreaker
Illustori
Imhotep
Impasse
In The Year of the Dragon
Incan Gold
Innovation
Insert
Inverted Dice
Isaac
Isle of Trains: All Aboard
It's a Wonderful Kingdom
It's a Wonderful World
Iwari
Jaipur
Japanese (Riichi) Mahjong
Jekyll vs. Hyde
Jump Drive
Jump Gate
Just Desserts
Just One
K2
KQJ
Kabaleo
Kahuna
Kalah
Kami
Keyflower
Khiva
Khronos
King of Tokyo
King of the Pitch
Kingdom Builder
Kingdomino
Kingdoms
Kings in the Corner
Klaverjassen
Kmakici Family's greatest teatime
Knarr
Knockout Whist
Koi-Koi
Konane
Koryŏ
Kraken Up
Krosmaster Arena
Krosmaster Blast
Kulami
L'Oracle B.A-BET
LLAMA
La Granja
La Marche du Crabe
Lady's Choice
Las Vegan
Le Dernier Peuple
Le Roy des Ribauds
Legend Raiders
Legendary Inventors
Legends of Hellas
Let's Catch the Lion!
Letter Tycoon
Lewis & Clark
Libertalia
Lielow
Lifeline
Line It
Lineae
Lines of Action
Linkage
Linx
Little Factory
Liverpool (Cozy Oaks) Rummy
Living Forest
Loco Momo
Logger
Look at the Stars
Looot
Lords of Xidit
Lost Cities
Lost Explorers
Lost Ruins of Arnak
Lost Seas
Love Letter
Lucky Numbers
Ludo
Lumen: The Lost World
Lunar
Lure
Luxor
MLEM: Space Agency
MOW
Maatatahay
Machiavelli
Madeira
Mammalath
Mandala
Mapmaker: The Gerrymandering Game
Maps of Misterra
Maracaibo
Marco Polo II: In the Service of the Khan
Marrakech
Marram
Martian Dice
Mascarade
Masters of Renaissance: Lorenzo il Magnifico – The Card Game
Mate
Mattock
Mech A Dream
Medina
Medo
Mega Jackpot
Megalomania
Memoir '44
Mercado de Lisboa
Meridians
Metro
Metromania
Metz
Mia
Micro Dojo
Micro Midgard
Middle Ages
Mighty
Mijnlieff
Mind Up!
Minhwatu
Mini Rogue
Minnesota Whist
Mod Ten
Mojo
Monster Factory
Moon River
Morocco
Mr. Jack
Murus Gallicus
Mutant Crops
My City
My City: Roll & Build
My First Castle Panic
My Shelfie
Mythic Battles: Ragnarök
Mü
NXS
Nacho Pile
Nain Jaune
Nanga Parbat
Nap
Narabi
Nautilus
Neom
Neutreeko
New Frontiers
New York Zoo
Newton
Next Station: London
Next Station: Paris
Next Station: Tokyo
Niagara
Nicodemus
Nidavellir
Nile
Nimalia
Nine Men's Morris
Nippon
No Thanks!
Noah
Noir: Killer versus Inspector
None Shall Pass!
Not Alone
Nova Luna
Now Boarding
Number Drop
Nylon-ppong
OASIS New Hope
ONE
Obsession
Off the Rails
Oh Hell!
Oh-Seven
Okanagan: Valley of the Lakes
On Tour
Once Upon A Forest
Onda
Onitama
Open Face Chinese Poker
Open Season
Oriflamme
Origin
Orion Duel
Oust
Outlaws: Last Man Standing
Oxono
P.I.
PARKS
Paint the Roses
Palace
Pandemic
Panic Lab
Papayoo
Paris Connection
Patchwork
Pax Pamir: Second Edition
Pax Renaissance
Pedro
Penalty Challenge
Penny Press
Pente
Perfect Words
Perikles
Perudo
Pescado Novo
Phat
Photosynthesis
Piepmatz
Pier 18
Pingimus
Pinochle
Piraten kapern
Pixies
Planet Unknown
Pocket Cats
Poker Dice
Poker Texas Hold'em
Polis: Fight for Hegemony
Pond
Ponte del Diavolo
Pook
Potion Explosion
Praga Caput Regni
President
Puerto Rico
Pugs in Mugs
Pylos
Pyramid Poker
Pyrga
Qawale
Qu4to
Quantik
Quantum
Quarto
Quattuor Reges
Queens & Kings... A Checkers Game
Quetzal
Quibbles
Quinque
Quintus
Quirky Quarks
Quoridor
Race for the Galaxy
Rage
Railroad Ink
Railways of the World
Rainbow
Rainforest
Rallyman: DIRT
Rallyman: GT
Raubbau
Rauha
Red7
Redstone
Reflection
Reflections in the Looking Glass
Regicide
Regidice
Remember When
Res Arcana
Rest In Peace
Reversi
Rift Valley Reserve
Riftforce
Rive
River Valley Glassworks
River of Gold
Road to 300
Robots Ate Our Pizza
Roll Into Town
Roll for the Galaxy
Roll to the Top: Journeys
Roll'n Bump
Rolled West
Rolling Pins
Romi Rami
Room 25
Roppyakken
Rummy
Russian Railroads
SETUP
Saboteur
Sagani
Sahwari
Saint Petersburg
Saint Poker
Samarkand
Santorini
Sapiens
Sasaki
Schnapsen
Schrödinger's Cats
Scopa
Scriptoria
Sea Salt & Paper
Seasons
Secret Moon
Seikatsu
Senet
Sensei
Senshi
Seotda
Sergeant Major
Seven Knights Bewitched
Sevens
Sheep Boom Bah
Sherlock 13
Shifting Stones
Shogi
Shogun
Siam
Signorie
Silo
Similo
Simplicity
Skat
Skate Legend
Skull
Sky Team
Slide
Small Islands
Sobek
Sobek: 2 Players
Solar Storm
Solo
Solo Whist
Solstis
Soluna
Soulaween
Space Base
Space Empires: 4X
Space Station Phoenix
Spades
Sparts
SpellBook
Spirits of the Forest
Spite and Malice
Splash Down
Splendor
Splendor Duel
Splito
Spot it
Spots
Spring Cleaning
Spyrium
Squadro
Star Fluxx
Starship Merchants
Steam Works
SteamRollers
Stella – Dixit Universe
Stir Fry Eighteen
Stockpile
Stone Age
Stonks
Strands
Streets
Stupor Mundi
Super Fantasy Brawl
Super Mega Lucky Box
Sushi Go Party!
Sushi Go!
Tablut
Takara Island
Takenoko
Takenokolor
Talon
Taluva
Tang Hu Lu
Tapas
Tapestry
Targi
Tash-Kalar
Tea Time
Teotihuacan: City of Gods
Terra Mystica
Terra Nova
Terraforming Mars
That Time You Killed Me
That's Life!
The Battle for Hill 218
The Boss
The Brambles
The Builders: Antiquity
The Builders: Middle Ages
The Castles of Burgundy
The Crew
The Crew: Mission Deep Sea
The Fox in the Forest
The Gnomes of Zavandor
The Great American Fox Hunt
The Great Split
The Isle of Cats
The Jelly Monster Lab
The King's Guild
The Lady and the Tiger (Doors)
The Last
The Mother Road: Route 66
The Nine Domains
The Number
The Palaces of Carrara
The Ruhr: A Story of Coal Trade
The Shipwreck Arcana
The Vale of Eternity
The Voyages of Marco Polo
The Werewolves of Miller's Hollow
The Wolves
The way to Juliet
Thermopyles
Tholos
Thrive
Through the Ages
Through the Ages: A new Story of Civilization
Thurn and Taxis
Tic-Tac Match
Tichu
Ticket Gagnant
Ticket to Ride
Ticket to Ride: Europe
Tigris & Euphrates
Tiki
Time Masters
Timeline Twist
Tinners' Trail
Tiny Epic Defenders (Second Edition)
Tiny Farms
Tiny Turbo Cars
Tiwanaku
Tiến Lên
Tobago
Tock
ToeShamBo
Toepen
Tokaido
Tortuga 1667
Tournay
Trailblazers
Tranquility
Tranquility: The Ascent
Trek 12
Trekking the World
Trellis
TriATri
Trick of the Rails
Trike
Trio
Troggu
Troyes
Troyes Dice
Trusis
Tucano
Tumbleweed
Tuned
Turing Machine
Turn the tide
Turncoats
Twin Palms
Twin Tin Bots
Two-Ten-Jack
Tzolk'in
Ultimate Railroads
Ultimate Tic-Tac-Toe
Uncle Chestnut's Table Gype
Unconditional Surrender! World War 2 in Europe
Undergrove
United Square
Unrest
Uptown
VEGEtables
Vaalbara
Vault: A Den of Thieves
Vault: A Solitaire Dice Game
Veggie Garden
VektoRace
Veletas
Verona Twist
Via Magica
Vidrasso
Villagers
Viticulture
Volto
Vulture Culture
War Chest
Wastelandia
Welcome To
Welcome To New Las Vegas
Whist 22
Wingspan
Wizard
Wizards of the Grimoire
Word Traveler
Worldwide Tennis
Xiangqi
Xxung
Yahtzee
Yaniv
Yin Yang
Ynaros Fallin
Yokai
Yokai Septet
Yokohama
Yoxii
Zefiria
Zener
Zola
Zooloretto
Zuuli
boop.
cucco
Écarté
New standard table
New meeting
First game
Beginner
Custom
Custom - A/0
[Peaceful]
[Map pack]
Same map: random
Same map: Map1
Same map: Map2
Same map: Map3
Same map: Map4
Same map: Map5
Same map: Map6
Same map: Map7
Same map: Map8
Same map: Map9
Same map: Map10
[Alt maps]
Beginners Corporations
Corporate Era
Standard Game
Prelude
Solo - Standard
Solo - TR63
Draft
No Live Scoring
Green goal board (competitive)
Blue goal board (friendly)
exclude language-dependent bonus cards
remove powerful bird cards
remove powerful bird cards + Wood Duck
include Swift Start birds
Starting setup
Variable setup
Variable setup with random numbers
Monthly setup
Fixed harbors
Shuffle frames pieces
Shuffle harbor pieces
Cities & Knights
Easy Start
Knight Errant
Friendly Robber
Variant option (gray wall)
Special Factories
Undo/confirm disabled
Fast scoring
1910 Expansion : 1910
1910 Expansion : The Mega Game
1910 Expansion : The Big Cities
Turn order determined before selecting tickets
The River
Inns & Cathedrals
Inns & Cathedrals tiles
Traders & Builders
Traders & Builders tiles
Princess & Dragon
Princess & Dragon tiles
Strategic variant (3 tiles in hand)
Map A
Map B
Random Map
Beginner
Banlist
Additional Spaces
[C&D]
[New]
[Newest cards]
[Custom seed]
[Keep 7 out of 10]
[Draft 7, Occ + MI]
[Draft 8 -> 7, Occ + MI]
[Draft 9 -> 7, Occ + MI]
[Draft 10 -> 7, Occ + MI]
[Draft 7, Occ first]
[Draft 8 -> 7, Occ first]
[Draft 9 -> 7, Occ first]
[Draft 10 -> 7, Occ first]
[Draft 7, MI first]
[Draft 8 -> 7, MI first]
[Draft 9 -> 7, MI first]
[Draft 10 -> 7, MI first]
No live scoring
Classical setup (choose one board from two)
Beginner setup
One random board per player (no choice)
Random board without board 8
Identical (random) board for all players
Beginner setup (board 1)
Beginner setup (board 2)
First edition
2019 edition
See only confirmed moves
See all opponent's moves in real-time
Expansion: Pantheon
Expansion: Agora
Visible score
Hidden score
No Draft
Draft game
Alpine cards
Only base cards
Light-Speed Variant
Gordon 7981-G removed
Variable starting setup
Symmetric starting empires
The Bird Temple
The Snake Temple
Tricky: 6th color (10 cards)
Difficult: 6th color (5 cards)
Avalanche of Colors
Black Powder
5 flamboyants
Finesse
Hat-guessing
Logical Leftism
Closest Friend
Secret convention
Conventional Leftism
Chop-focus
6th color (10 cards)
6th color (5 cards)
multicolor (10 cards)
multicolor (10 cards)
multicolor (10 cards)
Unofficial variant
1912 Expansion : Europe Expanded
1912 Expansion : Mega Europe
1912 Expansion : Big Cities of Europe
Turn order determined before selecting tickets
Tactics
Logic variant
Professional
[First game]
[Beginner]
[Championship]
[legends: fill to 2]
[legends: fill to 3]
[legends: fill to 4]
[legends: fill to 5]
[legends: fill to 6]
[legends: fill to 7]
[Legend:+1]
[Legend:+2]
[Legend:+3]
[Legend:+4]
[Legend:+5]
[Legend:+6]
[Aggressive Legends]
[USA]
[Italia]
[GB]
[France]
[Random circuit]
[Garage: basic]
[Garage: advanced]
[Garage]
[Garage: basic]
[Garage: advanced]
[Garage]
[Random upgrades]
[Weather]
[1961]
[1962]
[1963]
[Random championship]
New edition
Old edition
Yahtzee
Yam
Yacht
Yatzy
Maxi Yatzy
Crag
Random
Simultaneous mode
Triple mode
Extra Salt expansion
Double points
Remove Random Set
Remove Castle Set
Remove Film Studio Set
Remove Funfair Set
Remove Haunted House Set
Remove Outer Space Set
Remove Shipwreck Set
Secret Deck Count
Public Deck Count
Robot level 1
Robot level 2
Robot level 3
Robot level 4 (WARNING: Strong)
Robot level 5 (WARNING: Strong)
Solo challenge off
Solo challenge on
Manual turns
Autoplay
Hide other parks
Show all parks
Michael's setup
Easy setup
Regular rules
Bruno's variant
Single round
Tournament mode
Power-Up! (Evolutions)
Power-Up! (Evolutions) with Mutant Evolution
Halloween
Even more wicked! (orange side)
Even more wicked! (green side)
Even more wicked! (random mix)
Monster Pack : Cthulhu (Cultists)
Monster Pack : King Kong (Tokyo Tower)
Monster Pack : Anubis (Curse cards)
Monster Pack : Cybertooth (Berserk)
Mutant Evolutions variant (Transformation card)
Dark edition (red side)
Dark edition (green side)
Dark edition (random mix)
Random monster
Players can pick a monster
Only monsters from game version
Skip phases with no possible actions
The Middle Kingdom
Harmony
The Mighty Duel
Americana
Original
Halloween
Folklore Poland
Revised Base Game
Fire & Ice
Lakes (by Jason Counihan)
Fjords
Random
Custom
Random Faction selection
Introductory game
Adjusted Starting VPs
Standard auction
Fast auction
Variable turn order
Mini-expansions
Landscapes expansion
Random
Fire and Ice - Final Scoring tiles
Random
Fire and Ice - Factions
Random
Fan Factions with Fire & Ice
Fan Factions
random starting potions
fixed starting potions
Fulminating Serum allowed
Fifth Ingredient
Fifth Ingredient (2 professors)
Sixth Student
Advanced variant
Expert rules
Ice Cream
Christmas
Easter
Harsh Winter
Wild Animals
Igloos
The New Huts
Mammoth Herd
The Expansion
[1 way]
BKT
Campaign Mode
[fan-made]
[Random]
[2]
[3]
[4]
[5]
[7]
[11]
[15]
[16]
[17]
[18]
[19]
[20]
[22]
[23]
[24]
[25]
[29]
[1302]
[1311]
[1325]
[1340]
[1346]
[1365]
[1407]
[1409]
[1433]
[1434]
[1412]
[1413]
[1483]
[1487]
[1488]
[1518]
[1558]
[1599]
[1324]
[4155]
[4185]
[4186]
[4187]
[4230]
[4231]
[4232]
[4237]
[4241]
[4245]
[4246]
[42]
[1290]
[1312]
[3465]
[6749]
[7269]
[7271]
[7272]
[8043]
[8044]
[8708]
[9579]
[9596]
[9956]
[12449]
[12493]
[12494]
[12496]
[12498]
[12500]
[12504]
[12505]
[12506]
[12507]
[12508]
[12509]
[3129]
[3496]
[4000]
[4625]
[4643]
[5142]
[6367]
[6370]
[6370]
[18261]
[13]
[1367]
[1517]
[1]
[m44]
[Allies]
[Axis]
Variant option (gray wall)
Fast scoring
Summer variant
Fixed map
Variable map
Random map
Reduced map size
Fixed factions
Choose factions
Draft selected factions
Draft random factions
Choose factions
Draft selected factions
Draft random factions
All faction allowed
Faction ban
Base game
The Gathering Storm
Rebel vs. Imperium + The Gathering Storm
Brink of War + Rebel vs. Imperium + The Gathering Storm
Alien Artifacts (+ Orb)
Alien Artifacts (no Orb)
Xeno Invasion (+ Invasion)
Xeno Invasion (no Invasion)
Takeover
RvI scenario
Draft
Draft
Draft
3 rounds
1 round
1st edition
2nd edition
Beginners
Standard
with 2nd edition rules
RttN expansion
Bid for turn order
Objectives paired with bid
Material balanced (2/3p)
Variant: Simmental
Neutral buildings beginner
Buildings A sides
Buildings B sides
Buildings random sides
1a
1b
1?
2a
2b
2?
3a
3b
3?
4a
4b
4?
5a
5b
5?
6a
6b
6?
7a
7b
7?
8a
8b
8?
9a
9b
9?
10a
10b
10?
11a
11b
11?
12a
12b
12?
11a
11b
11?
13a
13b
13?
1a
1b
1?
2a
2b
2?
3a
3b
3?
4a
4b
4?
5a
5b
5?
6a
6b
6?
7a
7b
7?
8a
8b
8?
9a
9b
9?
10a
10b
10?
11a
11b
11?
12a
12b
12?
Promo station masters
RttN station masters
Live scoring off
50 points
75 points
100 points
Hearts
Omnibus Hearts
Black Maria
Spot Hearts
Jack of Diamonds bonus
Points in the first trick
No penalty card play limit
Face value scoring
High Spades scoring
No starter card
Positive moon scoring
No shooting the moon
Remove no pass hands
Always pass right
Count hand scores
Always play all tricks
Short game
Long game
500 rummy
Basic rummy
Splayed discard pile
Stacked discard pile
Versatile aces
Low aces
Meld-hand scoring
Positive scoring
Negative scoring
Simple scoring
Meld/add restriction
No partnerships
Admin sets partners
1 round
2 rounds
3 rounds
4 rounds
5000 points
10000 points
20000 points
Long melds
Long melds
Long melds
2/2/1
2/2+
2+/2
2/2
2/1
1/1/1
1/1+
1+/1
1/1
2
1/1/player+wild
1/1/player
No
High Noon expansion
Without Ghost Town
With Ghost Town
Random
Paul Regret
Slab the Killer
El Gringo
Rose Doolean
Kit Carlson
Calamity Janet
Pedro Ramirez
Suzy Lafayette
Black Jack
Sid Ketchum
Vulture Sam
Bart Cassidy
Jesse Jones
Jourdonnais
Willy the Kid
Lucky Duke
Random
Paul Regret
Slab the Killer
El Gringo
Rose Doolean
Kit Carlson
Calamity Janet
Pedro Ramirez
Suzy Lafayette
Black Jack
Sid Ketchum
Vulture Sam
Bart Cassidy
Jesse Jones
Jourdonnais
Willy the Kid
Lucky Duke
Random
Paul Regret
Slab the Killer
El Gringo
Rose Doolean
Kit Carlson
Calamity Janet
Pedro Ramirez
Suzy Lafayette
Black Jack
Sid Ketchum
Vulture Sam
Bart Cassidy
Jesse Jones
Jourdonnais
Willy the Kid
Lucky Duke
Random
Paul Regret
Slab the Killer
El Gringo
Rose Doolean
Kit Carlson
Calamity Janet
Pedro Ramirez
Suzy Lafayette
Black Jack
Sid Ketchum
Vulture Sam
Bart Cassidy
Jesse Jones
Jourdonnais
Willy the Kid
Lucky Duke
Random
Paul Regret
Slab the Killer
El Gringo
Rose Doolean
Kit Carlson
Calamity Janet
Pedro Ramirez
Suzy Lafayette
Black Jack
Sid Ketchum
Vulture Sam
Bart Cassidy
Jesse Jones
Jourdonnais
Willy the Kid
Lucky Duke
Random
Paul Regret
Slab the Killer
El Gringo
Rose Doolean
Kit Carlson
Calamity Janet
Pedro Ramirez
Suzy Lafayette
Black Jack
Sid Ketchum
Vulture Sam
Bart Cassidy
Jesse Jones
Jourdonnais
Willy the Kid
Lucky Duke
Random
Paul Regret
Slab the Killer
El Gringo
Rose Doolean
Kit Carlson
Calamity Janet
Pedro Ramirez
Suzy Lafayette
Black Jack
Sid Ketchum
Vulture Sam
Bart Cassidy
Jesse Jones
Jourdonnais
Willy the Kid
Lucky Duke
Random
Introductory
Introductory
Standard
Standard
Heroic
Heroic
Random
Pick roles
Classic
Archive
without Marriage of State
without Renaissance
Civilation Set: All
Plans & Ploys
Plans & Ploys
Civilation Set: Only Expansions
Easy setup
Medium setup
Hard setup
Standard
Reveal all
6 hands
1 single hand
2 hands
3 hands
4 hands
5 hands
7 hands
8 hands
9 hands
10 hands
11 hands
12 hands
13 hands
14 hands
15 hands
16 hands
Friendly mode: the game lasts as long as everybody wants
Bonuses: Poignées + Misères
Bonuses: None
Goulash variant
No Small
No Small nor Guard (hard)
Expert play: intent by all players to play with signalisation
Apprentice Wizard
Magician Level
Archmage Level
Archmage Level + Enchanted Kingdom
Archmage Level + Path of Destiny
Archmage Level + Enchanted Kingdom + Path of Destiny
Official Tournament authorized cards
Archmage Level + All expansions + Promo cards
Official 2022 Tournament authorized cards
Archmage Level + Enchanted Kingdom - Ability tokens
Archmage Level + Path of Destiny - Ability tokens
Archmage Level + Enchanted Kingdom + Path of Destiny - Ability tokens
Archmage Level + All expansions + Promo cards - Ability tokens
Symmetric planets
Asymmetric planets
Symmetric corporations
Asymmetric corporations
Event cards
No event cards
Private objectives
No private objectives
Green: YUL - Montreal-Trudeau (beginner)
Green: HND - Haneda
Green: BLQ - Guglielmo Marconi [PROMO]
Green: ATL - Hartsfield-Jackson
Yellow: KUL - Kuala Lumpur
Yellow: TGU - Toncontín
Yellow: LGA - LaGuardia [PROMO]
Yellow: DUS - Düsseldorf [PROMO]
Yellow: CDG - Paris-Charles de Gaulle [PROMO]
Yellow: TER - Lajes, Açores
Yellow: BUD - Budapest Ferenc Liszt [PROMO]
Yellow: ATL - Hartsfield-Jackson
Yellow: GIG - Galeão
Red: TGU - Toncontín
Red: HND - Haneda
Red: CDG - Paris-Charles de Gaulle [PROMO]
Red: NZIR - Ice Runway
Red: BLQ - Guglielmo Marconi [PROMO]
Red: BUD - Budapest Ferenc Liszt [PROMO]
Red: GIG - Galeão
Red: PBH - Paro (Real-Time)
Black: KUL - Kuala Lumpur (Real-Time)
Black: LGA - LaGuardia [PROMO]
Black: DUS - Düsseldorf (Real-Time) [PROMO]
Black: TER - Lajes, Açores
Black: NZIR - Ice Runway
Black: PBH - Paro (Real-Time)
Real-Time timer duration: 60 seconds
Real-Time timer duration: 70 seconds
Real-Time timer duration: 80 seconds
A. The Pirate Ship
B. The Kraken
C. The Raft
D. The Deserted Island
E. In the Jaws of the Kraken
Random Board
Normal difficulty
Hard difficulty
Harder difficulty
Roguelike difficulty
Base Game Cards
Base and Expasion Cards
Use combat stance variant
1 point quick game
3 points match
5 points match
7 points match
9 points match
11 points match
13 points match
15 points match
with doubling cube
without doubling cube
with pips
without pips
with move hints
without move hints
Backgammon
Hypergammon
Yes
No
Balanced game
Craftsman Angst
New buildings
Draft
Random buildings setup
The nobles
[Introductory]
[Auction]
[LWP]
[New XO]
[4/5p map]
[1 automa]
[2 automas]
[3 automas]
[AI 1:Easy]
[AI 1:Medium]
[AI 2:Easy]
[AI 2:Medium]
[AI 3:Easy]
[AI 3:Medium]
Beginner
Standard
Advanced
Beginner Solo
Medium Solo
Hard Solo
Expert Solo
Visible Setup
Hidden Setup
First game
Normal game
Draft
Project-Id-Version: Board Game Arena
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Lux & Tenebrae
Deep Blue
Blazing Red
River
Lake
Lava
Meteor
Project-Id-Version: Board Game Arena
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Kodama
Two discards
Standard
Extended
Starter draft
Intensive Service
Courtship - Closed
Courtship - Random
Seasonal Market
Building Boom
Seasonal Market & Building Boom
Friendly
Wessex expansion
Upstairs Downstairs expansion
Wessex & Upstairs Downstairs expansion
Polite Society
Play with low VP valued monuments
Bunny Express
Bunnoleon card
Bunny'shtar card
Bunny Jones card
Bunny Kingdom Dark card
Collector card
Flying Bunny card
Rolling Tower card
Project-Id-Version: Board Game Arena
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With extension Module A : Yin-Yang
Project-Id-Version: Board Game Arena
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With extension Module D : Objectives
Original Edition
Original Edition Advanced+ FAQ
Second Edition
Fast game
Team game (2 vs 2)
Team game (2 vs 2)
Team game (2 vs 2)
Team game (2 vs 2)
First edition
Artifacts Expansion
Artifacts Expansion with Relics
Cities Expansion
Echoes Expansion
Extra Achievement
Single round
3 Rounds max.
4 Rounds max.
100 points
250 points
500 points (official rule)
Campaign
Starting at mission 1
Starting at mission 2
Starting at mission 3
Starting at mission 4
Starting at mission 5
Starting at mission 6
Starting at mission 7
Starting at mission 8
Starting at mission 9
Starting at mission 10
Starting at mission 11
Starting at mission 12
Starting at mission 13
Starting at mission 14
Starting at mission 15
Starting at mission 16
Starting at mission 17
Starting at mission 18
Starting at mission 19
Starting at mission 20
Starting at mission 21
Starting at mission 22
Starting at mission 23
Starting at mission 24
Starting at mission 25
Starting at mission 26
Starting at mission 27
Starting at mission 28
Starting at mission 29
Starting at mission 30
Starting at mission 31
Starting at mission 32
Starting at mission 33
Starting at mission 34
Starting at mission 35
Starting at mission 36
Starting at mission 37
Starting at mission 38
Starting at mission 39
Starting at mission 40
Starting at mission 41
Starting at mission 42
Starting at mission 43
Starting at mission 44
Starting at mission 45
Starting at mission 46
Starting at mission 47
Starting at mission 48
Starting at mission 49
Starting at mission 50
New campaign
Unlimited
30min
1 Hour
2 Hours
Full campaign
1 mission
5 missions
10 missions
25 missions
Visible discard
Experimental 2 player mode
Family mode off: Play the standard game
Family mode on: Play the family game
Solo mode: Easy
Solo mode: Medium
Solo mode: Hard
Solo mode: Very Hard
Solo mode: Expert
Standard game (121 points)
Quick game (61 points)
Debug game (31 points)
One Game
Best of 3
Best of 5
Best of 7
All games worth 1 point
1 pt regular, 2 pts skunked (lose by 31 or more)
1 pt regular, 2 pts skunked, 3 pts double-skunked (lose by 61 or more)
Cut for Deal
Randomly Pick Dealer
Campaign
Starting at mission 1
Starting at mission 2
Starting at mission 3
Starting at mission 4
Starting at mission 5
Starting at mission 6
Starting at mission 7
Starting at mission 8
Starting at mission 9
Starting at mission 10
Starting at mission 11
Starting at mission 12
Starting at mission 13
Starting at mission 14
Starting at mission 15
Starting at mission 16
Starting at mission 17
Starting at mission 18
Starting at mission 19
Starting at mission 20
Starting at mission 21
Starting at mission 22
Starting at mission 23
Starting at mission 24
Starting at mission 25
Starting at mission 26
Starting at mission 27
Starting at mission 28
Starting at mission 29
Starting at mission 30
Starting at mission 31
Starting at mission 32
Starting at mission 33 (Epilogue)
New campaign
Visible discard
Previous tricks hidden
Distress Off
Unlimited
30min
1h
2h
Full campaign
1 mission
5 missions
10 missions
25 missions
Shifting discards
300 points
500 points
No Blind Nil
Blind Nil with passing cards
Blind Nil without passing cards
Nil Bonus = 100
Nil Bonus = 50
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50%-Bag-Limit
150%-Bag-Limit
[Live scoring]
[All variants]
[Barrack variant]
[Gardens variant]
[Houses variant]
[Markets variant]
[Temples variant]
London
Pencil Powers
Shared Objectives
Daily Challenge
Standard game
Infinite game
Plus / Minus 1
Hidden prediction
Secret prediction
First 5 rounds
First 7 rounds
Special 6 rounds
Tournament Rules
Foresight
Soy Sauce
Pass both ways
2 players variant
Beginner cards
Advanced cards
Random
Draft
Recommended set (expansion)
Setup: Perfect for 2 players
Setup: Again and again
Setup: May the forge be with you
Setup: Versatility
2020 : Tournament setup 1
2020 : Tournament setup 2
2021 : Challenge of the gods
2021 : Challenge of the gods - Final
2022 : French Cup - Final
with tiebreaker
Expansion cards
Titans module
Goddess module
with Promotional cards
Spice
Golem
First round only (for beginners)
Complete game
Peaceful Variant
Beginner
Harvest type revealed just before the harvest
No live scoring
Half-game
One round
All trumps / No trumps
Take notes
Don't take notes
Fill numbers
Don't fill numbers
Show correct code
Don't show correct code
Single match
Competitive Game
Half game
Classic
Long game
1/3 vs 2/4
1/2 vs 3/4
1/4 vs 2/3
Random
Free-for-all
2 vs 2
2 vs 2 vs 2
Fast start: one pawn in play
Charity mode: 1 turn
Charity mode: 2 turns
Charity mode: 3 turns
Ace: 1 or 11 forward
5: other player pawn only
5: any player pawn
7: 1 to 7 no split eating on the way
10: no discard
Jack: usable on own starting pawn
Updated techs
Level Up! (random)
Level Up! (player choice)
Medium difficulty
Easy difficulty
Hard difficulty
6000 Points
5000 Points
8000 Points
Promocards
Random starting year card
Nightfall expansion
Nightfall expansion (Action variant)
Wildlife expansion
Wildlife expansion (Stampede variant)
Wildlove
Paris
Pencil Powers
Special Stations
City Gates
Classic Objectives
Sports Games Objectives
Daily Challenge
Basic random characters
Advanced random characters
Basic characters choice
Advanced characters choice
Easy
Hard
The Bank Job
The Office Job
The Fort Knox Job
Random walls
Basic Solo Game
Advanced Solo Game
5 exits on the first card
6 exits on the first card
Do not use achievements
Use 3 random achievements
Do not use souvenir shops
Use souvenir shops
Do not use the Pit Variant
Use the Pit Variant for experts
Show score in game
Hide score in game
Style: Down, then up
Style: Up, then down
Style: Up only
Style: Down only
Scoring: Positive
Scoring: Positive/Vienna
Scoring: Blackout
Scoring: Blackout/Vienna
Scoring: Negative
Scoring: Negative/Vienna
Scoring: Balanced
Scoring: Balanced/Vienna
Scoring: Hybrid
Scoring: Hybrid/Vienna
Scoring: Doubles
Scoring: Doubles/Vienna
Scoring: Triples
Scoring: Triples/Vienna
Scoring: Squares
Scoring: Squares/Vienna
Scoring: Anderson
Simultaneous bidding
No hook
No hook under 5 cards
Minimum 3 cards
Maximum 6 cards
Use entire deck
Two maximum hands
One maximum hand per player
No trumps if under 4 turned up
No trumps at maximum hand size
Fixed sequence of trumps
Trumps chosen by highest bidder
Random board
River Station
Marina Bay
Crosstown speedway
Switchback Pass
Aloha Sands
Savanna Stretch
Do not use powers
Use base powers
Use base powers + powers from danger circuit
Use only powers from danger circuit
Use two players variant (draw 7 cards)
Odds betting variant
Odds betting variant on winner only
1550 Map
Age of Reformation Promo
Hidden hands
Beginner Set
Random Recommended Set
Randomly Generated Set
Off Leash Variant
Recommended Set: Dog Park
Recommended Set: Agility Course
Recommended Set: Hunting Grounds
Recommended Set: Kennel Club
Recommended Set: Puppy Pen
Advanced boat side
Artifact variant (with Mead Cup for 2 players)
Artifact variant
Learn basic moves
Seeds, shrubs and trees
Statues
Elephants
Convergence - Random
Convergence: Growth + Influence
Convergence: Growth + Memory
Convergence: Influence + Memory
Statues don't rebound on building
Statues rebound on building
Quick Play
Auto Feeding
Classic
Extreme
Nightmare
Daily Challenge
Classic
Extreme
Nightmare
Daily Challenge
Enter ID
Easy
Standard
Hard
4
5
6
Strategic variant
Hand size -1
Hand size +1
Hand size +2
Remove 1 Jester
Remove 2 Jesters
Enemy health -10
Enemy health -5
Enemy health +5
Enemy health +10
Enemy attack -5
Enemy attack -2
Enemy attack +2
Enemy attack +5
Weaken defeated enemies
Eliminate defeated enemies
No exact damage bonus
No yield
Maximum combo limit: 18
Maximum combo limit: 15
Maximum combo limit: 12
Maximum combo limit: 9
Maximum combo limit: 8
Maximum combo limit: 6
Maximum combo limit: 4
No combo
Animal companion limit: Q
Animal companion limit: J
Animal companion limit: 10
Animal companion limit: 9
Animal companion limit: 8
Animal companion limit: 7
Animal companion limit: 6
Animal companion limit: 5
Animal companion limit: 4
Animal companion limit: 3
Animal companion limit: 2
Animal companion limit: A
No animal companion
Remove 10s
Remove 9s and 10s
Remove 8s - 10s
Player order variant
Feign death
Saboteur 2
Visible gold
Tournament rules
Maximum number of Saboteurs
Old mine
New mine
Competing gold-diggers
Selfish dwarf
Half-game (1000 points)
Bid only
Without All trumps / No trumps
Default
Ambitious aristocrats
Cunning agents
Illustrious emissaries
Devious dignitaries
Tenacious delegates
Vicious nobles
Custom
Random
No draft
Draft enabled
Returned half-bid rounded down
Returned half-bid rounded up
Standard
Big money
Money visible
Black dice variant
The Caravans Expansion
All Characters
Uxmal limit
Full Campaign
Mini Campaign
Single Chapter
Single Episode
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Random Chapter
Episode 1
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Episode 7
Episode 8
Episode 9
Episode 10
Episode 11
Episode 12
Random Episode
Initiation
Return trip
Gastronomy
Preparations
The New Encounters
Crossroads
Random Crew
Normal Solo
Difficult Solo
Casual Draft
Competitive Draft
Base and Expansion Departments
Only Expansion Departments
Open Bar Setup
Wait Option
Secret Donation
Expansion "Animal and protected habitat" enabled
Expansion "Acrobatic picture" enabled
16 rounds normal game
100 points tournament mode
Classic chess
Chess960
Random
Beginner
Expert
Russian Railroads
German Railroads
Asian Railroads
Shared Industry
Base game
Experimental Medicine
Project-Id-Version: Board Game Arena
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Opening crisis
Nationwide Epidemic
Resistant Superbug
Opening crisis + Nationwide Epidemic
Opening crisis + Resistant Superbug
Nationwide Epidemic + Resistant Superbug
Opening crisis + Nationwide Epidemic + Resistant Superbug
Ruleset: Default
Ruleset: Junior Play
Ruleset: Expert Play
Player assistance: Beginner
Player assistance: Intermediate
Player assistance: None
Puzzles created by players
Randomly generated puzzles
Cooperative mode
2 teams
3 teams
1 round
3 rounds
5 rounds
Players compete on the same puzzles
2 minutes max. per round
5 minutes max. per round
10 minutes max. per round
15 minutes max. per round
20 minutes max. per round
25 minutes max. per round
30 minutes max. per round
Grid 4×4
Grid 5×5
Grid 6×6
Grid 7×7
Grid 8×8
Grid 9×9
Grid 10×10
Grid 11×11
Grid 12×12
3 items
4 items
5 items
6 items
7 items
8 items
9 items
10 items
11 items
12 items
13 items
14 items
15 items
16 items
17 items
18 items
19 items
20 items
21 items
22 items
23 items
24 items
25 items
26 items
27 items
28 items
29 items
30 items
Black holes
Light warps
All items must be used
White side
Purple side
3 rounds
6 rounds
9 rounds
18 rounds
4-card grid
6-card grid
9-card grid
Column scoring
Line scoring
Block scoring
Card power
May flip card in grid face-up instead of drawing
First game
All heroes
Thingvellir
Idavoll
Rotate Assam at the start of turn
Rotate Assam at the end of turn
Exclude Veto
Season (3 hands)
Half a year (6 hands)
Full year (12 hands)
2 years (24 hands)
Soft Koi-Koi
Hard Koi-Koi
Viewing yaku enabled
Rain ruins the party
Viewing yaku disabled
Dealer wins drawn hands
Non-dealer wins drawn hands
Loser starts the next month
Alternate the starting player
Base Bright multiplier
Cards of the month
Dueling Triads
Standard Starting Tricks
Special Starting Tricks
Opponent hands visible in turn-based games
Opponent hands visible
Opponent hands hidden
Auto-feed
Manual feed
Live scores
End of game scoring only
Sushi Go! (2-5p)
Sushi Go Party! (2-8p)
Random
Suggested Menu
Players create their own menu
First player selects
Random among suggested menus
My First Meal - 2-8p (for new players)
Sushi Go! - 2-6p (classic original game)
Party Sampler - 2-6p (fresh and new taste)
Master Menu - 3-8p (seasoned players)
Points Platter - 3-6p (score big points)
Cutthroat Combo - 3-8p (in your face)
Big Banquet - 3-8p (best with 6-8p)
Dinner for Two - 2-6p (best with 2p)
First player creates their own menu
All players create a menu together
Soy Sauce
Pass both ways
2 player variant
Normal score
Easy variant
Kids variant
Match play
Straight Gin
Oklahoma Gin
Big Gin: 31
Big Gin: 50
Undercut: 10
Undercut: 15
Undercut: 20
Undercut: 25
Line bonus: 10
Line bonus: 15
Line bonus: 20
Line bonus: 25
Flight Phase Timer On
Flight Phase Timer Doubled
Flight Phase Timer Off
Normal VIPs
BGA Community VIPs
Normal + BGA Community VIPs
VIP Count Increased
VIP Count Doubled
Add JFK (2 players)
Add JFK and SEA (2-3 players)
Start With Seat Upgrade
Start With Speed Upgrade
Start With Both Upgrades
Anger Increased
Basic
Advanced
Random
Custom
Basic
Advanced
Random
P1
P5
P2
P6
P3
P7
P4
P8
Summer
Winter
Summer/Winter mode
Standard Variant
Young Players' Variant
Confirm Timer Enabled
Confirm Timer Disabled
Undo Allowed
Undo Not Allowed
Random
Draft
Predefined
Elimination Draft
Random
Draft
Beginners setup
Beginners Alt setup
Beginners Exp setup
BATTLE OF GAUGAMELA 331 BCE
BATTLE OF BANNOCKBURN 1314 CE
BATTLE OF CRÊCY 1346 CE
BATTLE OF XIANGYANG 1267-1273
BATTLE OF BOSWORTH FIELD 1485 CE
Base game
Nobility
Siege
Complete
No draft
Draft
Basic Fluxx (no Creeper Pack)
Include Creeper Pack
Short game
Medium game
Long game
Positive scoring
Negative scoring
Moderate variant
Full variant
No variant
Revolution
Joker
Highest player first
Lowest player first
Same rank skip
Unskippable 2/3
Same suit sequence
Suit lock
Ender 8
Reversing 9
Jack back
Illegal finish
Downfall
Permanent pass
Automatic turn skip
One Round
Best of Three
Best of Five
Single
Team Game
Recommended for beginners
Random objects
GT-4
GT-5
GT-6
Sunny
Rain
Easy Solo (Ariane)
Normal Solo (Charles)
Hard Solo (Blaze)
Hard Solo (Jade)
All Nobles
Random Noble
Initial Resources in Fixed Position
Initial Resources in Random Position
Select the player to attack
Attack all players, 1.5 times hearts
Dice are rolled automatically at player's turn start
Players roll dice at their turn start
Campaign
Eternal game
Players challenge
Automatic challenge
Retries: None
Retries: 1
Retries: 2
Retries: 3
Retries: 4
Retries: 5
Retries: Unlimited
NWL 2018
CSW 2019
12dicts
Doubling abilities multiply
Doubling abilities add
One doubling ability maximum
First game
No live scoring
Abunakkashii
10 cards per Goal pile
15 cards per Goal pile
20 cards per Goal pile
May play from any player's side pile
Hard
Moderate
Easy
Railways of the Eastern U.S.
Railways of Mexico (Max 4 players)
Railways of Great Britain (Max 5 players)
Railways of Western U.S.
Railways of Portugal (Max 4 players)
Railways of North America (Max 5 players)
Transcontinental Railways
Railways of Nippon
Railways of Europe
Railways of Australia
Railways of Sweden
Railways Through Time
10th Anniversary Service Bounty Rules
2009 Service Bounty Rules
Include the Railroad Executive in the operation card deck
Exclude the Railroad Executive from the operation card deck
Include Shinbashi Station as a starter operation card
Exclude Shinbashi Station as a starter operation card
Optional Railway Operation Disabled
Optional Railway Operation Enabled
3 Regions in Eastern Australia
All regions in Eastern and Central Australia
All regions in Australia
City Rotors Disabled
City Rotors are placed on San Francisco, Tacoma, Denver, Butte, Salt Lake City and Oklahoma City
10 City Rotors are randomly placed on colored cities
15 City Rotors are randomly placed on colored cities
City Rotors Disabled
6 City Rotors are randomly placed on colored cities
10 City Rotors are randomly placed on colored cities
15 City Rotors are randomly placed on colored cities
1 Operation Card drawn per turn
2 Operation Cards drawn per turn
Mines Disabled
Mines Enabled
Rich Mines Enabled
Optional Operation Cards Disabled
Optional Operation Cards Enabled
Homage to Pombal Disabled
Homage to Pombal Enabled
Port to Porto Disabled
Port to Porto Enabled
Hotel Magnate Disabled
Hotel Magnate Enabled
Optional Railway Operation Disabled
Optional Railway Operation Enabled
Optional Federation of Australia Disabled
Optional Federation of Australia Enabled
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Random boards selected
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The Stone Age
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Egypt
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Ancient Greece
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The Medieval Era
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The Napoleonic Era
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The Old West
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The Industrial Age
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The Future
Bidding - Traditional
Bidding - First to pass
No bidding - Worst is First
No reduction in Empty City Markers
2 less Empty City Markers
4 less Empty City Markers
4 more Empty City Markers
2 more Empty City Markers
Default initial cubes for map
No reduction of initial cubes per city in 2 or 3 player games
Reduce initial cubes per city regardless of the number of players
Prevent unfillable gaps
Discard 4 island cards
Discard 6 islands
Discard 8 islands
Discard 10 islands
Discard 12 islands
3 Sea Monster cards
4 Sea Monster cards
5 Sea Monster cards
Jagged Rocks
Jagged Rocks Automaton
Two players
One player
Snapped
Anywhere on the board
1 word per player
12 words / 2 words per player
No limit
First game setup
Dark Eclipse
Draft
Random Pyramid setup
Random Houses
Draft Houses
Open hands
Rulebook Wakhan
Improved Wakhan
Custom Wakhan
Wakhan variant: Savvy Purchasing
Wakhan variant: Spy Movement
Wakhan variant: Steadfast Pragmatic Loyalty
Fully automated Wakhan actions
Novice
Normal
Elite
Legendary
Forbidden Island
Treasure Island
Island of Shadows
Volcano Island
Island of Death
Bay of Gulls
Bone Island
Coral Reef
Skull Island
Bridge of Horrors
Atoll of Decisions
Arch of Fate
12dicts
American Scrabble
British Scrabble
Letterpress
No Dictionary
BEOLINGUS (TU Chemnitz)
Free German Dictionary
No Dictionary
Morphalou
No Dictionary
Majority Vote
Unanimous Vote
Cooperative (No Signature Genre)
Cooperative (Random)
Cooperative (Adventure)
Cooperative (Horror)
Cooperative (Mystery)
Cooperative (Romance)
Longer (90 Points)
Marathon (180 Points)
Draw Pile Invisible
Draw Pile Visible
Literary Awards
Adverts
Unique Words Per Player
Unique Words Per Game
Tokyo
Pencil Powers
Special Stations
Shared Objectives
Daily Challenge
Random board selection
Introductory game
Variable turn order
Planner Variant
Lucky Digger Variant
Kraken expansion
11 points to win
16 points to win
21 points to win
31 points to win
51 points to win
Max of 2 cards captured
No limit on capture
Standard Scopa
Variant: Il Ponino
Variant: Napola
Variant: Scopone classico
Variant: Scopone Scientifico / Scopone a 10
Variant: Scopa a Quindici
Variant: Scopone de Trente
Variant: Scopa d'Assi / Asso piglia tutto (simplified)
Variant: Scopa d'Assi / Asso piglia tutto (traditional)
Variant: Re bello
Variant: Scopa a perdere
Variant: Scopa Frac
Variant: Escoba
Variant: Escoba without Prime points
Variant: Cirulla
Napola variant enabled
Play in teams
Individual play
Clans Patrons
Clans Patrons Alternative
Pyramid at Giza
Eiffel Tower
Major Oak
Matterhorn
Half Dome, Yosemite
Marina Bay Sands
Random Board
Golden Fleece Variant
Simple Gods
Hero Powers
Advanced Gods
Perfect Information
Quick Setup
Limited Choice
Full Choice
Basic rules
Advanced rules
Opening a buffet
Poaching and blocking
Better with bacon
Just coffee
Show trackable information
Short game
Long game
Draw Dominoes
Block Dominoes
Matador
Maltese Cross
Double Bergen
All Fives
Fives and Threes
Matador matching
Deal all dominoes
6
7
8
9
10
5
6
7
8
4
5
6
No draw
May pass and draw 1
Draw 1 if cannot play
Draw 1 and play
Draw until play
Spinner
Double as the first domino
Sebastopol restriction
Maltese Cross restriction
Double Bergen scoring
Fives scoring
Threes scoring
Fives and Threes scoring
Positive round end scoring
Negative round end scoring
Rotate the round leader
Winner goes first
Team mode
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
All tiles
Only beginner tiles
Normal game
Longer game
Fast final score creation
Keep one card between turns
Initiation Game
Natural Topology Variant
Scoring: normal
Scoring: difficult
Clue Giver: First in the table
Clue Giver: Random
Character Deck: Animals
Character Deck: Fables
Character Deck: History
Character Deck: Wild Animals
Character Deck: Myths
Character Deck: Spookies
Clue Deck: Same as Character Deck
Clue Deck: Animals
Clue Deck: Fables
Clue Deck: History
Clue Deck: Wild Animals
Clue Deck: Myths
Clue Deck: Spookies
Open Voting: Yes
Open Voting: No
Sheet 1
Sheet 2
Sheet 3
Sheet 4
Without Turbo Mode
Show guesses in advance
English
Français
Deutsch
Little Crab
Normal
Open Sea
Normal
2v2 Teams
Random teams
Teams, slots 1+2 vs 3+4
Teams, slots 1+3 vs 2+4
Teams, slots 1+4 vs 2+3
Equal turns
First to finish line
The Ladybug
The Mosquito
The Pill bug
Tournament opening
Random starting set
Choose starting set
The Kingdom of Naples (Low difficulty)
The Republic of Genoa (High difficulty)
Public Goals
Advanced Rules
Friendly Stock Sales
Short game
Long game
Bid Euchre
Benny
Stick the dealer
No-trump call allowed
Canadian loner
Lone defender
Loner starts last
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Always play all tricks
0 Experience
1 Experience
2 Experience
3 Experience
4 Experience
Ask for monster's turn and new monsters
Ask only for new monsters
Ask only before the monster's turn
Never ask for monster's turn or new monsters
Spicy
Team
Auto progression
Manual progression
no Fire tiles
Limited Fire
Curse on
Curse off
Fire Die on
Basic map
Random advanced map
Random 4 cube advanced map
Random 5 cube advanced map
Random 6 cube advanced map
Random 7 cube advanced map
2 player maps
Tactics (4) - Add-on pack
Blocus (4) - Add-on pack
Alpha sector (5) - Basic map
Null hypothesis (5)
Interpolation (5)
Axiomatic (5) - The Void
False binary (6)
Parallax (6)
Circular logic (6)
Wave function (6)
From dust to dust (6) - The Void
Asymptote (6) - The Void
Terra minor (7)
Terra major (7)
Matter and anti-matter (7)
The great plan (7) - The Void
3 player maps
Invaders (4) - Add-on pack
Circumnavigation (4) - Add-on pack
Beta sector (5) - Basic map
Beta sector (5) - Add-on pack
Space-time continuum (5)
Critical density (5)
Gravitational constant (5)
String theory (5)
Pivot point (5) - The Void
Origin of thought (6)
Equinox (6)
Ouroboros (6)
Quandary (6) - The Void
The empty center (6) - The Void
Outer reaches (7)
Foundation (7)
Edge of oblivion (7) - The Void
4 player maps
Eden (4) - Add-on pack
Theoric limit (4) - Add-on pack
Singularity (4)
Gamma sector (5) - Basic map
Supercollider (5) - The Void
Nexus (6)
Spiral nebula (6)
Tesseract (6)
Galactic rotation (6)
The great expanse (6)
Brownian motion (6) - The Void
Barren empire (7)
Doppler effect (7) - The Void
Helix (7) - The Void
New Options
Random 6 or 7 cube advanced map
New 2 player maps
Precis (4)
Non Sequitur (5)
Rupture (6)
Beyond (7)
Outer Fringe (7)
Ox (7)
New 3 player maps
Aperture (5)
Infamous (6)
Crux (7)
Einstein-Rosen Bridge (7)
Lattice (7)
New 4 player maps
Bifurcation (5)
Circumgyration (5)
Aegis (6)
Convergence (6) (huge)
Event horizon (6) (huge)
Centripetal Arc (7) (huge)
Disunity (7)
Everything (7) (huge)
Gordian knot (7) (huge)
Interception (7)
Race to Glory (7)
Space Jelly (7) (huge)
Tangled (7)
6x7
8x9
9x8
9x9
10x10
Pie rule
Swap rule
Basic game
Advanced game
Show score
Not show score
Nobles & Inventions expansion
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Marketplaces & Monuments
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Card count color help
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A-side
B-side
Syntyma On
Syntyma Off
New gods
Only new gods
Basic gods
New Edition
Midnight Party
Preset starting hands
Random starting hands
Base game
Base game + Terminal Velocity
Starting worlds
Goals
None
Choose a starting world and use goals
Avoid Misfortune
Random set
Random tiles
Base
Avoid Misfortune
Random
Base
Avoid Misfortune
Random
Base
Avoid Misfortune
Random
Base
Avoid Misfortune
Random
Casual draft
Competitive draft
Random pool draft
12 tokens
18 tokens
22 tokens
Expert variation
Discussion phase
Automatic note
Cheshire Kitten
Standard game length
Extended game length
English
English/Reverse word chain
Germany/Reverse word chain
Japanese/Shiritori
Japanese/Reverse Shiritori
Nothing
Prohibiting to repeat the same letter
Prohibiting to end & start past chaining letters
No timeout
Force agree on timeout (25 seconds)
Disabled
Enabled
Learning Game
Extended
Scenarios
Extra Turn
Escalation
family
expert
Treasures of the Pharaoh expansion
16 points
21 points
35 points
Express ascent
Three ascents
Normal
Solo
Challenge
Max
Rakam
1 lap
2 laps
3 laps
4 laps
5 laps
6 laps
7 laps
Single Race
3 Races
4 Races
5 Races
Driver Abilities
Driver Abilities
Daytona
Monza
Talladega
Monte Carlo
Tucson
Random Card Set
Random Cards
Prechosen Cards
First Game Card Set
Fine Tuning Card Set
Broken Down Card Set
Money, Money, Money Card Set
Rainbow Road Warrior Card Set
Rev'd Up Card Set
Expert Invitational Card Set
Rinse & Repeat Card Set
Squeaky Clean Card Set
Well Oiled Machine Card Set
This or That Card Set
Shake & Bake Card Set
Rubbin' is Racin' Card Set
Weaving
Bag cubes displayed
Bag cubes displayed for all
Unlimited wear
Towering inferno
Well
Hot potato
Poisoned gift
Triplet
5
8
10
12
15
Hide scores
Factions
Inquisitor
Diplomat
Green path
3 Panorama objectives
4 Panorama objectives
5 Panorama objectives
Mountain goats
Start anywhere
Inititiation pack only
With all expansion
Character selection by players
Random character selection
Basic
Expert variant
Variant (end at 26 or more)
Use bonus card : Frog
Use bonus card : Crocodile
Use bonus card : Roomates
Individual mode (4/6 players)
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Next lead question
Random team
1/2/3 vs 4/5/6
1/2/4 vs 3/5/6
1/2/5 vs 3/4/6
1/2/6 vs 3/4/5
1/3/4 vs 2/5/6
1/3/5 vs 2/4/6
1/3/6 vs 2/4/5
1/4/5 vs 2/3/6
1/4/6 vs 2/3/5
1/5/6 vs 2/3/4
Standard
Advanced (2x2)
Family mode
Advanced mode
Solo: Level 1
Solo: Level 2
Solo: Level 3
Solo: Level 4
Structure Tiles: Standard
Structure Tiles: Advanced
Board: 1P/2P - Side I
Board: 1P/2P - Side II
Board: 1P/2P - Random
Board: 3P - Side I
Board: 3P - Side II
Board: 3P - Random
Board: 4P - Side I
Board: 4P - Side II
Board: 4P - Random
Board: 4P - Pre-printed
Live Scoring: Disabled
Live Scoring: Enabled
Hidden chips
Visible chips
Tactical variant
Plus/Minus One
Secret bids, revealed after bidding phase
Secret bids, revealed after end of each round
Winner Takes All
Base game
With expansion Beyond
1/3 vs 2/4
High Form
Deathmatch
Player selection
Random selection
Everfrost
Nethervoid
Etherweave
Random hero
Select hero
No hero
Base game
Hero pack #1
Hero pack #2
Kickstarter's heroes
All heroes
Mirror match
Random
The Province of Shadows
The Archipelago of Darkness
Random adventurers
Hidden
Single hand
Win 2 hands
Points
Points (quick)
Basic
Advanced
No Actions
Actions
Limited undo
Standard
Line
Circle
Standard
Circle
Thin
Standard
Narrow
No building wildcard
Building Wildcard
VP tokens private
VP tokens public
Base Knight Orders
All Knight Orders
No Knight Orders
Divine Influence expansion
Learning Game Variant
First Game Variant
Unpredictable Variant
Knight's Tournament Variant
A sites only
B sites only
Random sites
Custom sites
Market A
Market B
Market Random
Pyramids A
Pyramids B
Pyramids Random
Temple A
Temple B
Temple Random
Burial chamber A
Burial chamber B
Burial Chamber Random
Obelisks A
Obelisks B
Obelisks Random
Wrath of the Pharaoh variant enabled
Large Privilege Cost: 7
Large Privilege Cost: 6 (old edition)
Great Wall
Great Wall (Random Bonus)
Super Event (Random)
Super Event (Lanternfest)
Super Event (Buddha)
Super Event (Earthquake)
Super Event (Flood)
Super Event (Solar Eclipse)
Super Event (Volcanic Eruption)
Super Event (Tornado)
Sunrise super event
Super Event (Assassination Attempt)
Super Event (Charter)
Super Event (Random, Hidden)
Open Hands
Normal
⟡ set
⟡⟡ set
⟡⟡⟡ set
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4 sun revolutions
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Heavy shadow
Calza (players can call exact)
Modern (must bid the same or higher die value)
Keiretsu Expansion
Expansion: European Dogs
Expansion: Famous Dogs
Expansion: Dogs of the World
Variant: Packed Park
Variant: Gentle Walk
Variant: Predictable Forecast
Beginner
Advanced
Lost Pages expansion
Shifting Sands Kickstarter Promo
Hometown
First Game
Goals
Directed deals: no catch
Directed deals: XXI-catch
Directed deals: ultimo
Directed deals: invitations
Ultimo pot
Detailed log
Skip boring games
Skip uneventful final tricks
Fast setup
Top Secret Token
Visible score
Hidden score
Suspicion
Cooperation
Beginner
Standard
Ultimate
Madness
Shorter Season (6 Rounds)
Open Gates
2 lives
3 lives
4 lives
Quick mode
Deepwaters expansion
Live scoring
Turn player confirmation
All player confirmation
Base Game
Advanced Game
Timber Rafting
Gold Rush
Outlaws
Moon River City
Random
1 lap
2 laps
3 laps
4 laps
5 laps
default
indianottolis
Oval
Inside 1
Inside 2
Tri
Random start
Custom start
Sequential
Simultaneous
Department stores - Side A
Department stores - Side B
Department stores - Random
Select
5000
7500
10000
15000
20000
200 points threshold
300 points threshold
500 points threshold
-200 points for 3 consecutive failures
-300 points for 3 consecutive failures
-500 points for 3 consecutive failures
Piggyback
Easy
Moderate
Hard
Playing with characters
Visible score
Hidden score
Hidden non dealt cards
Original drowning rule
Hidden played cards
Allow redo/restart turn
No redo/restart turn
Selective rules
Dicey Tomato Rules
Karma Overload
Karma Mega Overload
Sunny Gold Hybrid
Advanced chieftain card side
Simple
Advanced
Complete
Peaceful Variant
Base game + Promo card
Base game
Fast play (no power cards)
Easy (8 universal cards)
Medium (6 universal cards)
Hard (4 universal cards)
Veteran (2 universal cards)
Realist (zero universal card)
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Realistic mode
Belgian Daisy
German Daisy
All players use the same dice
Every player rolls their dice, Max 7 Turns
No face-up draw
Special rank runs
Automatic turn skip
Banquets and raids
Increasing columns
Decreasing columns
Random columns
Seven Suitors
Shorter Seven Suitors
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Short Game
Baby Dinosaur Rescue
1 token
2 tokens
3 tokens
4 tokens
5 tokens
Time limit -1
Time limit -2
Time limit -3
Remove 1 item card
Remove 2 item cards
Remove 3 item cards
Remove 4 item cards
Remove 5 item cards
Remove 6 item cards
Random map
Reveal all hands
Easy Board Less Numbers
Hard Board More Numbers
Beginner Point Bonus card
Random Point Bonus card
Point Bonus card 1
Point Bonus card 2
Point Bonus card 3
Point Bonus card 4
Point Bonus card 5
Point Bonus card 6
Point Bonus card 7
Point Bonus card 8
Point Bonus card 9
Point Bonus card 10
Beginner Power Bonus card
Random Power Bonus card
Random Power Bonus card (include experienced Bonus cards)
Planet
Line
New stars
Galaxy
Twinkling star
Nova (experienced)
Luminous aura (experienced)
Crescent moon (experienced)
Black hole (experienced)
Visible scoring
Standard Game Board
Advanced Game Board Expansion
1 simple game
2 games in a row, 1 as Dr. Jekyll and 1 as Mr. Hyde
Black coal goods
Order tiles
Medium border difficulty
Hard border difficulty
Starting power tiles
Clerk
Conductor
Machinist
Engineer
Investor
Rail Baron
1 round
3 rounds
5 rounds
Tournament game
Alternative scoring
Ramsch
Ramsch
Contra/Re
7 points
14 points
Always play all tricks
The Chasm Die
Very Short game
Short game
Medium game
Long game
No Spirit or Dragon cards
All Spirit and Dragon cards
Yes
No highlighting
End Game Scoring Variant
International checkers
Straight checkers
Brazilian checkers
Russian checkers
Mindlab checkers
First game variant
Player choice (basic hubs)
Player choice (advanced hubs)
Player choice (mixed hubs -- recommended)
Standard game
Friendly variant
Characters
Mountain Tiles
Double Tiles
1 round
2 rounds
3 rounds
5 rounds
10 rounds
With colors
Turbo mode
Draw timeout 1 minute
Draw timeout 2 minutes
Score for voting right
No grouping round
Quick start
No starter limit
Safety spaces
Home bonus
Capture bonus
Show count of cards in hand
Playing with DNA tokens and all the tiles
Playing with DNA tokens and the low interaction tiles
Basic game
Base game
Base game + expansion
Short game
Standard game
No strategy cards
Strategy cards
Basic Shelter
Advanced Shelter
Live scoring
Hidden scoring
Hidden
Visible
Queens & Friend
Visible scoring
No Rain Cards
Visible scoring
Random Board
Sorted Board (Standard)
Sorted Board (Variant 1)
Sorted Board (Variant 2)
With Action Tiles
With Guards
Expert Scoring
Cooperative mode
Competitive mode
1 random objective
2 random objectives
3 random objectives
4 random objectives
5 random objectives
6 rounds
12 rounds
Original
Pineapple
Constant Fantasyland
Fantasyland
Progressive
2-7 lowball middle
Easy difficulty
Normal difficulty
Hard difficulty
Doomed difficulty
Invalid plays allowed
No discussion phase
All arcana cards
Base game arcana cards only
The Restless Hours
Two-player challenge mode
Short game
Long game
20-minute overtime periods until a goal is scored
Regular season game: end in a tie
Regular season game: 5-minute overtime
Regular season game: 5-minute overtime, then shootout
A full match over three periods
A quick match lasting one period (OT possible)
Direction variant
Base Roppyakken
Base Yukbaek
Base Sambong
Roppyakken scoring
Yukbaek scoring
Sambong scoring
Single set
2 sets first
3 sets first
1 round
2 rounds
3 rounds
4 rounds
6 rounds
8 rounds
9 rounds
12 rounds
Set score: 400
Set score: 500
Set score: 600
Set score: 700
Set score: 800
No set score
8 cards per hand in 2-player
10 cards per hand in 2-player
No instant win
Draw round voids Seven Ribbons
Four Brights beat Seven Ribbons
Immediate win
Hand Three
Hand Three and All Chaffs
No redeal with Hand Four
Hand Four
Draw round
Draw round (excludes Willow and Paulownia card points)
Draw round limit: 0
Draw round limit: 10
Draw round limit: 20
Draw round limit: 30
Draw round limit: 50
Draw round limit: 70
Draw round limit: 100
Rain ruins the party
Rain and Crane
Additional Ribbon yakus
Higher yaku points
Introductory game
Short game
Full game
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
White - Black
Black - White
No special cards
Special cards
Double-Symboled Cards
More Foresight
Maximum Foresight
Uptown scoring rules
Blockers! scoring rules
USA
Europe
Card-passing variant
Fan Tan
Domino
Shichi Narabe
Ristiseiska
Fan Tan setup
Domino setup
Shichi Narabe setup
Ristiseiska setup
Unlimited pass
Limited pass
Unlimited pass with penalty
Tunnel
Extra turn
Joker
Continue after the first place is decided
Low first
Card value scoring
Live flower scoring
Fountain
Easy
Medium
Hard
Stones in hole: 3
Stones in hole: 4
Stones in hole: 5
Stones in hole: 6
Opening: standard
Opening: pie rule
Empty capture: no
Empty capture: yes
Mirror setup
Random setup
Children variant
Banan-apprentice
Pear to the Throne
Queen Berry of Straw
Lord of the Plums
Alexander the Grape
Fruit Pickasaurus Rex
-10
-20
Single round
-10
-20
Extra deal in 3-player
Greater size overwriting
Permanent pass
Automatic turn skip
Full Frontal Secret Forces
Full Frontal Equal Forces
Draft
Full Random Intelligent
Janus
Base
Paladins & Dragons
3-4 Players
Water & Fire
Forces of Darkness
Mercenaries
Fire & Blood
Sylvan Creatures
Lands of Ice
Prison
50 points (Standard)
300 points (Master Chef)
100 points
150 points
Empty Pantry
Bullseye Chef
Close the Kitchen
Standard deck
Deck with Tofu
9×9
13×13
19×19
Japanese
Chinese
Without komi
Small komi
Komi
Handicap: 1 stone
Handicap: 2 stones
Handicap: 3 stones
Handicap: 4 stones
Handicap: 5 stones
Handicap: 6 stones
Handicap: 7 stones
Handicap: 8 stones
Handicap: 9 stones
AGA rules: Yes
AGA rules: No
No lights
Attack deck set
Defend deck set
Sacrifice deck set
Random deck set
Random map
New Horizons
The Vast Lands
The Floating Lands
Glacial Mass
The Long Road
Guaranteed wild card
Cards drafting
Expedition cards
All feats
One feat of each kind
All tent feats
Two tent feats
☠ 3 Doomsday Machines, 🪐 30 Deep Space markers, 🌍 26 Home System markers
☠ 3 Doomsday Machines, 🪐 71 Deep Space markers, 🌍 26 Home System markers
🪐 17 Deep Space markers, 🌍 26 Home System markers
🪐 34 Deep Space markers, 🌍 26 Home System markers
🪐 51 Deep Space markers, 🌍 26 Home System markers
🪐 98 Deep Space markers, 🌍 26 Home System markers
🪐 46 Deep Space markers, 🌍 26 Home System markers
🪐 98 Deep Space markers, 🌍 26 Home System markers
🪐 72 Deep Space markers, 🌍 26 Home System markers
🪐 72 Deep Space markers, 🌍 26 Home System markers
TEAM PLAY, 🪐 72 Deep Space markers, 🌍 26 Home System markers
🪐 46 Deep Space markers, 🌍 26 Home System markers
🪐 46 Deep Space markers, 🌍 26 Home System markers
TEAM PLAY, 🪐 46 Deep Space markers, 🌍 26 Home System markers
Deep Space, 🪐 94 Deep Space markers, 🌍 14 Home System markers
🕮 Basic rules
🕮🕮 Advanced rules
⌚⌚ Victory Conditions Multi-Player Short Game
⌚⌚⌚ Victory Conditions Multi-Player Long Game
⏱ Instant technology upgrade
🗇 Concise logs
🗇🗇 Detailed logs
✹ Use Warp points
☠ Use Doomsday machines
⚙ Use Research Gearing Limits
The Village
The Witch
The Hunter
The Little Girl
Cupido
The Thief
The Captain
The White Werewolf
The Pyromaniac
The Raven
1500 points
750 points
16 rounds
8 rounds
1 round
Rotterdams
Amsterdams
Trump suit draw pile
Mandatory play
Include Jokers in Trump suit draw pile
Exclude Jokers from Trump suit draw pile
Last hand card automatic
12dicts
American Scrabble
British Scrabble
Display Letters
Hide Letters
Display Letters Left
Hide Letters Left
11×11
6×6
12×12
13×13
14×14
15×15
19×19
Gone Fishin'
Fast passing
Simultaneous launch & hire
Public information
Private information (skip players with no cards)
Private information (skip players with no attack cards)
No HQ expansion
HQ Module 1 (Medics, Tools, and Gangs)
HQ Module 2 (Engineers and Buildings)
HQ Module 3 (Tribal Leaders)
HQ Module 4 (Dirty Deeds)
No Recon expansion
Recon Module 1 (Spy Hunter)
Recon Module 2 (Liars and Thieves)
Recon Module 3 (Expanding the Ranks)
Recon Module 4 (Randomized Contested Resources)
Recon Module 5 (The Kitchen Sink)
Play Mode Regular
Play Mode Storm
Strategy Meeting On Request
Strategy Meeting Every Round
Meeting Time 1 Min
Meeting Time 2 Min
Meeting Time 3 Min
Beginner difficulty
Normal difficulty
Game Mode: Soldier
Game Mode: Lord
Game Mode: Kami
Random teams
Players 1&2 vs. 3&4
Players 1&3 vs. 2&4
Players 1&4 vs. 2&3
Random playmat
Soldier playmat
Tower playmat
Gold Dragon playmat
First Edition
Second Edition
Random
Player Choice
Predefined 1
Predefined 2
Predefined 3
Always ask to stop - Recommended for turn based play
Ask only if having Stop Card
Simultaneous team selection
Random
The Pit
Arena
Bonta I
Bonta II
CDF 2013
World Championship 2019
Season
Eternal ★
Eternal ★★
Eternal ★★★
Krosmaster Arena 2.0
🏆 Special Boardgamearena Season 16
🏆 Special Boardgamearena Season 17
◐ KrosLeague #6
Monthly rotation
Direction variant
2 lives
3 lives
5 lives
Schwimmen
Blitz
Remove 2 to 6
Commerce
Draw and discard
Dealer hand exchange
Fire
Three of a kind
Hand tiebreaker
31 affects all other players
Closer rule
Points limit
No pass
First turn close limit
Family version
Newbie game mode part 1
Newbie game mode part 2
Skip VMD rolls when recruiting
Use starter stashes
Family mode starter stashes
Players don't gain an Envelope of Cash for their region color each month
Pay 2VP instead of a Booster Buck when trading an Envelopes of Cash
Players don't gain any free movement each turn
Draft dice from a common supply in turn order
Moderate mode
Small caps and blue chips
Score
Round
Short game
Long game
Short game
Long game
Old scoring rule
New scoring rule
Haggis & Tatties
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
No card rotation while passing cards
1st player plays Boater
2nd player plays Boater
Single game
Start/continue an adventure
Start/continue survival mode
Starts from the 1st beach
Starts from the 2nd beach
Starts from the 3rd beach
Starts from the 4th beach
Starts from the 5th beach
Starts from the 6th beach
Starts from the 7th beach
Starts from the 8th beach
Starts from the 9th beach
Starts from the 10th beach
0 shrimps
1 shrimp
2 shrimps
3 shrimps
4 shrimps
5 shrimps
Starts from a random free space
Starts from the 1st free space
Starts from the 2nd free space
Starts from the 3rd free space
Starts from the 4th free space
Difficulty level 1
Difficulty level 2
Difficulty level 3
Difficulty level 4
Difficulty level 5
Difficulty level 6
Difficulty level 7
Difficulty level 8
Shrimp cards
Pebble cards
Sole cards
Phobia
Double phobia
Pincer maneuver
Angry lobsters
Oil spill
Wimps
4 li'l boyos
Starts from difficulty level 0
Starts from difficulty level 1
Starts from difficulty level 2
Starts from difficulty level 3
Starts from difficulty level 4
Starts from difficulty level 5
Individual
Team mode
Project-Id-Version: Board Game Arena
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Hide live scores
Draft mode for 3 players
Variant mode for 3 players
5 rounds
10 rounds
20 rounds
50 points per player
100 points per player
Traditional bid
Doubling bid
Discard phase
Bomb mode
Automatic turn skip
Base
with expansion The Volcano & The Beaver Dam
Short game
Long game
Two-handed Pinochle
Bezique
Single deck Pinochle
Double deck Pinochle
No card exchange
Card exchange
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Always play all tricks
Basic Rules
Meerkat Tiebreaker
Discard visible
Last card visible
Automatic turn skip
Advanced rules
Advanced rules with Disasters
Basic rules
Standard game
2 rounds
3 rounds
Full rotation
Renounce indicators off
Cards played in gamelog
Cards played not in gamelog
Clans
Minimum 2$ when passing
Cash for not playing first
Both money adjustments
High Tension
Wine Merchant — Jeroboam — Easy
Wine Merchant — Methuselah — Medium
Wine Merchant — Balthazar — Hard
Wine Merchant — Nebuchadnezzar — Extreme
Parallel Players No
Parallel Players Full
Parallel Players Turn by Turn
Advanced Play Mode No
Advanced Play Mode Yes
Simple district layout
Districts placement is random
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Faction #1, #2: Base game
Faction #1, #2: Claim 2
Faction #3, #4, #5: Base game
Faction #3, #4, #5: Claim 2
Undead
Dwarf
Doppelgänger
Dragon
Troll
Seer
Undead
Dwarf
Doppelgänger
Dragon
Troll
Seer
Undead
Dwarf
Doppelgänger
Dragon
Troll
Seer
Faction #6, #7: Base game
Faction #6, #7: Claim 2
Undead
Dwarf
Doppelgänger
Dragon
Troll
Seer
Undead
Dwarf
Doppelgänger
Dragon
Troll
Seer
Normal mode
Advanced mode
1 Tie Break
2 Tie Breaks
3 Tie Breaks
1 Set Match
2 Sets Match
3 Sets Match
Clay
Hard
Grass
Indoor
Random
Beginners Mode
Normal Mode
Hex 5, Fixed
Hex 6, Fixed
Hex 6, Fixed, Low Numbers
Hex 6, Random
Hex 7, Fixed
Hex 7, Random
5 rounds
10 rounds
20 rounds
Risk and reward
Simple
Always play all tricks
Choose your leader
Manual guild camels placement
Victory points update at the end of the turn
Standard
Caro
Freestyle
Pro
Long Pro
Swap
Swap2
9x9
13x13
15x15
19x19
Using special sum of 42 common objective
Standard version of Legend Raiders
Diceless variant of Legend Raiders
Newsboy strike
Junk the Joker
Junk the Joker (no starting trump)
Standard
1 Round per player (with end of round bonuses)
1 Round per player (no round bonuses)
First to 3 rounds
9 hands
Areas
Lines
Areas & Lines
Square
Random
4 rounds
6 rounds
8 rounds
Five Birds
Four Paulownias
1 rounds
6 rounds
10 rounds
20 rounds
1 deck
4 decks
6 decks
8 decks
No split
No surrender
No hole card
Shuffle decks after every hand
Shuffle decks after using ~25% of the shoe
Shuffle decks after using ~50% of the shoe
Elimination after every round
Elimination after every 3 rounds
Minimum bet doubles after every round
Minimum bet doubles after every 2 rounds
Secret bet (x1)
Secret bet (x2)
Minimum bet: 1
Minimum bet: 4
Minimum bet: 10
Maximum: Minimum x 50
Maximum: Minimum x 100
Maximum: Minimum x 200
Easy Board Less Numbers
Hard Board More Numbers
Bonus for group of locks
No Bonus Points
Joker
No joker
3 teams of 2 players
2 teams of 3 players
18 tiles per player
24 tiles per player
Expert mode
1 Round
2 Rounds
3 Rounds
Yaniv call limit: 5
Yaniv call limit: 6
Yaniv call limit: 7
Yaniv call limit: 10
Yaniv call limit: 11
Yaniv call limit: 13
Yaniv call limit: 15
Yaniv call limit: 17
Yaniv call limit: 20
Yaniv call limit: 25
No Yaniv limit
Elimination limit: 51
Elimination limit: 101
Elimination limit: 201
Score deduction: 100 / 200
Score deduction: 100 / 150 / 200
Score deduction: 50 / 100 / 150 / 200
Score deduction: 50 / 100
Score deduction: 100
Score deduction: 50
No score deduction
Score deduction amount: half
Score deduction amount: 50
Score deduction amount: 25
Slapdown
Double deck
Deal 3 cards
Deal 4 cards
Deal 5 cards
Easy
Normal
Advanced
Extreme
No bets
Kiswahili variant
Kujifunza variant
Hus variant
Modern seeds
Traditional seeds
Alternative setup
Reveal captured cards
Team mode
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Surprise Card
Ally Card
Lowest Card
-5 bonus
The Thief
Color Bids
well
tea tiles
merchants on tower tiles
neutral rooftops
display total remaining pieces
display remaining pieces per player
Normal setup
Quick setup
9x9
13x13
15x15
19x19
Overline forbidden
No capture win
Pro
Long Pro
Swap
Swap2
Capture three
Self-capture
No insert
Overtime (Line break)
Overtime (Line capture)
No mixed capture
Random team
By table order: 1st/2nd vs 3rd/4th
By table order: 1st/3rd vs 2nd/4th
By table order: 1st/4th vs 2nd/3rd
Pair books
Face value scoring
Going out wins
1 card refill
2 cards refill
3 cards refill
4 cards refill
5 cards refill
Team
Manual team
Fast
Race
Standard
Random setup
Short game
Long game
Open mode
Trump exchange
High score bonus
Conquest
Rank → points
Points only
Kitty
Count round points
Always play all tricks
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Clever play
4 rounds
8 rounds
12 rounds
Basic Hoola
Inflation
No interception
Claimed combination
Stop limit: 5
Stop limit: 10
Stop limit: 15
No Stop limit
Double rounds after Hoola
Hand value scoring
Rank scoring
No Jokers
2 Jokers
4 Jokers
Joker value: 7
Joker value: 14
No penalty exemption
Low multiplier
Medium multiplier
High multiplier
Easy mode
Hard mode
Card choice
Silence
Tread lightly
State of the art security
Size 4 board
Size 5 board
Size 6 board
Standard
Advanced
Darkness
Cooperative
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Upgraded Models Variant (1)
Upgraded Models Variant (2)
Longer track
5 rounds
10 rounds
20 rounds
Cumulative scoring
Winner takes all
Pay to higher ranks
Lowest card starts the round
Winner starts the next round
Rank-based penalty
Fixed base penalty
Fours and Straight flushes are bombs
Automatic turn skip
12 x 12 board
Level 1
Level 2
Short Hike: 2 VPs
Lengthy Trek: 3 VPs
Epic Adventure: 4 VPs
Deep Sleep
Very Easy: 5 in a Line
Normal: with Hazards
Challenging: 5 Hazards
Surprise: 1 to 5 Hazards
Dream Companions
Original Dream Cards
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Enlightened robots variation
Project-Id-Version: Board Game Arena
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Specialists variation
Advanced game
No tiebreaker
Limited first move
Inverse
3x3
4x4
5x5
2x2 Square
6 rounds
12 rounds
Modern Rules
Inflation
1 double Chaff
2 double Chaffs
3 double Chaffs
1 triple Chaff
2 triple Chaffs
Bonus Chaffs steal a Chaff
Taking own stack steals 2 Chaffs
Rainy Yakus
Grenade
5 consecutive misses
First turn Month capture
First turn Month capture/Kiss
All first turn rewards
x2 for each Go
Animal penalty
Ribbon penalty
1 objective type
2 objective types
3 objective types
Single-card objectives
Two-card objectives
Three-card objective
Standard - 20 points
Long - 30 points
10 spaces to win
9 spaces to win
13 spaces to win
10 pieces on the board, single merchant
7 pieces on the board, single merchant
12 pieces on the board, single merchant
10 pieces on the board, single merchant, random
Do not continue if there is an error
Continue when other players make mistakes
Continue if any player makes a mistake
Difficulty: All Tiles
Difficulty: No Vents
Difficulty No Trasm Lab
Difficulty: No Vents or Mutation Rooms
Game Length: up to 5 points
Game Length: up to 3 points
No helper
Expert mode
2021-05-31
2022-09-30
Latest update
⚔ DUEL mode ON ⚔
Poland 1939
Scandinavia 1940
France 1940
Main Event 1939-1940
Balkans 1941
Mediterranean 1940-1942
France 1944
USSR 1941
USSR 1941-1944
Main Event 1939-194?
Europe 1941-1945
Europe 1942-1945
Europe 1943-1945
Europe 1944-1945
Germany 1945
Historical setup
Free setup
Historical date
Weather will be fair or poor
Weather will be fair
Weather always fair
Historical weather
Historical date
Weather will be fair or poor
Weather will be fair
Historical weather
Wide-Open
Variable
East-First
West-First
Historical setup
Free setup
hide other player resources
Random barn wheel
Original barn wheel
Barn wheel A
Barn wheel B
5 rounds
10 rounds
20 rounds
Reshuffle discard once per round
Reshuffle discard twice per round
0
1
2
3
0
1
2
3
Standard
General's variant (no mutants)
Exclude Bandits mini-expansion
Include Bandits mini-expansion
Exclude Trading Post mini-expansion
Only use tiles from the Trading Post mini-expansion
Use tiles from the Trading Post mini-expansion or the base tile
"Use all 21 chip" mode
Basic game
Specialist Variant
Horn board face
Shield board face
Without expert tiles
Automatic pass
1x Player count
2x Player count
3x Player count
Human
Heroic
Godlike
The Hills of Ithaka
The Oracle of Delphi
The Temples at the Acropolis
Mount Olympus
The Will of the Gods
The Wrath of the Gods
The Madness of the Gods
The Aeolian Fields
The Aeolian Fields Part 2
The Gates of the Underworld
The River Styx
The Descent to Tartarus
“The Duel” - Starting an Interstellar War
– War is Upon Us
– A Chance Encounter
– The First Fleet Engagement
– Patton's End
– The Loss of Beta Centauri
– Secrets
– Convoy Ambush
– Dogger Bank
– Battle of Saturn
– The Battle of the Line
Talon 1000 scenarios
Side is randomly chosen
Table administrator will play Terran
Table administrator will play Talon
Randomly chosen terrain (1d10)
1 = Light Terrain
2 = Moderate Terrain
3-10 = No Terrain
Randomly chosen type of battle (1d10)
1 = Convoy Intercept
2 = Base Assault
3 = Orbital Conquest
4 = Priority Target Mission
5-10 = Last Ship Standing
Randomly chosen convoy intercept (1d10)
1-3 = Terran Transport
4-5 = Terran Transport (Wormhole Blockade)
6-8 = Talon Transport
9-10 = Talon Transport (Wormhole Blockade)
Randomly chosen base assault (1d10)
1-5 = Terran Base
6-10 = Talon Base
Randomly chosen orbital conquest (1d10)
1-3 = Both sides add 2 transports
4-6 = Both sides add 3 transports
7-8 = Both sides add 4 transports
9-10 = Both sides add 5 transports
Randomly chosen ship points (1d10)
1 = 250 Ship Points
2 = 300 Ship Points
3 = 400 Ship Points
4 = 500 Ship Points
5 = 600 Ship Points
6 = 700 Ship Points
7 = 800 Ship Points
8 = 900 Ship Points
9 = 1000 Ship Points
10 = 1100 Ship Points
Arashi
Arashi-Expert
Shizukana
Variant shizukana
2 lives
3 lives
4 lives
5 lives
6 lives
Accept and pass dice
Elimination mode
Parallel Players No
Parallel Players Turn by Turn
Parallel Players Turn by Turn start with same dice
Base game + Saint Louis
Single round
2 wins
3 wins
Visible Domain cards
Hidden Domain cards
Cup game
League game
Short Match
Direction variant
Hidden
Visible
Simple version (2008 edition)
Standard game rules
When players are passed two cards, they add them to their hand then play any card from their hand as a marketing card.
Rules for beginners
9 x 9
7 x 7
Board arranged by players
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Open rules variant
50 points
100 points
200 points
30 points
Use Business Tokens
Use Consultants Expansion
21 cucumbers
30 cucumbers
5 cards
6 cards
7 cards
Beat the previous player only
Aces force lowest card play
Second chance
Last trick bonus
Last trick penalty
Elimination mode
[A Collectors]
[A or B Collectors]
[B Collectors]
Sharp Schnapsen
Sixty-Six
5 hexagons per edge
4 hexagons per edge
6 hexagons per edge
X value = 15
X value = 5
X value = 10
X value = 20
X value = 20
X value = 5
X value = 10
X value = 15
X value = 25
X value = 25
X value = 5
X value = 10
X value = 15
X value = 20
X value = 30
Base Game
Extra Cheese
Extra Pepperoni
Extra Veggies
Small board
Large board
Regular
Advanced 1A
Advanced 2A
Advanced 1B
Advanced 2B
Standard (3 rounds)
Quick game (1 round)
Standard (randomized)
Deterministic (last card)
Square
Advanced
Children
Wild on final stone
Advanced Moves
3 boxes × 5 boxes
5 boxes × 5 boxes
5 boxes × 5 boxes with pie rule
5 x 7
5 × 5
7 × 7
9 × 9
5x5
7x7
Every man for himself
2-rounds game
Standard
Alternative board
Standard
One removal only
Level 0
Levels 0-1
Levels 0-2
Levels 0-3
Basic setup
Expert setup
Teams
No dictionary
Unlimited retry
American Scrabble
British Scrabble
Morphalou
BEOLINGUS (TU Chemnitz)
Free German Dictionary
Letterpress
Word List from Mirco Macrelli
5 points
7 points
11 points
Declare the number of cards to exchange
Remove King of trumps scoring
Always play all tricks
1
2
3
4
Winning player scores round number
Each player scores equal to their rank
Each player scores equal to their rank * round number
Each player scores equal to their rank, Winner takes additional round number points
Variant: Omaha
6x6x6 (Beginner/Blitz)
8x8x8 (Standard)
10x10x10 (Large)
11x11x11 (Huge)
Original setup
Free setup
Beginner
Intermediate
Expert
5 rounds
10 rounds
20 rounds
Play until one player remains
Play until a player goes out
Automatic turn skip
Board size: Small
Board size: Standard
Board size: Large
Advanced mode: Yes
Opening rule: Standard
Opening rule: Pie
3 lives
5 lives
Rank-based life loss
All players except winner lose 1 life
Lowest rank players lose 1 life
Probability-based hand rank
Simultaneous mode
Elimination mode
Dog's life
Dog's life for each player
Card exchange
Always play all tricks
Count round scores
Advance
100 turns
75 turns
50 turns
Dash
Former captain
Governess
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Free move
2
3
4
5
6
7
1
2
3
4
5
6
Standard: 6x6
Big board: 8x8
Simple Mode (Use only Teacher Vulture card)
Standard Mode (Use all character cards)
Standard Mode (Play as a random character)
6 × 6
8 × 8
10 × 10
12 x 12
6x6 board
8x8 board
10x10 board
Seotda
Dorijitgo-ttaeng
3 rounds
6 rounds
9 rounds
12 rounds
15 rounds
20 rounds
24 rounds
Initial ante: 10
Initial ante: 20
Ante doubles after every round
Ante doubles after every 3 rounds
Ante doubles after every 4 rounds
40 cards
Modern hand rank
Classic hand rank
2-card draw
3-card draw
3-card stud
3-card community
3-card combination
5-card draw
Texas Hold'em
Double Pair
Skip hand rank selection if possible
9x9
13x13
Classic game
Random start
Rule of Chaos
Random Start & Rule of Chaos
Random piece distribution
Even piece distribution
No advanced rules
2 aims
3 aims
4 aims
5 aims
Neutralize Kara (Dark Agent)
Blitzkrieg (1 aim)
Standard rules: Agency Powers are available at start
Expert rules: Agency Powers are available at level 5
Locker (EXPERT RULES)
Locker (NORMAL RULES)
Locker + BGA Aim 10 turns max (EXPERT RULES)
Locker + BGA Aim 10 turns max (NORMAL RULES)
Special Mission
Special without dice
Alone/no team
4 players - Team random
4 players - Team 1-3 vs 2-4
6 players - Team 2 players random
6 players - Team 1-4 vs 2-5 vs 3-6
6 players - Team 3 players random
6 players - Team 1-3-5 vs 2-4-6
player choice
DGSE
MI6
BND
CIA
SVR
MOSSAD
UNDK
GUONG BO
NAICHO
CSIS
GIP
SWISS GUARD
NIS
SGRS
NISK
ABIN
Random Agency, same for all
Random Agency for each player
player choice
DGSE
MI6
BND
CIA
SVR
MOSSAD
UNDK
GUONG BO
NAICHO
CSIS
GIP
SWISS GUARD
NIS
SGRS
NISK
ABIN
Random Agency, same for all
Random Agency for each player
player choice
DGSE
MI6
BND
CIA
SVR
MOSSAD
UNDK
GUONG BO
NAICHO
CSIS
GIP
SWISS GUARD
NIS
SGRS
NISK
ABIN
Random Agency, same for all
Random Agency for each player
Regular (27/11/9)
Fast (23/9/8)
Expert (31/13/11)
Limited Undo
No Undo
Game Over card
3 vs 3
2 vs 2 vs 2
No
Yes
500 points
1,000 points
2,000 points
Without Auction
With Auction
3 matches
5 matches
No Thief
Thief
Hold'em
None
Event cards
Dirty Trick cards
Event and Dirty Trick cards
Easy game
Normal game
Hard game
Transport Master
16 fields
22 fields
24 fields
8 Path - Standard
6 Path - Express)
Classic
Pitchfork
Pitchfork animals
Short game
Long game
Persona boards assigned randomly
Persona boards assigned randomly and players use A side only
Depleting a stack of component tiles will end only its corresponding Age, not any later Age
5 hexagons per edge
7 hexagons per edge
Always shuffle
Misery
Straight solo
Single game
Best of 3
Best of 5
Best of 7
Board size: 60 spaces
Board size: 180 spaces
Board size: 360 spaces
Training labels
Escape variant
Pie Rule
Standard
5-trick bonus
5 hexagons per edge
7 hexagons per edge
Fixed setup
Freestyle setup
Big board
Giga board
Remove 2 to 8
Remove 2 to 5
Standard playing card deck
Attack transfer
Lowest trump defends trump ace
Changeable trump
Deal more cards
Always play all bouts
One round play
Target score 7
Scoring claim
No scoring claim
Forest
Frozen
Lagoon
Volcano
Random
NORMAL GOAL - If you can't move, you win.
MISERE GOAL - If you can't move, you lose.
10 pentagons to win
12 pentagons to win
200 points
One hand per player
6-player-mode: All players playing
6-player-mode: Dealer paused
Standard: 6×3
Big board: 8×3
Shift change
Pickup before movement
Fast movement
Faster movement
Size 5
Size 6
Size 7
Size 8
Random champions
Draft champions
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Squeak
Mossman
Stag
Rubble
Twinz
Hoot
Carmen
Fungy
Goatman
Fiery Fang
Hopscotch
Feather Fox
Ursus
Pilgrim
Normal
Advanced
Time Game 15 Mins
Time Game No
Rematch No
Rematch Card Swap
Hampton Road
Napoli
Junior
Expert
Young Future Generations mode
Single round
Small board
Medium board
Large board
Size 6
Size 7
Size 8
Kingdom auto-complete disabled
9x9 goban
11x11 goban
13x13 goban
15x15 goban
19x19 goban
Double roles (2 players)
-1 die per player
+1 die per player
+2 dice per player
Start with 1 enemy die
Start with 2 enemy dice
Start with 3 enemy dice
Start with 4 enemy dice
1 enemy set
2 enemy sets
3 enemy sets
4 enemy sets
Initial enemy die value 1
Initial enemy die value 2
Initial enemy die value 3
No excess damage bonus
Board Size: 3 - James Webb size
Board Size: 4 - Learning size
Board Size: 5 - Learning size
Board Size: 6
Board Size: 7 - Standard size
Board Size: 8
Board Size: 9
Board Size: 10 - Large size
Board Size: 11 - Large size
Board Size: 12 - Very large size
5x5 board
7x7 board
8x8 board
10x10 board
Base game
Bidding variant
Play a game with 8 rounds
Play a game with 12 rounds
Show other player resources
Resources for other players are hidden
Discounting Artifact Costs (expert)
Not Discounting Artifact Costs (basic)
Standard rules
BGA-Version
Original Lookout Rules (recommended)
Z-Man Rules
Round
Score
4
8
12
6
10
Double straight
Cumulative scoring
Zero-sum scoring
16 cards per player (3 players)
12 cards per player (3 players)
Automatic turn skip
Identical boards
Asymmetrical boards
A - First contact
B - Disturbance on the western front
C - A territory too far
D - Isles of promise
E - After the flood
F - The winter soldier
G - The great crossing
Random
Disabled
Enabled
Win 3 Rounds (Official Game)
Win 2 Rounds (Short Game)
Automatic Trivial Moves
The Brawlers Exapnsion
board 9x9
board 7x7
Player can pass
Player must move
4 rounds
6 rounds
8 rounds
Board Size: 7 - Small size
Board Size: 13 - Large size
10 points
20 points
Remove 2 to 7
Minimum trick rounds
Whole game scoring
Record cards played
Always play all tricks
Maximum 6 rounds
Maximum 12 rounds
8-5-3
9-5-2
8-5-3
9-5-2
Draw and discard
12 or more tricks
5 or more tricks than the target
10 or more points
No-trump call allowed
No-trump or minimum trick call allowed
Always play all tricks
7 lives
10 lives
15 lives
Poverty rule
Elimination mode
Always play all tricks
Traditional shuffle rule
Purchase Nap
Peep Nap
Sir Garnet
Always play all tricks
42
Moon
Follow Me
Nello
Sevens
Stick the dealer
Random team
1/2 vs 3/4
1/3 vs 2/4
1/4 vs 2/3
Always play all tricks
Capitol variant
Reveal some captured cards
Remove some cats
Always play all tricks
Win 1 turn
Win 2 turn
Use more cards
Select designation cards
Always play all tricks
Classic game rules
The game is played in the same way as the classic version, and Extras tiles can have an immediate effect when they are removed from the board, or when points are calculated at the end of the game.
The game is played in the same way as the classic version, and Extras tiles can have an immediate effect when they are removed from the board, or when points are calculated at the end of the game.
The game is played in the same way as the classic version, and Extras tiles can have an immediate effect when they are removed from the board, or when points are calculated at the end of the game.
Classic game rules
At the start of each turn of the first player only, rotate the board clockwise a quarter-turn. Each player may only play on one of the lines directly facing him/her.
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